petition for unit modifier report

VR designs has been reinforced with designer Cameron Harris and the result is a revolutionary new operational war game 'Barbarossa' that plays like none other. It blends an advanced counter pushing engine with deep narrative, people management and in-depth semi-randomized decision systems.

Moderators: Vic, lancer

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hyland
Posts: 9
Joined: Mon Aug 18, 2014 3:31 am

petition for unit modifier report

Post by hyland »

Checking every divisions effects so tired.

I wish align this by Armies effect and Divisions effect.


Than, Posture, Refit, etc can be moved to Armies effect.

It will be reduce large amounts of texts in the unit modifier report tab.

We want to be feeling like generals but feeling realistical stress from paperwork seems unnecessary for me.


And, many of information can be convert to GUI or something.

Easing inform interface seems key of success for DC series.

(Even DC series has complex role, Much more interfacial aspects can be more user friendly.
WiTE has terrible model for this aspect.
I undertand, it is hard to make a wargame as cottage industry in the small market. but hope so.)
lancer
Posts: 2963
Joined: Tue Oct 18, 2005 8:56 am

RE: petition for unit modifier report

Post by lancer »

Hi Hyland,

Can you give me a rough example of what you are after here?

Cheers,
Cameron
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