Bug or feature?

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, elmo3, Sabre21

Post Reply
2gaulle
Posts: 323
Joined: Mon Feb 16, 2004 2:51 pm
Location: Montreal

Bug or feature?

Post by 2gaulle »

18th turn, 1st mud turn, suddenly all units from German south front become isolated. Is it a bug or feature.
Playing with last beta patch, Barbarossa scenario.
User avatar
morvael
Posts: 11763
Joined: Fri Sep 08, 2006 9:19 am
Location: Poland

RE: Bug or feature?

Post by morvael »

I guess your working railhead is too far west, and units are now more than 100 MP from it.
2gaulle
Posts: 323
Joined: Mon Feb 16, 2004 2:51 pm
Location: Montreal

RE: Bug or feature?

Post by 2gaulle »

Not at all, HQ are all less than 25 hexes from railhead.
There is nothing different between south/north or central front
User avatar
morvael
Posts: 11763
Joined: Fri Sep 08, 2006 9:19 am
Location: Poland

RE: Bug or feature?

Post by morvael »

There are two limits that must be satisfied: 25 hexes AND 100 MP. With mud costs to move increase a lot and will easily exceed 100 MP after 15-20 hexes.

I guess you didn't use FBD unit to manually repair most important rail lines or didn't focus enough on the south. You have four of these units.
charlie0311
Posts: 940
Joined: Fri Dec 20, 2013 11:15 am

RE: Bug or feature?

Post by charlie0311 »

yeah, and it's MOTORIZED mp's too!!
2gaulle
Posts: 323
Joined: Mon Feb 16, 2004 2:51 pm
Location: Montreal

RE: Bug or feature?

Post by 2gaulle »

Unit are 4 hexes from HQ
HQ is less than 100 mp (89)to rail
But unit is 108 from railhead.
Normally my unit must be in supply is n't it?
User avatar
morvael
Posts: 11763
Joined: Fri Sep 08, 2006 9:19 am
Location: Poland

RE: Bug or feature?

Post by morvael »

For unit-HQ link I think the limit is 5 hexes AND 20 MP (or 25 MP). Both limits must be satisfied. In such rare case where HQ is in range to rail, and unit in range to HQ but not in HQ-like range to rail it will be isolated, even though it should get some supplies during logistics phase. All units more than 100MP from rail are marked as such.

I had one such unit in my current PBEM when mud hit.
2gaulle
Posts: 323
Joined: Mon Feb 16, 2004 2:51 pm
Location: Montreal

RE: Bug or feature?

Post by 2gaulle »

is it 20mp or 25 from hq??

do you mean unit in range to a supplied hq but at more than 100MP would be isolate?

by the way I take care of FBD but stalingrad/voronezh are far away[:)]
2gaulle
Posts: 323
Joined: Mon Feb 16, 2004 2:51 pm
Location: Montreal

RE: Bug or feature?

Post by 2gaulle »

by the way there no FBD in finland?
2gaulle
Posts: 323
Joined: Mon Feb 16, 2004 2:51 pm
Location: Montreal

RE: Bug or feature?

Post by 2gaulle »

other question, all the german unit(isolate or not) have their attack factor divide by 10, is it normal?
User avatar
morvael
Posts: 11763
Joined: Fri Sep 08, 2006 9:19 am
Location: Poland

RE: Bug or feature?

Post by morvael »

is it 20mp or 25 from hq??
20MP
do you mean unit in range to a supplied hq but at more than 100MP would be isolate?
Yes, supply chain is like this:
Rail -> 25/100 -> HQ -> 5/20 -> Unit
or
Rail -> 25/100 -> Unit (for units not in range to their HQ, but this way combat units can only get half of needs)

On the other hand units are isolated if more than 100MP from rail (without hex range requirement).
by the way I take care of FBD but stalingrad/voronezh are far away
You simply outdid the Germans and outrun your supply system, that's the ultimate limiting factor on how far you can advance in 1941.
by the way there no FBD in finland?
No, but they have some construction units that should operate automatically (but for me they don't, so I sent an FBD there when it was freed from main front)
other question, all the german unit(isolate or not) have their attack factor divide by 10, is it normal?
I guess this is mud effect, and it divides attack factor by 8 actually. Mud is not a good time to attack.
swkuh
Posts: 1034
Joined: Sun Oct 04, 2009 9:10 pm

RE: Bug or feature?

Post by swkuh »

@morvael: Poor baby!

"No, but they have some construction units that should operate automatically (but for me they don't, so I sent an FBD there when it was freed from main front)"

What am I doing right? Never seen this in different scenarios and campaigns. Sending an FBD for Finns is quite a gift.
2gaulle
Posts: 323
Joined: Mon Feb 16, 2004 2:51 pm
Location: Montreal

RE: Bug or feature?

Post by 2gaulle »

Thank for clarification. Look like the Barbarossa scenario is not easy at all for the German. Just loosing despite better results than historically
Post Reply

Return to “Gary Grigsby's War in the East Series”