Can this be right?

VR designs has been reinforced with designer Cameron Harris and the result is a revolutionary new operational war game 'Barbarossa' that plays like none other. It blends an advanced counter pushing engine with deep narrative, people management and in-depth semi-randomized decision systems.

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warspite1
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Can this be right?

Post by warspite1 »

In a game I have going at present I am the Soviets. In two Fronts I have replaced the useless tubs of lard with Tsarists. These have Initiative of +11 and +16. The northern commander was still a -5 so I can buy that.

But current turn: Armies activated, Partially, Not at all

North: 0-0-5
Central: 0-2-4
South: 0-1-5

Can that be right? None fully activated and 14 out of 17 failed to activate. What am I paying the Tsarists for? Just to increase my chance of a Stalin melt down it seems.... [:@]

Rant over [:)]
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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Flaviusx
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RE: Can this be right?

Post by Flaviusx »

Unfortunately, it can be right.

Consider that most of your armies are clocking in around 10 initiative. Adding another 11 or 16 to that isn't amazing. A one fifth or one quarter chance of activating.

In order to get anything like a reliable rate of activations you have to pile on more bonuses than that. Which means Zhukov and the focus card. And you'll only be able to do it in one theater.

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warspite1
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RE: Can this be right?

Post by warspite1 »

ORIGINAL: Flaviusx

Unfortunately, it can be right.

Consider that most of your armies are clocking in around 10 initiative. Adding another 11 or 16 to that isn't amazing. A one fifth or one quarter chance of activating.

In order to get anything like a reliable rate of activations you have to pile on more bonuses than that. Which means Zhukov and the focus card. And you'll only be able to do it in one theater.

warspite1

Just seems too penal. But fair enough, it is what it is and I'll keeping plugging away.

But I would not even consider downloading any version that - on a net basis - makes things harder for the Soviets. There's no fun in that.
Now Maitland, now's your time!

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WingedIncubus
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RE: Can this be right?

Post by WingedIncubus »

Flavius, should we be returning to 1.01 then?
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warspite1
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RE: Can this be right?

Post by warspite1 »

I'm playing with 1.01.
Now Maitland, now's your time!

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Rosseau
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RE: Can this be right?

Post by Rosseau »

It can be made more reasonable in the editor, once that is fully understood.
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Michael T
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RE: Can this be right?

Post by Michael T »

For PBEM 1.01 is certainly the better way to go. IMO, in version 1.02, if both sides are commanded by evenly matched and experienced players Germany wins every time. I even have the same opinion about 1.01, but to a lessor degree.
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Michael T
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RE: Can this be right?

Post by Michael T »

It can be made more reasonable in the editor, once that is fully understood

I think the editor will eventually iron out a lot of problems. Surely both sides need some rail movement (strategic movement), which I see elmo has been tinkering with. If someone has the time and expertise in the editor I think a truly fantastic scenario can be constructed.
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