AllenK vs Mayhemizer III: Oil be back.

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Mayhemizer_slith
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Axis initiates combat in Italian Coast (dis org that ship) and West Med (dis org CA Duca D'aosta). No additional planed needed.
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

ORIGINAL: AllenK

For a laugh, the Soviets send a bomber to the China Sea 3-box.

The Japanese have an even bigger laugh as the Soviets realise the Land option chosen means they can't do anything with it this impulse [&:].
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AllenK
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

The East Med combat ends as the Italians bug out back to La Spezia.

West Med

Searches Axis 3, Allies 1. Both sides find each other. Allies use their 2 points to increase damage from NE to 2A. They take a D in return.

The French CL emerges from a hail of gunfire relatively unscathed but the experience is enough for the skipper, who heads back to port.

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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

It seems logical to put the first A on the weaker and disorganised Italian CA. It survives this, so I put the second one on it as well to guarantee leaving an organised CA in the sea zone. Hope this was okay. The alternative would have been gambling on the 2nd CA also making the save to leave both at 1/2 A. As it happens, it wouldn't have done.

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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

Edit: Duplicate.
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

Do the Italians wish to continue?

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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Yes please
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

ORIGINAL: AllenK

ORIGINAL: AllenK

For a laugh, the Soviets send a bomber to the China Sea 3-box.

The Japanese have an even bigger laugh as the Soviets realise the Land option chosen means they can't do anything with it this impulse [&:].

Japs are laughing.

Next impulse all transporters will move away and then they initiate naval combat. No naval combat during Allied impulse, thank you [;)]
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

Round 2: Searches Axis 8, Allies 2. No combat.

Italian Coast: Searches Axis 1, Allies 8. Air combat chosen and all 10 surprise points used to increase damage to X, 2D.

The Condors make short work of the Yugoslavian navy.

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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Axis stay [:)]
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by AllenK »

Soviets rail a factory from Perm to Stalinsk. Yeremenko rails to the marsh NE of Batum.

Nationalists continue moving south in China. CW moves a Mot and Mil into Eritrea. Communists take the vacated Port Arthur with an Inf Div, while the rest continue towards Korea.

At the cost of a disorganised Inf, the Soviets get supply flowing to the units on the Southern Front.

Edit: No reorgs or rebases.


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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

I think I can put them back to OOS by moving 6-3 INF to hex north east of HQ in swamp. USSR 5-3 INF don't have zoc because of the mountains.
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

J/A 41 Axis 6

No DoW

Germany land, Japan naval and Italy combined

Japan sends lots of ships to China Sea and transporters in box 0 sails to ports safe from incoming naval combat.

Axis declines combat in West Med but are willing to fight in two other sea areas.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

North Atlantic: Axis 3, Allies 6. Only box 0 is included.

Italy uses 4 points to choose submarine combat.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Italian submarines are aborted. Risking better submarine pays off!

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If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Allied damage.

Aborted CP goes to Liverpool.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

In China Sea Japan sends FTR to box 0.

Axis 10, Allies 10. Weather is fine and both sides are pretty sure they saw water, sky and Sun...
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Germany swaps units in Leningrad and Netherlands using rail movement. ARM div is railed to France.

4 land combats are declared in southern front.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Mayhemizer_slith »

Germany chooses blitz table in 3 combats. Do USSR choose Assault in this combat?

I continue tomorrow.

I had to do German land moves three times. Two times I miss clicked and disorganized unit and I was not able to undo that move. So I used "undo all", twice. On third time I saved game after every 10 moves [:)]

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If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: AllenK vs Mayhemizer III: Oil be back.

Post by Courtenay »

ORIGINAL: Mayhemizer

In China Sea Japan sends FTR to box 0.

Axis 10, Allies 10. Weather is fine and both sides are pretty sure they saw water, sky and Sun...
Yes, but which direction was the water? Up or down? [:)]
I thought I knew how to play this game....
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