Red Regions

Share your best strategies and tactics with other players by posting them here.
Post Reply
Immelmann
Posts: 12
Joined: Fri Mar 11, 2016 4:55 pm

Red Regions

Post by Immelmann »

what are those red regions? only up to 2nd tutorial, so they have not been explained yet.

Image
Attachments
RedZones.jpg
RedZones.jpg (252.98 KiB) Viewed 653 times
Immelmann
Posts: 12
Joined: Fri Mar 11, 2016 4:55 pm

RE: Red Regions

Post by Immelmann »

14 views and none of them know what the red regions are for? bummer. now i am sad.
User avatar
Ostwindflak
Posts: 667
Joined: Thu Jan 23, 2014 5:36 pm
Location: New Hampshire

RE: Red Regions

Post by Ostwindflak »

It's been awhile since I have played, but if I remember correctly, you don't have enough cavalry to penetrate the region. If it is an infantry and artillery heavy force, it needs an appropriate amount of cavalry for scouting certain regions before your force can enter.
Immelmann
Posts: 12
Joined: Fri Mar 11, 2016 4:55 pm

RE: Red Regions

Post by Immelmann »

i see. i did not send cav. with that army to nashville, so that may be the problem. thanx again Ost for the replies. your time is very much appreciated.
bobarossa
Posts: 277
Joined: Tue Jun 11, 2002 8:13 pm
Location: Columbus, Ohio USA

RE: Red Regions

Post by bobarossa »

I think if you select the Army of the Tennessee and move the cursor/mouse over the red regions you will get some info in a popup. I'm not sure the cav was the problem but it may have to do with what is currently in the province you're moving from. There is nothing in the red province south of the river to stop you.
User avatar
Ostwindflak
Posts: 667
Joined: Thu Jan 23, 2014 5:36 pm
Location: New Hampshire

RE: Red Regions

Post by Ostwindflak »

Page 47 of the game manual under section "Regions & Sea Zones - Terrain & Structures explains this. The following is quoted from the manual.

"Blocking Movement & Evasion
Enemy presence (especially Forts) inhibits movement in a land region. If this
presence is strong enough, your Units won’t be able to bypass the defender to
penetrate further into the enemy’s rear areas unless they fight to push the enemy
back. However, some troops are particularly stealthy and can more easily manage
to sneak into the enemy’s rear. This is represented by the Patrol and Evasion Values
of the moving and blocking Stacks, as well as by the Military Control exerted over
the region."

"You cannot enter a land region if the enemy’s Patrol Value divided by your Evasion
Value is greater than your Military Control of the region."

"Play Note: This basically means you can fall back on friendly regions but are
usually prohibited from moving further into enemy territory, unless your force
is particularly stealthy and/or the enemy lacks proper reconnaissance Units.
Patrol and Evasion Values also play a role in avoiding combat, if your Stack is on
Passive Posture or if you have the ‘Evade Combat’ Special Order enabled."

"Procedure: Regions your Stack is prohibited from entering will pulsate in red.
An icon on the Unit Panel provides you with detailed information."

How I have got around this in my games is to add more cavalry to my force to help off set the enemies patrol/recon value.
Immelmann
Posts: 12
Joined: Fri Mar 11, 2016 4:55 pm

RE: Red Regions

Post by Immelmann »

ah ha! thanx again ostwind!! this game is SO FRIGGIN involved. so much to learn.
Post Reply

Return to “The War Room”