
Wish List
RE: Wish List
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RE: Wish List
Ha, didn't know that. Thanks a lot! [&o] You never stop to learn, not even after 6 years playing [:)]
RE: Wish List
Hi all, first of all I appreciate the work done on TOAW IV. As a player since version 1 I really appreciate that this old title still gets updates and improvements without loosing the charm this game always had.
For my wish list:
It would be great if we can get a few extra characters for the unit and formation names. For some reason I always come one or two characters short.
Another thing I would like to see is adding armygroup (so XXXXX) as selectable option. I like to make big scenario's and this often represent HQ units of this level.
Thank you for the great work so far.
For my wish list:
It would be great if we can get a few extra characters for the unit and formation names. For some reason I always come one or two characters short.
Another thing I would like to see is adding armygroup (so XXXXX) as selectable option. I like to make big scenario's and this often represent HQ units of this level.
Thank you for the great work so far.
- Curtis Lemay
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- Location: Houston, TX
RE: Wish List
ORIGINAL: draske
Another thing I would like to see is adding armygroup (so XXXXX) as selectable option. I like to make big scenario's and this often represent HQ units of this level.
See this thread:
tm.asp?m=1730915
- larryfulkerson
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- Joined: Sat Apr 16, 2005 9:06 pm
- Location: Tucson, AZ,usa,sol, milkyway
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RE: Wish List
Here's some more things that TOAW could add if it wanted to get more complicated.There's an area for the name of the TF.
And for about 25 characters you can encode the route or the cargo or the day it last was in port or a reminder to withdraw this ship
or whatever the need is. TOAW units could use that capability as hints of where to go or what to do etc. Not just for ship-s but
LCU's as well. Or maybe just the ships and HQ's.
There's the ability to change the leader of the unit. In this case the captain of the ship. Which implies that the skill of the leader
influences the performance of the unit. TOAW could use something like that for it's units, or maybe just the HQ units.
EDIT: I just posted this post in the development forum but then I realized it's not a screenshot and we're talking about this notion on
the public board already so it's not secret. I'm wondering if anybody concurs about my idea. Or is TOAW already complicated
enough as it is, or is this WITP-AE example worthy of some thought?

And for about 25 characters you can encode the route or the cargo or the day it last was in port or a reminder to withdraw this ship
or whatever the need is. TOAW units could use that capability as hints of where to go or what to do etc. Not just for ship-s but
LCU's as well. Or maybe just the ships and HQ's.
There's the ability to change the leader of the unit. In this case the captain of the ship. Which implies that the skill of the leader
influences the performance of the unit. TOAW could use something like that for it's units, or maybe just the HQ units.
EDIT: I just posted this post in the development forum but then I realized it's not a screenshot and we're talking about this notion on
the public board already so it's not secret. I'm wondering if anybody concurs about my idea. Or is TOAW already complicated
enough as it is, or is this WITP-AE example worthy of some thought?

