OT : World of Warships

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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decaro
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RE: OT : World of Warships

Post by decaro »

ORIGINAL: wdolson

A lot of social media games are like that. At one time there were waves of games popular on Facebook. Many of these extorted money from people by giving them a taste for free, then charging them to get better stuff once they were hooked....

The game developers were looking for obsessive compulsive personality types; there was an entertaining overview of this marketing strategy in the South Park episode titled: "Freemium Isn't Free".
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Rising-Sun
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RE: OT : World of Warships

Post by Rising-Sun »

The game is okay, but I got better things to do than grind all day to get more powerful ships. I think World of Tanks is much better than this and War Thunder is pretty good too.
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Itdepends
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RE: OT : World of Warships

Post by Itdepends »

I prefer it to WOT- mainly because of the slower pace. Probably reflective of my WOT playstyle- arty, TD and sometimes heavies. I rarely play mediums- too fast for me
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RE: OT : World of Warships

Post by Lokasenna »

I'm beginning to have issues with it from a game balance and realism standpoint, but they're minor. The only glaring thing to me is that flooding damage is ridiculous (essentially, torpedo damage is modeled twice because of it). I enjoy playing a handful of games every few days.
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RE: OT : World of Warships

Post by JocMeister »

ORIGINAL: Lokasenna

I'm beginning to have issues with it from a game balance and realism standpoint, but they're minor. The only glaring thing to me is that flooding damage is ridiculous (essentially, torpedo damage is modeled twice because of it). I enjoy playing a handful of games every few days.

I actually switched over to WoT lately. Had 20 days of premium left and couldn´t bring myself to play WoWs. So I thought I might as well use the premium time. Not an easy game for a noob when you are facing guys that have played thousands of games and you have played...25. [:D]

I´ll probably be back to WoWs in a year or so when they sorted out some of the issues and added more nations and maps.
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RE: OT : World of Warships

Post by Denniss »

ORIGINAL: Lokasenna

I'm beginning to have issues with it from a game balance and realism standpoint, but they're minor. The only glaring thing to me is that flooding damage is ridiculous (essentially, torpedo damage is modeled twice because of it). I enjoy playing a handful of games every few days.
Yep, I recently lost a Kongo due to a bow torpedo hit and no repair crew available for some time. 13k hit points lost from this. Fire damage is unbalanced too - too easy to ignite Battleships and too much damage caused by it (likely a percentage of max hit points)
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RE: OT : World of Warships

Post by Jorge_Stanbury »

how long, how many minutes does a typical battle take?

I had some short term fun with WOT.. but got boring after a few weeks

never tried WOW...
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RE: OT : World of Warships

Post by Mundy »

Usually up to about 10 minutes.
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RE: OT : World of Warships

Post by Lokasenna »

ORIGINAL: Jorge_Stanbury

how long, how many minutes does a typical battle take?

I had some short term fun with WOT.. but got boring after a few weeks

never tried WOW...

There is a maximum game time of 20 minutes, plus a nominal loading time on the front end of course. Most games are over in about 15 minutes at most. If you die early, you can "exit to port" and play with another ship, or just exit the game entirely if you're done.

ORIGINAL: Denniss

ORIGINAL: Lokasenna

I'm beginning to have issues with it from a game balance and realism standpoint, but they're minor. The only glaring thing to me is that flooding damage is ridiculous (essentially, torpedo damage is modeled twice because of it). I enjoy playing a handful of games every few days.
Yep, I recently lost a Kongo due to a bow torpedo hit and no repair crew available for some time. 13k hit points lost from this. Fire damage is unbalanced too - too easy to ignite Battleships and too much damage caused by it (likely a percentage of max hit points)
Yep, I recently lost a Kongo due to a bow torpedo hit and no repair crew available for some time. 13k hit points lo

While the damage you cite isn't super high, my trouble with them is that torpedoes deal a range of damage already (which is fine), but the top-end can be about 14-15k. Most of my hits seem to deal 9-11k in my tiers (my DDs are both tier 7). But then.... it has a decent chance (50% or higher) to cause Flooding, which deals damage over time and can amount to 20k or more. The only way to get rid of this is the damage control party consumable, which on a battleship can have a 90-second cooldown.

