Map Orientation in the Editor

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

Moderators: Paullus, Peter Fisla

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snowbird
Posts: 75
Joined: Sun Feb 28, 2016 5:30 pm

Map Orientation in the Editor

Post by snowbird »

My apologies if this has been asked before. Is there a way to use a map in a different orientation (e.g. flipping the north/south orientation of a map) within the editor or a tool outside the editor? I am in the process of creating a scenario using two maps with a north orientation and one with a south orientation (flipped).
Paullus
Posts: 1098
Joined: Tue Jun 09, 2015 1:41 am
Location: Sweden

RE: Map Orientation in the Editor

Post by Paullus »

No there isn't I'm afraid. Limitations in the game engine.
For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus
snowbird
Posts: 75
Joined: Sun Feb 28, 2016 5:30 pm

RE: Map Orientation in the Editor

Post by snowbird »

Thanks for the quick response [:)]
decaf
Posts: 116
Joined: Fri Aug 01, 2008 6:44 pm

RE: Map Orientation in the Editor

Post by decaf »

Hey, snowbird! I just posted 44 "inverted"
maps in the Mod section.

Hope this helps.
snowbird
Posts: 75
Joined: Sun Feb 28, 2016 5:30 pm

RE: Map Orientation in the Editor

Post by snowbird »

Thanks javafiend! My eyes nearly popped out of my head when I saw your post in the Mods section. Time to create more scenarios! Before that, I think I will work on a TEM chart for movement that lists the actual movement cost for each type of terrain. :)
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