Question from a new player

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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sanderz
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Joined: Thu Jan 08, 2009 2:39 pm
Location: Devon, England

Question from a new player

Post by sanderz »

Hi all

Just sat down to try and learn this game and watched all 14 vid tutorials. However i have sort of got stuck.

Situation is:

Sep/Oct 1939 Global War scenario

Phase is "Setup - Commonwealth"

Setup has been done for all units but phase not ended

I used the default setup but now realise i want some of the convoys in different locations as i am trying to mirror convoy locations from vid 14 (but that didn't use auto setup)

PROBLEM : I moved 3 convoys from Faeroes Gap to Cape Naturaliste , then split off 1 and moved to Southeastern Indian. However i now cannot move either of the 2 convoys in Cape Naturaliste - i.e. i wanted to move one of them to Southwestern Indian

Looking at various convoys around the map some i seem to be able to move and some not.

i am a bit confused about whats going on here and whats stopping me moving any convoy to where i need it. I must be missing something - but what?

Many thanks
sanderz
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Joined: Thu Jan 08, 2009 2:39 pm
Location: Devon, England

RE: Question from a new player

Post by sanderz »

i just reloaded a previous save and things now seem to be working - very odd
hazmaxed
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RE: Question from a new player

Post by hazmaxed »

I suggest checking to see if the CPs that you can't move are on "sentry" status.  I know that being on sentry prevents movement during the Naval Movement Phase.  I'm not sure if it prevents re-positioning of already placed CPs during Setup.
There is no overkill. There is only "open fire" and "reloading."
Shannon V. OKeets
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RE: Question from a new player

Post by Shannon V. OKeets »

ORIGINAL: hazmaxed

I suggest checking to see if the CPs that you can't move are on "sentry" status.  I know that being on sentry prevents movement during the Naval Movement Phase.  I'm not sure if it prevents re-positioning of already placed CPs during Setup.
Yes.

During Setup, when you place a convoy at sea, it automatically has Sentry set. The logic here is that most of the time players want their convoys to simply stay at sea turn after turn, so putting them on Sentry means the player never has to think about them during the naval movement phases. But during Setup this 'feature' can cause the problem that the original poster encountered.[:(] If you right click on a convoy, you can deselect the Sentry status.

A recent change (as requested by players) is that when you Split convoys off from a convoy with multiple points, the original convoy keeps Sentry status while the newly created convoy units do not have Sentry status (i.e., they are immediately selectable).
Steve

Perfection is an elusive goal.
hazmaxed
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Joined: Thu Nov 21, 2013 10:08 am
Location: Baton Rouge, LA

RE: Question from a new player

Post by hazmaxed »

ORIGINAL: Shannon V. OKeets

A recent change (as requested by players) is that when you Split convoys off from a convoy with multiple points, the original convoy keeps Sentry status while the newly created convoy units do not have Sentry status (i.e., they are immediately selectable).


I've noticed this change, and it is very helpful.
There is no overkill. There is only "open fire" and "reloading."
sanderz
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Joined: Thu Jan 08, 2009 2:39 pm
Location: Devon, England

RE: Question from a new player

Post by sanderz »

Thanks all

it was indeed "sentry" that was causing all my problems

another quick question....

as i said in my OP i am trying to mirror the convoy setup as shown in tutorial vid 14 - however i notice that my production planner says i only have 79 convoys whereas in the vid CW has 81. Is this a change in the starting setup or could i have 2 convoys not "on the map" that weren't set up by the auto setup? And if so where could i check this?

cheers

EDIT : just reloaded an autosave from before i did the autosetup and there is indeed 81 convoys in the force pool - so i do seem to have somehow lost 2 somewhere in doing the auto setup

EDIT : just had a thought, in that i have probably missed the obvious and dumped them in a port somewhere - if so is there an easy/quick way to find them?
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Orm
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RE: Question from a new player

Post by Orm »

if so is there an easy/quick way to find them?
Best way I know is to use the 'units in game' feature.

1) Go to the 'info' tab
2) Select 'units in game'
3) Select 'modify filter'
4) Mark three boxes; 'convoy', 'on map', and 'Commonwealth'. Then select 'ok'.


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sanderz
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Location: Devon, England

RE: Question from a new player

Post by sanderz »

thanks orm

all now sorted and am proceeding with all the setups - hope to start in earnest later today - which probably means more questions to follow [:)]
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Courtenay
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RE: Question from a new player

Post by Courtenay »

ORIGINAL: Orm
if so is there an easy/quick way to find them?
Best way I know is to use the 'units in game' feature.

1) Go to the 'info' tab
2) Select 'units in game'
3) Select 'modify filter'
4) Mark three boxes; 'convoy', 'on map', and 'Commonwealth'. Then select 'ok'.
If you want to find convoys in port, check the "on land" box as well. Then you will only see the CPs in port, not the ones at sea.

The unit form is one of the most useful in the game. Here are some examples:

Have I forgotten to move any transports? Check the countries you are interested, transports, amphibious, and possibly liner, on land, not disrupted. The transports in ports that can move will show up. One can do the same for all other naval types, too. When I think I am done with a CW or US naval move, first I cycle through all the units with the "next unit" arrows. I usually find some units I should move. Then I use the units form to check. Then after (not "if") I find some units that I forgot to move, I do it again. After a few iterations, I usually have moved almost all of the units that I meant to move. Sometimes I even have moved all of them. (I do the same for the Japanese, but forget their units less often.)

I know there is an HQ somewhere around "there", but can't remember where it is. Check country, HQ-Inf and HQ-ARM, on land.

Where are my disrupted units, so I can put my HQ in the right place to organize them?

Etc., etc.
I thought I knew how to play this game....
Extraneous
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RE: Question from a new player

Post by Extraneous »

From the menu bar under "View" select:

"Toggle Units in Hex Panel On/Off Ctrl+H"

Then you can easily check the units that are stacked in any hex. Just hover the mouse pointer over any hex and the individual units will be displayed in the "Units in Hex" box.


"Toggle Global Map On/Off Ctrl+G"

Will show the number of convoys in each sea zone.
University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)
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