No air to air combat

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LiquidSky
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Joined: Tue Jun 24, 2008 4:28 am

No air to air combat

Post by LiquidSky »

Here is the save I used in my test.

It is just a bunch of Luftwaffe bombers set to bomb the Foggia airfields. Adjusting the altitude higher then 9k will get the bombers into air to air combat. At 9k there is none.
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test.zip
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“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great
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Helpless
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RE: No air to air combat

Post by Helpless »

I was looking at your sever save and was able to get plenty of A2A against your 9k strikes.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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Helpless
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RE: No air to air combat

Post by Helpless »

As with your server game I'm seeing intercepts at 9k and below.

May be detection goes down a bit too sharp with altitude. Will test to find it out.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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LiquidSky
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RE: No air to air combat

Post by LiquidSky »



I see intercepts on the recon aircraft, but then they are flying at 25k feet. I see nothing on the strike aircraft.

For fun I copied the save into the development game folder (version .19)

I still see no fighters intercepting the strike aircraft at 9000 feet. But the flak damage between the versions is a lot less.
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great
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Helpless
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RE: No air to air combat

Post by Helpless »

It intercepts at any altitude, just with reduced probability. Reduction is indeed quite sharp. I'll make a fix.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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LiquidSky
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RE: No air to air combat

Post by LiquidSky »



Yay! We found a bug! Now my bombers can be shot all to pieces! Yay....what a minute.[X(]
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great
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Helpless
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RE: No air to air combat

Post by Helpless »

They can get shot without any adjustments. :)
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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Helpless
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RE: No air to air combat

Post by Helpless »

FYI, I have adjusted low alt detection and we are trying to get it into coming public beta.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
Harrybanana
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Location: Canada

RE: No air to air combat

Post by Harrybanana »

Thank you helpless; very much appreciated.
Robert Harris
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