Editor > Railroad tracks terrain?

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

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DaveyJJ
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Editor > Railroad tracks terrain?

Post by DaveyJJ »

I didn't see it in the quick glimpses of the editor ... are there railway tracks as terrain types (like road)? Thanks.
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idjester
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RE: Editor > Railroad tracks terrain?

Post by idjester »

ORIGINAL: DaveyJJ

I didn't see it in the quick glimpses of the editor ... are there railway tracks as terrain types (like road)? Thanks.

Not at this time. I am using a pre-released copy so that might change but so far there isn't any train tracks in the editor.
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DaveyJJ
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RE: Editor > Railroad tracks terrain?

Post by DaveyJJ »

Thanks.
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Paullus
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RE: Editor > Railroad tracks terrain?

Post by Paullus »

No railway tracks in this release. Might be in a future expansion.
For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus
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DaveyJJ
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RE: Editor > Railroad tracks terrain?

Post by DaveyJJ »

Not an uncommon feature in places like Normandy and western Europe so I'll cross my fingers for a future inclusion, thanks!
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YohanTM
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RE: Editor > Railroad tracks terrain?

Post by YohanTM »

That would be cool to have. Also raised railways feature
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DaveyJJ
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RE: Editor > Railroad tracks terrain?

Post by DaveyJJ »

ORIGINAL: YohanTM

That would be cool to have. Also raised railways feature
That's one of the uses I was thinking would be helpful. Some of the raised railway lines were pains for armour to move through without underpasses or pretty much demolishing a 50 yard wide hole. That could be simulated with the line itself broken with one hex of rough ground, for example. Climbing up the sides of raised railway embankments caused all sorts of issues for British and US tanks in Normandy, exposing themselves to fire, mishap and bogging opportunity. But even just flat railway on level ground will do for a start.
DaveyJJ

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