Low Soviet Air Experience
Moderators: Joel Billings, Sabre21
RE: Low Soviet Air Experience
Absolutely and the "house rule" is obsolete the last update made it mandatory after 3 attacks you can no longer attack an airbase or unit.
RE: Low Soviet Air Experience
Also remember that if you hold the shift key you can maximize the attacking units or select certain types for fighter sweeps etc... if its a day attack and you cant add fighters youre going to die in a horrible and gory manner so abort the the attack and do a night attack
RE: Low Soviet Air Experience
A day attack on a fighter base or nearby unit is specifically inteneded to draw out the enemy fighters the chance for success is low without high losses
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DeletedUser1769703214
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RE: Low Soviet Air Experience
Are you playing an experienced German player for these air attacks? I can pretty much stop everything a Russian can throw at an Airbase(recon or regular) in 41 with very high casualties to the Russians. Put an HQ with tons of AA stacked with 2 Air bases along with their CAP(on the correct settings) can pretty much down 50+ Russian fighters/bombers per attack easy to very minimal German losses. Even the Russians cannot sustain that loss ratio long per attack. I have had people try and quickly realize that airbase attacking is cost prohibitive.
ORIGINAL: Hermann
A very Important thing to remember is to focus your attacks on his ARMY airbases most players tend to stack them with Recon units and having high recon values helps them to find and exploit weak points in your defenses and gives them combat bonuses a lot of players concentrate armor and saturate the focal point of their advance with recon in the game I just showed I've killed 450 recon planes and effectively disrupted his ability to scout by air - the effect is very noticeable in that its caused failed attacks and an inability to exploit gaps in my lines.
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RE: Low Soviet Air Experience
Actually I did the same thing to you before you surrendered big guy =). And No he isn't a super player but he's a solid player with an extremely high turn rate. Im at turn 90 against him as the Germans in the Stalingrad Scenario and he's been a very capable opponent. He's using the standard 3 panzergroup up the middle exploit which requires a great deal of skill and pulled of the Lvov pocket , encircled Leningrad, broke the landbridge and crossed the Dnepr on a wide front, and carried most of the Crimea by turn 11.
He's not Pelton but he knows how to handle his forces.
He's not Pelton but he knows how to handle his forces.
RE: Low Soviet Air Experience
If you have the Gonadial fortitude I can set up a challenge any time and run an AAR showing me smashing you with my mighty Red air force.
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DeletedUser1769703214
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- Joined: Fri Feb 05, 2016 12:26 am
RE: Low Soviet Air Experience
Surrendered? No I quit a game that I was going to actually win very easy. I like a challenge and when you retreated to 2 hexes outside of Leningrad around turn 7 or 8 I really didn't want to play any longer since I broke through that line easily. (this coupled with the rest of the fronts I knew it was over) So officially you could call it a surrender but by all means you were not going to win that game ;-P And "no" you didn't attack my airbases in that game since you retreated so fast. By the way we have played 4 times (2 of them under an older screen name of mine), Of these 4 games 3 you have resigned, 1 I resigned since in my opinion would have been an easy game. So we are even now ;-P All fun games and I mean no disrespect here just my recollection of events
ORIGINAL: Hermann
Actually I did the same thing to you before you surrendered big guy =). And No he isn't a super player but he's a solid player with an extremely high turn rate. Im at turn 90 against him as the Germans in the Stalingrad Scenario and he's been a very capable opponent. He's using the standard 3 panzergroup up the middle exploit which requires a great deal of skill and pulled of the Lvov pocket , encircled Leningrad, broke the landbridge and crossed the Dnepr on a wide front, and carried most of the Crimea by turn 11.
He's not Pelton but he knows how to handle his forces.
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DeletedUser1769703214
- Posts: 9319
- Joined: Fri Feb 05, 2016 12:26 am
RE: Low Soviet Air Experience
I have no time now. I have purchased a new house and this is taking all my time to get my current house ready for sale & prepare for moving into the new house which will be completed end July/beginning of August. Not to mention I will be in Japan for vacation for 5 weeks in Sept/Oct. I had to resign (surrender as you call it
) 4 of my other games along with resigning yours
So I respectively decline. Not to mention we have already played 4 times 
ORIGINAL: Hermann
If you have the Gonadial fortitude I can set up a challenge any time and run an AAR showing me smashing you with my mighty Red air force.
RE: Low Soviet Air Experience
And you keep winning damn you =)
RE: Low Soviet Air Experience
What do you mean with the "CAP"? How does it work and what is the "Correct setting"? Could you answer this or give an example?ORIGINAL: HardLuckYetAgain
Are you playing an experienced German player for these air attacks? I can pretty much stop everything a Russian can throw at an Airbase(recon or regular) in 41 with very high casualties to the Russians. Put an HQ with tons of AA stacked with 2 Air bases along with their CAP(on the correct settings) can pretty much down 50+ Russian fighters/bombers per attack easy to very minimal German losses. Even the Russians cannot sustain that loss ratio long per attack. I have had people try and quickly realize that airbase attacking is cost prohibitive.
RE: Low Soviet Air Experience
Combat Air Patrol Having a fighter unit attached to each airbase unit is the Units cap. Setting it to 80-100% for interception and setting the interception range in hexes correctly is a plus. the Germans have 4 fighter command units that are useful as night fighter intercepts otherwise you need 2 fighter units per airbase 1 night and 1 day or a string of 3 mutually supporting airbases with the one in the middle set differently for mutual support.
RE: Low Soviet Air Experience
you have a range setting on your airbase screen if you set it to say 10 hexes your fighters will stay within that range
RE: Low Soviet Air Experience
The manuel says, it is for automatic assigenment for air units and not the range the planes will use.
RE: Low Soviet Air Experience
Hi, 450 German recon by Dec is not reducing their capability. They begin with 220 in pool and build 36 per turn so after 20 turns they still have more recon aircraft then at start. The failed attacks are more likely due to C2/fuel/fatigue. 2300 kills by 12 groups by Dec means each group killed 1 German per day. Please post their losses.
I'm not retreating, I'm attacking in a different direction!
RE: Low Soviet Air Experience
I mean that 5 million man Red Ground Army is likely the real reason the Axis falters.
I'm not retreating, I'm attacking in a different direction!
RE: Low Soviet Air Experience
that was turn 10 august by December the total is over 900


