SC2

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

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Michael T
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RE: SC2

Post by Michael T »

Is there an active forum somewhere on SC2 where players chew the fat and/or arrange games?

EDIT: Don't worry I found it.
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lparkh
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RE: SC2

Post by lparkh »

Yes at Battlefront.com In fact they were organizing a tournament a few months ago. You'd be amazed how terrifyingly good some of tge opponents are. FOW with a human opponent is an amazing experiencr. I stopped because it was too addictive :). There was an opponents wanted section there.
Philippeatbay
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RE: SC2

Post by Philippeatbay »

And at the risk of beating an excessively dead horse, will there be stacking?

You should be able to fit a lot of ground units into a twenty mile hex.
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Michael T
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RE: SC2

Post by Michael T »

Do most people play with retreats on or off?
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Michael T
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RE: SC2

Post by Michael T »

Anyone around here interested in taking on a noob in a PBEM?

SoE Breakthrough add on.
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Michael T
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RE: SC2

Post by Michael T »

Anyone? I am reliable and once I get an understanding of the mechanics I will be challenging.
solipsismMatrix
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RE: SC2

Post by solipsismMatrix »

your best bet is the other forum, there are more active readers.
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Michael T
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RE: SC2

Post by Michael T »

I have a taker now thanks from around here [:)]
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Michael T
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RE: SC2

Post by Michael T »

Can anyone offer any advice or insight in to the most popular use or not of the 'Retreat' optional rule?

I have an opponent but neither of us are sure what is best in relation to this 'Retreat' option.
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lparkh
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RE: SC2

Post by lparkh »

Most activity around SC2, if it is still going on, would be at battlefront forums. My memory is that retreat option was typically used.
I would read AARs at thise forums too. Will teach you alot.
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Michael T
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RE: SC2

Post by Michael T »

ok thanks, I will turn it on, and read [:)]
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Michael T
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RE: SC2

Post by Michael T »

Is there a way to pause the replay?
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Michael T
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RE: SC2

Post by Michael T »

For anyone else who might need this answer, it's the pause button on your keyboard. Thanks to Hubert over at the battlefront forum.
solipsismMatrix
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RE: SC2

Post by solipsismMatrix »

All this time, and I didn't know that. Thanks.
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Michael T
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RE: SC2

Post by Michael T »

I don't think you are alone, the battlefront post had 25 or so lookers before Hubert answered it.

EDIT: Reason is my 4yo son invariably comes to me with some question just as I hit 'yes' to replay, by the time I look up at the screen again it says 'replay complete' [:@]

Problem solved [:)]
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xwormwood
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RE: SC2

Post by xwormwood »

I took the liberty of adding this information into the "Information for New Players"-thread.
Thanks for asking and sharing, Michael T!
[:)]
"You will be dead, so long as you refuse to die" (George MacDonald)
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DonCzirr
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RE: SC2

Post by DonCzirr »

ORIGINAL: solipsismMatrix

ORIGINAL: Michael T

hehe I got it for the European WWII scenario [:D]
That's why I origianlly got it. Best WWII scenario of the series, IMHO.


What do you like better about this one as opposed to SOE Fast Play? (assuming you have that too)
Man schlägt jemanden mit der Faust und nicht mit gespreizten Fingern !

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Michael T
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RE: SC2

Post by Michael T »

Having a ton of fun with SC2 SOE. If SC3 can even only approach the sophistication of TOF/TOW but with ongoing support and bug free play then my WWII Strategic Level game itch will be scratched. Bring on SC3 with hexes and some stacking hopefully.
elmo3
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RE: SC2

Post by elmo3 »

Sorry for the thread necro, but can anyone confirm that SC3 will have a replay feature for multiplayer? Thanks.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

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Hubert Cater
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RE: SC2

Post by Hubert Cater »

Yes [:)]
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