Some of the early Japanese tank regiments only have armoured cars or tankettes. I would look at what the 7th Tank Regiment actually has.
Made a screenshot of the IJA 7th Tank Rgt. Scenario 1, day 1. From the looks of it, the Marmon Harringtons of the SAfricans should have been slaughtered
I would disagree ... Marmon's have a range 2 gun with double the accuracy compared to the ij guns. Granted a small gun, but big enough to take on the T95 and T89A AFV's. only the T97 would be an issue. So, it would depend greatly on what Joseph's actual force contained.
Sorry folks, I agree with BBfanboy on this one. I'm not going to argue or claim I know any better than anybody else, but based on stats alone the Marmon's should have been torn a new one.
The Allied unit got pounded by 196 aircraft from KB, launched an assault while heavily disrupted and suffered 1:99 odds, yet not a single vehicle is destroyed when 48 of the 88 vehicles were already disabled? Not a single new disablement? Did I not even fire a shot because I was in strat mode?
My Type 97 Medium. has A/Arm 50 S/Soft 24 and armour of 25.
The Marmon's are A/Arm 12 A/Soft 12 and armour of 12 and start the game at 50exp and 50 morale. I doubt it gained 27 experience to put it better than my armoured unit in so short a time.
Here is the screenshot of my 7th Tank Rgt. and it's leader. I even have a good leader. The BF sucks though and with my luck probably determined the rolls and modifiers other than strat mode. Is it sour grapes, or am I getting screwed here? This one looks to me like the Allies should have suffered a pretty nasty drubbing. To cap it off, the Allied unit was able to move a full 46 miles and exit the hex in one turn. No way anything I have would have moved that fast after taking that kind of punishment in one turn. I can't help but think this result should have been different.
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Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
I would disagree ... Marmon's have a range 2 gun with double the accuracy compared to the ij guns. Granted a small gun, but big enough to take on the T95 and T89A AFV's. only the T97 would be an issue. So, it would depend greatly on what Joseph's actual force contained.
Just my thoughts ...
Both my vehicles only have a range of 1, is that why? If so, I still can't catch any breaks in this game and Francois acts rashly and doesn't suffer anything worse than 2 destroyed tanks and disablements that can be recovered. What BS if so.
Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
I would disagree ... Marmon's have a range 2 gun with double the accuracy compared to the ij guns. Granted a small gun, but big enough to take on the T95 and T89A AFV's. only the T97 would be an issue. So, it would depend greatly on what Joseph's actual force contained.
Just my thoughts ...
Both my vehicles only have a range of 1, is that why? If so, I still can't catch any breaks in this game and Francois acts rashly and doesn't suffer anything worse than 2 destroyed tanks and disablements that can be recovered. What BS if so.
No Japanese tanks with range until the Type 3 Medium and Type 2 Light in 6/45. That is why you need artillery, 10cm or greater, preferably 15cm.
You suffer a huge penalty for being in SR mode. Heck your tanks are on flatbeds!
I think you can be in the process of unpacking, and in combat mode and the penalty is less. Or at least that is what I have been told.
There is only a small penalty for move mode.
It always takes me two days to destroy Allied AFVs...
That was my initial thought too, that strat mode is why, but still...
I just find it amazing that the attack totally goes south and yet not a single Allied casualty. I guess I'm just tired of having every little thing that can go against me lets my opponent off the hook. I'd have been better off letting him capture the damn base and blocking Tamforth off behind him. Even when I do something right I get burnt.
Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
I would disagree ... Marmon's have a range 2 gun with double the accuracy compared to the ij guns. Granted a small gun, but big enough to take on the T95 and T89A AFV's. only the T97 would be an issue. So, it would depend greatly on what Joseph's actual force contained.
Just my thoughts ...
Both my vehicles only have a range of 1, is that why? If so, I still can't catch any breaks in this game and Francois acts rashly and doesn't suffer anything worse than 2 destroyed tanks and disablements that can be recovered. What BS if so.
My reasoning, without knowing the game code, is:
with range 2 gun on the OFFENSIVE, the marmons can stand off out of range and engage. Since they are attackers, they control the range at which battle happens. No losses experienced on either side as the marmons gun is too small to get through the T97 armor, but the IJ could not get in range. Stalemate.
I don't know that to be the case, but I have seen very similar results when fighting the SOV who have range 3 guns on some AFV's when the best IJ gun is range 2.
I would disagree ... Marmon's have a range 2 gun with double the accuracy compared to the ij guns. Granted a small gun, but big enough to take on the T95 and T89A AFV's. only the T97 would be an issue. So, it would depend greatly on what Joseph's actual force contained.
Just my thoughts ...
Both my vehicles only have a range of 1, is that why? If so, I still can't catch any breaks in this game and Francois acts rashly and doesn't suffer anything worse than 2 destroyed tanks and disablements that can be recovered. What BS if so.
My reasoning, without knowing the game code, is:
with range 2 gun on the OFFENSIVE, the marmons can stand off out of range and engage. Since they are attackers, they control the range at which battle happens. No losses experienced on either side as the marmons gun is too small to get through the T97 armor, but the IJ could not get in range. Stalemate.
I don't know that to be the case, but I have seen very similar results when fighting the SOV who have range 3 guns on some AFV's when the best IJ gun is range 2.
I think it much more likely, both sides fired a bombardment round and the Allies failed their morale/aggression/disruption roll and simply called off the attack. I mean, they didn't really have too much to attack with did they?
The defenders where packed on railroad cars and couldn't actively defend.
Perhaps that is thinking too much, but there you have it.
I don't think it is an unreasonable result for either side, but Squeeze better nail those afvs again. Oh, to have some strafing Nicks!
I don't think it is an unreasonable result for either side, but Squeeze better nail those afvs again. Oh, to have some strafing Nicks!
