If this is really intentional I simply cannot understand it.ORIGINAL: kylania
As for movement and fire information for TotH, it's intentionally nil. The designer obscures that information because he doesn't want his game to become a spreadsheet game supposedly. Now, it's entirely possible to have that data available and even toggle display of it for those who want it and hide it from those who don't, but for now it's all a narrative based mystery.
I am NOT a spreadsheet gamer and playing using "common sense" makes perfect sense to me. But what does this has to do with a simple movement range filter for the map ??
This apparent lack of info is keeping me from buying the game and I would very much to know by the dev if this is really definitive or just features that are going to be added on future patches...
Regards