The other day, I took 2 torpedoes on the nose at separate points during the battle. I didn't get flooding from the first one, but it still hit me literally on the prow (I almost slowed/turned enough to avoid it) and did 10K damage, out of my total of 57K (in the Fuso). I mean, torpedoes have a lot of TNT and the shock of the explosion could cause problems. That's fine. Sucks, but I could see that happening. IRL, a piece of the bow might've been missing which would've affected speed and all that. In the game, it's just hit points and the speed isn't affected at all.

But then later, I took another one in exactly the same fashion in exactly the same spot. My DCP was on cooldown, and it caused flooding. I didn't quite die from it, but the torpedo dealt another 10K or so damage and then the flooding on top of that did 15K or more. All put together, there's just no way that 2 torpedo hits on the very tip of the bow would cause 60% of a Fuso's "health" IRL, right? That's my problem: torpedoes can cause flooding, but already deal an absurd amount of damage that in itself already models damage being received to vital parts of the ship (i.e., compromising its watertight integrity).


Fires I don't have as much of a problem with. There are varying levels of fire damage. Small fires started by weapons from a destroyer deal less damage than fires started by HE shells from a battleship. Much less. It's somewhat random. I think they mostly got that part right, as fires are extremely dangerous to a ship in combat and just 1 fire burning, while bad for your ship, isn't overwhelming. It's when you get up to 3, or the maximum 4, fires that it gets rough. It places an emphasis on using the damage control consumable.


But yeah, the double torpedo damage is stupid to me. They also don't model hit locations very well with the torpedoes. We all know that sometimes a torpedo detonation will deal minimal damage to a ship - it might blow up and flood some crew quarters, for example, and cause some minor speed/maneuverability problems (this is for a "low end" torpedo hit....such as the ones I complained about earlier). While that sucks for the crew, it doesn't effect the ship's combat capability in any immediate way.
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RE: OT : World of Warships

Post by Admiral DadMan »

And then there are dirty kill-stealing scrub-lords like me:

World of Warships: DD Isokaze Kraken Gameplay
Scenario 127: "Scraps of Paper"
(\../)
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Lokasenna
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RE: OT : World of Warships

Post by Lokasenna »

ORIGINAL: Admiral DadMan

And then there are dirty kill-stealing scrub-lords like me:

World of Warships: DD Isokaze Kraken Gameplay

What do you use for capture? I tried a free program I had before and it just wouldn't encode, couldn't figure out why.
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RE: OT : World of Warships

Post by Admiral DadMan »

ORIGINAL: Lokasenna
What do you use for capture? I tried a free program I had before and it just wouldn't encode, couldn't figure out why.

Some people use a free version of Bandicam. I use MSI Afterburner, which is really a graphics card performance software manager that has a video capture ability.

You can find it here:
Scenario 127: "Scraps of Paper"
(\../)
(O.o)
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RE: OT : World of Warships

Post by CyrusSpitama »

Hello everyone!

Firstly, let me say I have not been able to devote much game time to any game with all my RL concerns but, I have been squeaking in an AE turn about once every 3 or 4 days. Not good for doing multi.

Secondly, I have resisted downloading WoWS partly due to the same reasons as above and partly due to my lesser quality computer.

Thirdly, this post has prompted me to go ahead and give WoWS a try, even if my gameplay might be a little inferior. Low tier matches are both more deadly and more forgiving at the same time for lesser skilled players.

Finally, I have played both WoT for a while and some limited WoWP, and as hinted at above by previous posters, lower tier matches are not as lucrative as higher tier due to dmg outputs while higher tier matches have greater potential cash earnings. Of course, this is before you take into account repairs and rearming. On both the previous games, once you hit tier VI, you are at max dmg vs cash earnings potential if you are NOT running a premium account. Tier V if you have a lesser computer or less skill. Assuming this game follows the same model, and it seems apparent from above the comments, I recommend you master a tier V or tier VI and make this your money maker. Not having played this yet ( it is downloading now) I also assume they have a premium ship around tier IV-V-VI that should be a solid cash generator for you to afford to play the higher tier matches even at a loss.

