But I really wish it was possible for a compromise to be made here, and it seems quite within reality of what happened during the actuall war.
I wish that we could assign a base to naval and level bombers for the Naval Attack mission.
That way, the planes would be told to ONLY strike at enemy ships that were at or around that base, friendly or enemy, and NOT to launch any strikes anywhere else.
During the war commanders DID tell their strike squadrons not to go near certain enemy bases because they KNEW what would happen if the planes did.
The limit Naval Attack mission ment that planes could be held back to make strikes aganist critical areas without having to rest all of them and thus make your first line of defense again a enemy invasion -- the land based air strike -- useless.
This would prevent another one sided slaughter as just happened to me AGAIN in my game with Drex -- all my planes, carefully rested after havy battles, going after some lowly LST's at a friendly base FAR from Lunga when I REALLY wanted them to go after some transports unloading troops at a island MUCH closer to Lunga -- and getting blasted out of the air by the enemy CAP while the troops land and build a base.
If it's too late to have this in UV, can we PLEASE have it in WITP?