No, you and Pax are right, the results are the results and I can't argue with them. What bugs me is I can never capitalize on Francois' aggression or rash moves. He gets away every time through no particular planning on his part and often when I have a defence in place, but because of any number of reasons it's never the right one. It is extremely frustrating.
Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
I don't think it is an unreasonable result for either side, but Squeeze better nail those afvs again. Oh, to have some strafing Nicks!
No, you and Pax are right, the results are the results and I can't argue with them. What bugs me is I can never capitalize on Francois' aggression or rash moves. He gets away every time through no particular planning on his part and often when I have a defence in place, but because of any number of reasons it's never the right one. It is extremely frustrating.
Sqz, if you want to complain, come over to my AAR versus Jocke. I will cry you a river![:D]
[:D]
Illness and stress has been the least understood impact on the decisions of famous leaders. JFK with his illness and injuries, FDR with polio and slowly losing his health the last months in office. Napoleon and his illness and how they contributed to his losses during and after his Russian invasion. You were feeling what they were feeling stress, anxiousness, uncertainty and it's impact of decision making.
Hmmm. Just because you can, doesn't mean you should. We have no HR against this and so far Francois is the only one to try these kinds of night raids against facilities. I guess the gloves are off. I can't destroy more than two tanks with 190 aircraft, but two Dutch bombers can score two oil hits with two bombs because they are flying at 1k. Ok, I guess the gloves are off.
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Night Air attack on Palembang , at 48,91
Weather in hex: Overcast
Raid spotted at 25 NM, estimated altitude 4,000 feet.
Estimated time to target is 9 minutes
Allied aircraft
139WH-3 x 2
No Allied losses
Oil hits 2
Aircraft Attacking:
2 x 139WH-3 bombing from 1000 feet *
City Attack: 1 x 300 kg GP Bomb
More bad luck. This sub was ordered to remain on station after laying a minefield one hex west of Merak. Instead the AI overrode my orders and sent it thru the straights heading for Singapore. Thanks AI.
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TF 46 encounters mine field at Merak (48,97)
Japanese Ships
SS I-122, Mine hits 1, heavy damage
Even more bad luck.
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Sub attack near Talaud-eilanden at 78,99
Assaulting units:
15th Naval Guard Unit
16th Naval Guard Unit
Defending units:
W Borneo KNIL Battalion
2/15 Punjab Battalion
China:
As feared/hoped it looks like Francois is getting restless in China and wanted to do something. Troops are moving out of Ichang towards the wooded hex east of the river. I have only the 13th RGC Temp. Division present as a trip wire. It holds for now, but more Chinese forces are indicated crossing the river. Three Japanese divisions will deploy at Hankow and counterattack any Chinese lodgement east of the river. AAR follows:
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Ground combat at 84,48 (near Ichang)
Allied Shock attack
Attacking force 11366 troops, 38 guns, 0 vehicles, Assault Value = 358
Defending force 3222 troops, 12 guns, 0 vehicles, Assault Value = 127
Two days of bombing the Marmon's with Sally's at 6k don't score any hits. I guess I should have bumped them down to 1k. I don't care as the withdrawal from Australia will begin shortly. First I want to secure Port Moresby, then I can rail up the coast and depart from Townsville. I totally misplayed Australia and really lost focus of what I was trying to achieve there. I should have risked everything to take Melbourne as soon as Sydney fell. There was no point taking one without the other. I also should have strategic bombed every base before I captured them, especially Sydney, but again I simply lost focus and threw away the advantages I'd gained. Oh well, chalk it up as bonehead play. Now to leave the outback and finally nail down my perimeter.
Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
Hmmm. Just because you can, doesn't mean you should. We have no HR against this and so far Francois is the only one to try these kinds of night raids against facilities. I guess the gloves are off. I can't destroy more than two tanks with 190 aircraft, but two Dutch bombers can score two oil hits with two bombs because they are flying at 1k. Ok, I guess the gloves are off.
It's tough to play without HRs and expect that certain tactics will not be used. I've found out the complicated way, as you know, but with a good opponent like Francois the conversation can be good for the game in the long run.
Or, the gloves can stay off and you can play as you'd like! [:)]
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
It's tough to play without HRs and expect that certain tactics will not be used. I've found out the complicated way, as you know, but with a good opponent like Francois the conversation can be good for the game in the long run.
Or, the gloves can stay off and you can play as you'd like! [:)]
It's all good. We mutually agreed to allow strategic bombing from day one. I just see it as an unnecessary tactic right now. The Empire is stumbling and has absolutely no counter to night bombing, so it's a sure fire way to cause damage. I haven't night bombed anything of note, but I will start now in Australia. I don't expect much in terms of results, but I guess every non-base VP matters in the long run.
Luck is the residue of design - John Milton
Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
It's tough to play without HRs and expect that certain tactics will not be used. I've found out the complicated way, as you know, but with a good opponent like Francois the conversation can be good for the game in the long run.
Or, the gloves can stay off and you can play as you'd like! [:)]
It's all good. We mutually agreed to allow strategic bombing from day one. I just see it as an unnecessary tactic right now. The Empire is stumbling and has absolutely no counter to night bombing, so it's a sure fire way to cause damage. I haven't night bombed anything of note, but I will start now in Australia. I don't expect much in terms of results, but I guess every non-base VP matters in the long run.
Be very glad the first attack scored only 2 hits-- maybe more or less with FOW. Points out holes in your defence pretty darn cheaply.[:)]
You can put some float planes on night cap at 10 percent,and some flak and you will be good. Pete, Alfs work good.
I think a lot of JFBs don't move AA early to the oil/fuel industry. To me, that is why we take the area in the first place and I like to protect asap. I hate giving the Allies a meal on the cheap.