Terrain Mod

Moderators: Peter Fisla, Paullus

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JMass
Posts: 2363
Joined: Sat Jun 03, 2006 4:45 pm
Location: Italy

Terrain Mod

Post by JMass »

This is my terrain mod, it contains also corrections on some vehicles graphics,
It is JSGME (JoneSoft Generic Mod Enabler) compatible, if not using it please backup your Terrain.png file.

https://dl.dropboxusercontent.com/u/161 ... d_v1.0.zip

I am also working on a VASL counters mod, I will upload it as soon as possible.





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Senzanome.jpg
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"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
Paullus
Posts: 1098
Joined: Tue Jun 09, 2015 1:41 am
Location: Sweden

RE: Terrain Mod

Post by Paullus »

Nice JMass [:)]
For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus
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Richie61
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Location: Massachusetts

RE: Terrain Mod

Post by Richie61 »

Sweet [:)]
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

Sun Tzu



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zakblood
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Joined: Thu Oct 04, 2012 11:19 am

RE: Terrain Mod

Post by zakblood »

must admit it does look nice, thanks[;)]
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dox44
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Location: the woodlands, texas

RE: Terrain Mod

Post by dox44 »

very nice thanks!
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Storm72
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RE: Terrain Mod

Post by Storm72 »

Very Nice Work - Thank You For Sharing!
I spent half my money on Wargames - Women - Booze and Gambling. The other half I wasted.
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