Question on a RuleVar

Discuss and post your mods and scenarios here for others to download.

Moderator: Vic

Post Reply
User avatar
FirstPappy
Posts: 727
Joined: Tue Sep 12, 2000 8:00 am
Location: NY, USA

Question on a RuleVar

Post by FirstPappy »

How does this RuleVar affect the AI: "Produce without depleting resources; 0=NO. 1=YES"?

Pappy
Windows 10 Home 64
AMD Ryzen 7 3700x 3.70Ghz Processor
32 GB Ram
Nvidia GEFORCE GTX1080 w/8 GB
LG 32GK850F 2560x1440
User avatar
Vic
Posts: 9931
Joined: Mon May 17, 2004 2:17 pm
Contact:

RE: Question on a RuleVar

Post by Vic »

If memory serves me correct this one allows the AI to produce equipment without spending Raw materials.

Best wishes, Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
bobarossa
Posts: 278
Joined: Tue Jun 11, 2002 8:13 pm
Location: Columbus, Ohio USA

RE: Question on a RuleVar

Post by bobarossa »

I was wondering about that one too. I watch my enemies' Raw material stockpile climb through the roof as game goes on. Strangely, at some point it begins dropping towards zero and seems to accelerate if I take their Raw sites. That somehow doesn't match the no resources rulevar expected action (I believe I saw it = yes in the edit before game began).

I was originally hoping to tone down their production by reducing the free raw material they get but I couldn't figure out how. The AI usually way overproduces until they can't supply their troops.
User avatar
FirstPappy
Posts: 727
Joined: Tue Sep 12, 2000 8:00 am
Location: NY, USA

RE: Question on a RuleVar

Post by FirstPappy »

Vic,
Thanks for the quick reply. I thought that as well but like bobarossa I was a bit confused how it worked.
When set to "YES" the AI's overall range of raw was noticeably less then when set to "NO". I ran the same 6 or 7 turns using both variants for comparison.
Windows 10 Home 64
AMD Ryzen 7 3700x 3.70Ghz Processor
32 GB Ram
Nvidia GEFORCE GTX1080 w/8 GB
LG 32GK850F 2560x1440
Post Reply

Return to “Mods and Scenarios”