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RE: Low Soviet Air Experience
I posted the losses I think heres a repost that is late august by end september the Luftwaffe is down to 2000/700 and the Red Air Force is able to operate at will in daytime with minimal losses. Theres a hit in the mud seasons so I will pull the units out to refurbish


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RE: Low Soviet Air Experience
Theres about 1800 air combat losses - air battles and AF bombing. that leaves more than 4000 ground kills - the ratio is 1 to 2 on damaged ( Approx ) so 8000 damaged and add the disruptions you'll see that the effectiveness is high. This guy is a balls out attacker - moving forward behind a wall of tanks with everything he has. theres an infantry screen from Dnepropetrovsk to Smolensk and from velikye luki to Novgorod. His entire army is concentrated at Leningrad on a 6 hex front at Moscow on an 8 hex front and south of the Dnepr bend on a 4 hex front. These concentrations are irresistible by any means but the Air effort has slowed them enough to hold the line. its allowed me to concentrate air at the critical points and inflict maximum damage where it hurts most. Granted Leningrad is on the verge of falling ( technically its fallen but hes waiting till November to kill my units. Moscow is under siege and will fall in November but ive managed to hold in the south for the moment and evacuate almost all my industry. without the air strikes I would've been smashed


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RE: Low Soviet Air Experience
It looks bad but basically I lost 3000 planes turn 1 since then the losses are 6000/3000 which means im losing at 2 to 1 vs the german airforce - the ratio is usually 10 to 1 at this stage in the game. that doesn't include the ground losses im forcing which makes it a parity or slightly in my favor.