Pavlov's House

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dox44
Posts: 653
Joined: Sun May 07, 2000 8:00 am
Location: the woodlands, texas

Pavlov's House

Post by dox44 »

thanks for scenario!

curious it ended on T4 russian rout phase. i think cause it was rout elimination on the last unit. didn't get
that last VH.

okiefire1
Posts: 64
Joined: Tue Mar 01, 2016 7:08 pm

RE: Pavlov's House

Post by okiefire1 »

ORIGINAL: casebier

thanks for scenario!

curious it ended on T4 russian rout phase. i think cause it was rout elimination on the last unit. didn't get
that last VH.


Yes, I've noticed the game ends in whatever segment the last unit of a side is destroyed, which makes sense. I think I need to add OBA (as called for in the scenario) for the Germans. I just can't do it exactly as stated in the original form, however, so I don't know if it will make a difference or not. Thanks for the feedback.
Gerry4321
Posts: 891
Joined: Mon Mar 24, 2003 2:40 am

RE: Pavlov's House

Post by Gerry4321 »

Trying to figure out the goal behind the SSR. Is it trying to rubble those building hexes before setup? If yes, I cannot see how rubbling would affect tactics here?
okiefire1
Posts: 64
Joined: Tue Mar 01, 2016 7:08 pm

RE: Pavlov's House

Post by okiefire1 »

ORIGINAL: Gerry

Trying to figure out the goal behind the SSR. Is it trying to rubble those building hexes before setup? If yes, I cannot see how rubbling would affect tactics here?

I think it's more of a pre-assault bombardment. Some of the Russian troops are likely to be in the buildings attacked, so it might soften them up a bit. I think it's needed for the German AI, but not so much for the German human player. I could be wrong. Wouldn't be the first time. [:D]
Gerry4321
Posts: 891
Joined: Mon Mar 24, 2003 2:40 am

RE: Pavlov's House

Post by Gerry4321 »

[:D]

Would be a nice feature for Peter to add - a one-turn only pre-bombardment where access is guaranteed but the effects need to be rolled for.
Gerry4321
Posts: 891
Joined: Mon Mar 24, 2003 2:40 am

RE: Pavlov's House

Post by Gerry4321 »

Actually just noticed that the Russians couldn't be in those buildings as they have to set up within 3 hexes of X7.
okiefire1
Posts: 64
Joined: Tue Mar 01, 2016 7:08 pm

RE: Pavlov's House

Post by okiefire1 »

You are correct. That is odd. I guess I don't have to worry about adding it. Thanks.
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