creating an AI file for a scn.

The Campaign Series: Middle East 1948-1985 is a new turn-based, tactical wargame that focuses on conflicts in the Middle East.

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KEYSTONE0795
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RE: creating an AI file for a scn.

Post by KEYSTONE0795 »

Please pardon me. I'm retired and old.

So, I cannot just copy a scenario ai file to a new scenario with the same nations? I need a encryption thingamajing?

Please help,
Old & Confused
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carll11
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RE: creating an AI file for a scn.

Post by carll11 »

ORIGINAL: KEYSTONE0795

Please pardon me. I'm retired and old.

So, I cannot just copy a scenario ai file to a new scenario with the same nations? I need a encryption thingamajing?

Please help,
Old & Confused


the "thingamajing" is crucial;)

Unless it appears you can get your shortcut for NOENCRYPTION working..

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KEYSTONE0795
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RE: creating an AI file for a scn.

Post by KEYSTONE0795 »

I want my THINGAMAJING! [:)]
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berto
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RE: creating an AI file for a scn.

Post by berto »


@carl11: Maybe if you post some screenshots

[*]of Windows Explorer
[*]the shortcut Properties dialog

we can figure out why you can't get the thingamajig (is omission of the "n" a Midwesternism?) to work.
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berto
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RE: creating an AI file for a scn.

Post by berto »


We will be preparing a -X NoEncryption HOWTO, for inclusion in the Manual folder, to go with the ME 1.02 update. That should make the procedure perfectly clear, we hope.
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Jason Petho
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RE: creating an AI file for a scn.

Post by Jason Petho »

Just a reminder that you don't need specific ai files for your scenarios. If the program doesn't find one, it will use the default ai file for the scenario.
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carll11
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RE: creating an AI file for a scn.

Post by carll11 »

ORIGINAL: berto


@carl11: Maybe if you post some screenshots

[*]of Windows Explorer
[*]the shortcut Properties dialog

we can figure out why you can't get the thingamajig (is omission of the "n" a Midwesternism?) to work.


I personally learned to use 'thingamajig' myself, and I grew up in NYC , but, I'm a left coaster now, soooooooo

I'll post when I get..'home';)
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carll11
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RE: creating an AI file for a scn.

Post by carll11 »

when I select apply I get the message shown
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berto
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RE: creating an AI file for a scn.

Post by berto »


You have added the -W -X to the wrong field, the Start in field, not the Target field, as it should be:

Image

It also looks like you ran together the -W and the -X. These are two separate program arguments, separated by at last one space (and at least one space should separate both from the preceding quoted "...\me.exe").

Please again look carefully at the example image:

Image

Note where the -W -X was appended (outside the double quote marks) to the Target field only. You should make no changes to the Start in field whatsoever.
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berto
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RE: creating an AI file for a scn.

Post by berto »


Oh, also please note: You have installed the game into the folder "John Tiller Middle East". John Tiller has no connection at all with this game (other than having written the legacy JTCS code, off of which the Middle East code is based, but also substantially revised). It is, more properly: "Campaign Series Middle East". We have a new game series here!
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carll11
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RE: creating an AI file for a scn.

Post by carll11 »

understood and,Thx. I knew it was something obvious, or as they say 'inattention to detail' ;)
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carll11
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RE: creating an AI file for a scn.

Post by carll11 »

interesting, because I didn't direct or address the folder upon installation.

....may be, the software is not totally inanimate, in that is has some RISCed SkyNet Loyalty code, that only became recently self aware......if you asked it; 'who's your daddy'? It'd say 'John Tiller'...
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carll11
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RE: creating an AI file for a scn.

Post by carll11 »

thx berto, its working
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