Turnaround? Lowpe (J) vs Tiemanj (A) Stock

Post descriptions of your brilliant victories and unfortunate defeats here.

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Lowpe
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RE: Disaster!

Post by Lowpe »

Okay, I am officially not having fun anymore, but at least I am taking those beasties with me. Runway starts taking damage, and planes are destroyed on the ground.

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Runway 60+ percent damaged. Airport services 100; Port 50+.
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Lowpe
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RE: Disaster!

Post by Lowpe »

In the afternoon I get the match up I was looking for.

Most of my CAP is at the 20K to 25K altitude. As you can prior, they did well against the bombers that came in the morning.

None of my planes look good against the Spitfire down low; so I bounced him and did very well according to the replay even though my pilots and planes are heavily fatigued and I am flying from a damaged runway.

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According to tracker he lost 5. This is good, since these pilots are insanely good, and were ripping my low layered cap defense to pieces -- I think I never shot down more than 2 on a sweep prior.
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Lowpe
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RE: Disaster!

Post by Lowpe »

Why attack with these guys...

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Lowpe
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RE: Disaster!

Post by Lowpe »

Half decent day in the air.[;)] Won't slow the Allies down any.

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Lowpe
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RE: Disaster!

Post by Lowpe »

OkiShoto falls. Couldn't stand up to the massed naval and aerial attacks. But they did well!

I think Allies ran into a minefield this turn too, I heard sinking noises.



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Lowpe
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RE: Disaster!

Post by Lowpe »

Its a positive VP day!
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witpqs
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RE: Disaster!

Post by witpqs »

ORIGINAL: Lowpe

Why attack with these guys...

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Maybe he has a pool of them built up??
JocMeister
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RE: Disaster!

Post by JocMeister »

Or he messed up the settings? [:)]
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Lowpe
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RE: Disaster!

Post by Lowpe »

Here is the first killer sweep at Kobe, and my pilots did great![:)] You can see my much higher CAP.

Morning Air attack on Kobe , at 108,59

Weather in hex: Severe storms

Raid detected at 70 NM, estimated altitude 20,000 feet.
Estimated time to target is 26 minutes

Japanese aircraft
A6M5 Zero x 12
A6M5c Zero x 58
J2M2 Jack x 5
J2M3 Jack x 37
N1K1-J George x 5
Ki-43-IV Oscar x 96
Ki-44-IIc Tojo x 2

Allied aircraft
F4U-1A Corsair x 137 This was ugly & I was scared![X(]

Japanese aircraft losses
A6M5c Zero: 3 destroyed
J2M2 Jack: 1 destroyed
J2M3 Jack: 1 destroyed
Ki-43-IV Oscar: 5 destroyed
Ki-44-IIc Tojo: 1 destroyed

Allied aircraft losses
F4U-1A Corsair: 1 destroyed

Aircraft Attacking:
29 x F4U-1A Corsair sweeping at 18000 feet
31 x F4U-1A Corsair sweeping at 18000 feet
23 x F4U-1A Corsair sweeping at 18000 feet
12 x F4U-1A Corsair sweeping at 18000 feet
15 x F4U-1A Corsair sweeping at 18000 feet
11 x F4U-1A Corsair sweeping at 18000 feet

CAP engaged:
S-901 Hikotai with N1K1-J George (0 airborne, 0 on standby, 3 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 16000 , scrambling fighters to 18000.
Time for all group planes to reach interception is 14 minutes
S-304 Hikotai with J2M3 Jack (0 airborne, 5 on standby, 12 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 26000 , scrambling fighters between 11000 and 26000.
Time for all group planes to reach interception is 34 minutes
S-316 Hikotai with J2M3 Jack (0 airborne, 6 on standby, 10 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000 , scrambling fighters between 16000 and 25000.
Time for all group planes to reach interception is 31 minutes
302 Ku S-1 with J2M2 Jack (0 airborne, 0 on standby, 3 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 25000
Time for all group planes to reach interception is 6 minutes
332 Ku S-1 Det with A6M5 Zero (0 airborne, 4 on standby, 5 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 1000 , scrambling fighters between 9000 and 19000.
Time for all group planes to reach interception is 31 minutes
S-602 Hikotai with A6M5c Zero (13 airborne, 0 on standby, 0 scrambling)
13 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Raid is overhead
S-313 Hikotai with A6M5 Zero (0 airborne, 0 on standby, 1 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 4000 , scrambling fighters to 22000.
Time for all group planes to reach interception is 33 minutes
S-317 Hikotai with A6M5c Zero (0 airborne, 9 on standby, 8 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 10000 and 19000.
Time for all group planes to reach interception is 28 minutes
Hosho-1 with A6M5c Zero (0 airborne, 4 on standby, 5 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 13000 , scrambling fighters between 11000 and 19000.
Time for all group planes to reach interception is 11 minutes
Unryu-1 with A6M5c Zero (0 airborne, 4 on standby, 8 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 31000 , scrambling fighters between 18000 and 31000.
Time for all group planes to reach interception is 39 minutes
26th Sentai with Ki-43-IV Oscar (0 airborne, 8 on standby, 20 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 26000 , scrambling fighters between 13000 and 26000.
Time for all group planes to reach interception is 31 minutes
47th Sentai with Ki-44-IIc Tojo (0 airborne, 0 on standby, 1 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters to 23000.
Time for all group planes to reach interception is 23 minutes
50th Sentai with Ki-43-IV Oscar (0 airborne, 8 on standby, 19 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 26000 , scrambling fighters between 15000 and 26000.
Time for all group planes to reach interception is 34 minutes
78th Sentai with Ki-43-IV Oscar (0 airborne, 6 on standby, 13 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 26000 , scrambling fighters between 14000 and 26000.
Time for all group planes to reach interception is 37 minutes
71st I.F.Chutai with Ki-43-IV Oscar (0 airborne, 4 on standby, 9 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 26000 , scrambling fighters between 11000 and 24000.
Time for all group planes to reach interception is 32 minutes
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Lowpe
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RE: Disaster!