Trump's UN Speech Went Full DEMENTIA! - ft. Christopher Hitchens
https://www.youtube.com/watch?v=OTTiuJZeS0Q
https://www.youtube.com/watch?v=OTTiuJZeS0Q
- larryfulkerson
- Posts: 42735
- Joined: Sat Apr 16, 2005 9:06 pm
- Location: Tucson, AZ,usa,sol, milkyway
- Contact:
RE: Wish List
Did anybody ever answer your question? He's talking about the period button. The button you push to put a period at the end ofORIGINAL: Freyr OakenshieldThe dot button? What's that? Where is it?[X(]ORIGINAL: SekadegasNo need. You already have it. Use the dot buttom. It cicles through all the entrained units.ORIGINAL: Freyr Oakenshield
Please, add some sort of list displaying the units that are currently travelling by rail. In FitE, it's often a nightmare trying to find them on the map, especially after a longer break between PBEM sessions.
a sentence.
Trump's UN Speech Went Full DEMENTIA! - ft. Christopher Hitchens
https://www.youtube.com/watch?v=OTTiuJZeS0Q
https://www.youtube.com/watch?v=OTTiuJZeS0Q
- larryfulkerson
- Posts: 42735
- Joined: Sat Apr 16, 2005 9:06 pm
- Location: Tucson, AZ,usa,sol, milkyway
- Contact:
RE: Wish List
WITE has a unit representing an airfield and it can be moved from place to place and
planes fly their missions from them. It's a handy way to represent a grass airfield used by
fighters. I suppose bombers would need a large flat surface somewhere but it would be
doable. TOAW needs some kind of event or maybe a new unit that can place
airfields at specific places. This would be really cool.
EDIT: This idea came to me from Thomas Harvey. He's smarter than he looks.
planes fly their missions from them. It's a handy way to represent a grass airfield used by
fighters. I suppose bombers would need a large flat surface somewhere but it would be
doable. TOAW needs some kind of event or maybe a new unit that can place
airfields at specific places. This would be really cool.
EDIT: This idea came to me from Thomas Harvey. He's smarter than he looks.
Trump's UN Speech Went Full DEMENTIA! - ft. Christopher Hitchens
https://www.youtube.com/watch?v=OTTiuJZeS0Q
https://www.youtube.com/watch?v=OTTiuJZeS0Q
- rhinobones
- Posts: 2165
- Joined: Sun Feb 17, 2002 10:00 am
RE: Wish List
ORIGINAL: larryfulkerson
Here's some more things that TOAW could add if it wanted to get more complicated.
Larry
My view is that complicated = anal, and I think TOAW is anal enough. For each individual playing TOAW there is a threshold where complication reaches a point and the game no longer is fun. It becomes work. No fun in playing a game that requires work. I realize that you enjoy the minutia of TOAW, others also do, and I have no quarrel with this. Enjoy.
My greatest wishes would be WEGO and hex side rivers, but I have no expectation that TOAW will ever see these features. Fortunately there are other TOAW like games in the making that offer these abilities.
One wish that might be possible is to give engineers a true ability to build. Build and/or improve airfields, ports, supply depots, rails, roads, bridges, tunnels, forts and anything else imaginable for engineers. Engineers need a true function rather just than increasing the rate of "dig-in" and doubling as infantry.
I would also like to see scenarios built where there are no "objective" points which are summed up to determine wins and losses. The criteria for winning would then be forcing an opponent into a hopeless position and gaining the opponent's resignation as the requirement for a win. This is possible, I have made scenarios which use this criteria.
So much for my ideas,
Regards, RhinoBones
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
RE: Wish List
I wish we have some information about wth is going on with the development of this game...
- larryfulkerson
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- Joined: Sat Apr 16, 2005 9:06 pm
- Location: Tucson, AZ,usa,sol, milkyway
- Contact:
RE: Wish List
ORIGINAL: Meyer1
I wish we have some information about wth is going on with the development of this game...
May I kindly refer you to this thread:
tm.asp?m=4010685
Trump's UN Speech Went Full DEMENTIA! - ft. Christopher Hitchens
https://www.youtube.com/watch?v=OTTiuJZeS0Q
https://www.youtube.com/watch?v=OTTiuJZeS0Q
RE: Wish List
Thanks Larry, already seen it. Not very enlightening thread if you ask me, and that was a month and a half ago. We could use a more detailed update.
RE: Wish List
My greatest wishes would be WEGO and hex side rivers, but I have no expectation that TOAW will ever see these features. Fortunately there are other TOAW like games in the making that offer these abilities.
Regards, RhinoBones
[/quote]
What games are you referencing? I would like to have something to look forward to.
TomC
-
- Posts: 17
- Joined: Fri Jul 10, 2015 4:27 pm
RE: Wish List
ORIGINAL: Meyer1
Thanks Larry, already seen it. Not very enlightening thread if you ask me, and that was a month and a half ago. We could use a more detailed update.
Yes a kick in the face again is not good.
- rhinobones
- Posts: 2165
- Joined: Sun Feb 17, 2002 10:00 am
RE: Wish List
ORIGINAL: tcarusil
My greatest wishes would be WEGO and hex side rivers, but I have no expectation that TOAW will ever see these features. Fortunately there are other TOAW like games in the making that offer these abilities.
Regards, RhinoBones
What games are you referencing? I would like to have something to look forward to.
TomC
[/quote]
Desert War 1940-43 you can find it at:
http://members.upc.ie/jeanette.kelly/index.html
Regards
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
RE: Wish List
ORIGINAL: rhinobones
ORIGINAL: tcarusil
My greatest wishes would be WEGO and hex side rivers, but I have no expectation that TOAW will ever see these features. Fortunately there are other TOAW like games in the making that offer these abilities.
Regards, RhinoBones
What games are you referencing? I would like to have something to look forward to.
TomC
Desert War 1940-43 you can find it at:
http://members.upc.ie/jeanette.kelly/index.html
Regards
[/quote]
Yes.Have that one on my machine, but have not been able to spend much time with it.
Thanks for the response.
TomC
- rhinobones
- Posts: 2165
- Joined: Sun Feb 17, 2002 10:00 am
RE: Wish List
The game is still in work, but it should provide some of the features we would like to see in TOAW. Note that version 1.5.18 has recently been posted.
Regards, RhinoBones
Regards, RhinoBones
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
RE: Wish List
ORIGINAL: rhinobones
The game is still in work


























ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
RE: Wish List
Lobster, I'm sure he meant the "Desert war" game as being still in work.
- rhinobones
- Posts: 2165
- Joined: Sun Feb 17, 2002 10:00 am
RE: Wish List
Lob
Have you given the game a try?
Another nice thing about this game is that the author is in contact with the community. Responds to suggestions and gives information about the coding progress.
Nice to have an author that communicates, no NDA with this game.
Regards, RhinoBones
Have you given the game a try?
Another nice thing about this game is that the author is in contact with the community. Responds to suggestions and gives information about the coding progress.
Nice to have an author that communicates, no NDA with this game.
Regards, RhinoBones
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil
Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags