Screenshots

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

Moderators: Paullus, Peter Fisla

Gerry4321
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Joined: Mon Mar 24, 2003 2:40 am

RE: Screenshots

Post by Gerry4321 »

Very nice. As a former ASL player of course I love the boards. How does this translate to gameplay - I assume the 548 acts as the Elite German unit in the game and the ASL numbers on the counter have no relevance.
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Richie61
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RE: Screenshots

Post by Richie61 »

I love JMass's terrain! [&o]
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

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Richie61
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RE: Screenshots

Post by Richie61 »

ORIGINAL: Gerry

Very nice. As a former ASL player of course I love the boards. How does this translate to gameplay - I assume the 548 acts as the Elite German unit in the game and the ASL numbers on the counter have no relevance.

The 5-4-8 is a German Fallschirmjäger full squad in TotH and yes the numbers mean nothing for TotH.
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu



dje
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RE: Screenshots

Post by dje »

ORIGINAL: aaatoysandmore

Where's the Les the Sarge counter? It was always my favorite.[;)]

What happened to him? I used to really enjoy his insight
I will see you on the beach!
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MrsWargamer
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RE: Screenshots

Post by MrsWargamer »

There sure is a lot of nostalgia present.

The first thing that entered my mind when seeing the shocking level of similarity visually is how did you get past the legality issues of seeming to outright copy ASL? The owners of ASL are not a very friendly bunch. Not that I care about those ogres.

Really like some of the art work shown. But for me it's mainly about getting rid of all of the physical agro from the physical board game. I also like how you can't normally argue with a program. Never liked fidgeting with stacks of counters and all because you couldn't see the map underneath. And a large stack surrounded by large stacks was a lot of work to look at.
Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
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Richie61
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RE: Screenshots

Post by Richie61 »

TotH was inspired by ASL and other past board games.

You do know that ASL means "Ain't Squad Leader" [:'(] I was a Squad Leader gamer and after Cross of Iron the series went to heck in a hand basket [:)]
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu



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MrsWargamer
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RE: Screenshots

Post by MrsWargamer »

ORIGINAL: Richie61

TotH was inspired by ASL and other past board games.

You do know that ASL means "Ain't Squad Leader" [:'(] I was a Squad Leader gamer and after Cross of IroI was a Squad Leader gamer and after Cross of Iron the series went to heck in a hand basketn the series went to heck in a hand basket [:)]
I was a Squad Leader gamer and after Cross of Iron the series went to heck in a hand basket

I'm inclined to agree.

Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
Monkie
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RE: Screenshots

Post by Monkie »

JMass and Richie61 Thank you so much for sharing those screen shots of your mods. Takes me back to about 1982 and some amazing memories of tearing the shrink rap off a certain boardgame.
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