Post by Lowpe »

A Jack squadron involved at Kobe....hard not to love the SR2 Fighter. Early arrival, conventional engine, lots of cannon.

You can see that I have to jump around airfields to avoid mass sweeps.



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Lokasenna
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RE: Disaster!

Post by Lokasenna »

I don't understand the island invasions, really. I guess it gets him a few more airfields, but so what? Does he need them? I don't think so.
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witpqs
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RE: Disaster!

Post by witpqs »

ORIGINAL: Lokasenna

I don't understand the island invasions, really. I guess it gets him a few more airfields, but so what? Does he need them? I don't think so.
Don't know, but I was thinking it gives you fighters bases really near to the IJ bases closest in. Maybe to cover invasions? Totally guessing.
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BBfanboy
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RE: Disaster!

Post by BBfanboy »

ORIGINAL: Lokasenna

I don't understand the island invasions, really. I guess it gets him a few more airfields, but so what? Does he need them? I don't think so.
Because Lowpe cannot rail in troops! [:D]
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Lowpe
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RE: Disaster!

Post by Lowpe »

ORIGINAL: BBfanboy

ORIGINAL: Lokasenna

I don't understand the island invasions, really. I guess it gets him a few more airfields, but so what? Does he need them? I don't think so.
Because Lowpe cannot rail in troops! [:D]

Allies have some recon on some of the western Japanese Islands now. Some of the more attractive ones. I will bolster their defense a little with troops that were further out (i.e. Marianas and Bonins).

In general they have about a regiment and some support each - at least the nicer ones.


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Lowpe
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RE: Disaster!

Post by Lowpe »

Aug 28, 1944

Sweeps all over Honshu, followed by heavy bombing raids primarily aimed at runways, but this B29 raid hit the Light Industry. Not pleasant.

TF Kongo and company are at Oita, which seemed to miss the sweeps and strikes so far.

Best coordinated and largest B29 raid of the war so far. 80 of them.

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obvert
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RE: Disaster!

Post by obvert »

You still haven't seen the really bad ones with double the load either!! It gets worse! [:D]

I ran that H to H from Dec 44 to Dec 45 testing the Allied ability to bomb the SI, and even with good night/day CAP they ended up with 42k strategic points alone in one year!
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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Lowpe
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RE: Disaster!

Post by Lowpe »

All of the AA and ART destroyed in Vietnam are being reformed back it Tokyo. Now I have to distribute it across both halves of the split Honhsu.

Allies are really making a tactical mistake of not severing Honshu in half.



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Lowpe
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RE: Disaster!

Post by Lowpe »

ORIGINAL: obvert

You still haven't seen the really bad ones with double the load either!! It gets worse! [:D]

I ran that H to H from Dec 44 to Dec 45 testing the Allied ability to bomb the SI, and even with good night/day CAP they ended up with 42k strategic points alone in one year!

Well, no 45 for me here.[:D] I agree that is a fight you cannot win, but you can slow it down and make it painful.

I have given up 51K in 6 months.[X(]

I budgeted 40,000 VP in strategic bombing for the game. A little low.[:-]
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Lowpe
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RE: Disaster!

Post by Lowpe »

We shoot down quite a few searching planes.

Allies hit a transport runway, there go some more precious air transports.



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Lowpe
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RE: Disaster!

Post by Lowpe »

Aug 29, 1944

Starts well, damaging three Yankee subs in diverse parts of the Empire. We can only hope air patrols will finish them off.

Reloading depth charges is becoming harder.


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