Can't interdict, why?

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

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jesmi
Posts: 14
Joined: Sat May 18, 2013 6:03 am

Can't interdict, why?

Post by jesmi »

Hello,
I try to interdict this british retreat moviment... Why can't?



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Peter Fisla
Posts: 2581
Joined: Fri Oct 05, 2001 8:00 am
Location: Canada

RE: Can't interdict, why?

Post by Peter Fisla »

ORIGINAL: JJEM

Hello,
I try to interdict this british retreat moviment... Why can't?

Hi JJEM,

I can't really see clearly in detail but I think the British unit used "Low Crawl" in which case you can't interdict the British unit. Please see page 51 of the manual, 8.1.8 Rout Segment section.

Thanks
jesmi
Posts: 14
Joined: Sat May 18, 2013 6:03 am

RE: Can't interdict, why?

Post by jesmi »

Hi Peter,
Thanks for your reply.

The unit comes from the Woods just on the south (between corrent position and -2 German leader) and enter in a clear road hex under LOS of an enemy unit...
I think using whatever moviment class it is eliminated, but...

Don't want to start a long discussion about, i will 'assume' it is "Low Crrawl" movement.
Again, thanks for all.

Cheers
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Peter Fisla
Posts: 2581
Joined: Fri Oct 05, 2001 8:00 am
Location: Canada

RE: Can't interdict, why?

Post by Peter Fisla »

I would need a saved game file to really understand what happened.
jesmi
Posts: 14
Joined: Sat May 18, 2013 6:03 am

RE: Can't interdict, why?

Post by jesmi »

Unfortunately, i haven't.
No worry.

Thanks for your interest.
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