Once the download finishes I do hope my computer can handle the stress. I am operating a Frankenstein system with only 4 gigs ram. Let's see how well it does and I shall follow up on this post later.

P.S. DadMan I thoroughly enjoyed your Isokaze video! My game name is Boggled. If all goes well, I will be playing some low tier matches today!
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RE: OT : World of Warships

Post by CyrusSpitama »

It appears the game runs ok on my old clunker of a system, as long as I don't have anything extra in background running :) Already earned my Chikuma and working towards that first destroyer! See yall on the high seas.
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RE: OT : World of Warships

Post by Admiral DadMan »

ORIGINAL: CyrusSpitama

P.S. DadMan I thoroughly enjoyed your Isokaze video! My game name is Boggled. If all goes well, I will be playing some low tier matches today!
Thanks.

I play WoWs and WoT on the North American server when I'm not cranking out AE turns or creating content, some of which I post on

"The DadMan Show".

My in-game name is "ItsDadMan"
Scenario 127: "Scraps of Paper"
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(> <)

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Pilsator
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RE: OT : World of Warships

Post by Pilsator »

Quit playing Wargaming games, european community is toxic, european office is ignorant and incompetent, the developers seem to make always the decision which are not favored by the community and their "offers" are much too greedy.
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RE: OT : World of Warships

Post by BBfanboy »

ORIGINAL: Pilsator

Quit playing Wargaming games, european community is toxic, european office is ignorant and incompetent, the developers seem to make always the decision which are not favored by the community and their "offers" are much too greedy.
Sounds like you were expecting the creators of the game to do everything exactly as you wanted them. But companies operate to be self-sustaining and make money, not to do everything for free until they collapse. They have to do enough to meet some of their clients wishes but cannot meet everything.

And before calling people incompetent you must establish your own expertise to pass such judgement. Also, if your contact with their office was as full of vitriol as your complaint here it is possible that their toxic response was a direct reaction to the tone of your message? Among Europeans politeness is still valued and expected.

Did not wish to be so negative to a new poster here but I could not find anything positive in your message to get behind. If I have unfairly judged your message please (politely) correct me.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
Itdepends
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RE: OT : World of Warships

Post by Itdepends »

Only on this forum would a member that joined over a year ago be called new. [:D]
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RE: OT : World of Warships

Post by BBfanboy »

I was looking at the post count. And I thought the join date was for joining ANY Matrix forum?
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RE: OT : World of Warships

Post by Pilsator »

ORIGINAL: BBfanboy

ORIGINAL: Pilsator

Quit playing Wargaming games, european community is toxic, european office is ignorant and incompetent, the developers seem to make always the decision which are not favored by the community and their "offers" are much too greedy.
Sounds like you were expecting the creators of the game to do everything exactly as you wanted them. But companies operate to be self-sustaining and make money, not to do everything for free until they collapse. They have to do enough to meet some of their clients wishes but cannot meet everything.

And before calling people incompetent you must establish your own expertise to pass such judgement. Also, if your contact with their office was as full of vitriol as your complaint here it is possible that their toxic response was a direct reaction to the tone of your message? Among Europeans politeness is still valued and expected.

Did not wish to be so negative to a new poster here but I could not find anything positive in your message to get behind. If I have unfairly judged your message please (politely) correct me.

Seems you missed my point completely.[;)]

I was talking about the toxic ingame chat(the standard Nazi comments, threatening your family with violence and sexual abuse, dead wishes for you and the wish you get cancer). If you complain you just get standard replies. And I am not complaining in toxic tone. I am just saying: Bitte guckt euch mal den angehängten Screenshot an. Müssen solche Beleidigungen denn wirklich sein?

Nothing rude or toxic.

No need for me playing a game were rudeness and offense is the norm .

And the community is not only me, just browse to the offical WOT and WOWS boards to see what I mean.

Off course, it is for the european server, dont know how it is on the american one.


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