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AllenK
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RE: 4 player E-mail: Axis Only AAR

Post by AllenK »

Herr Chancellor,

Does'a da Chancelloroni wisha da mighty legions of'a El Duce Supremo to srike'a da mortal blow to da Fenchies?

How about'a de Brits?

El D S.
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Mayhemizer_slith
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RE: 4 player E-mail: Axis Only AAR

Post by Mayhemizer_slith »

Italy is going to DoW France if they want to advance in Africa. They might as well do it now. And if you fo, they can't surprise you and I can send some stuff ti your factories.

If you have 4 range sub, can you bring it to North Sea box 0, initiate combat and stay on bottom? German nav would like to imtercept to combat.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: 4 player E-mail: Axis Only AAR

Post by Mayhemizer_slith »

What kind of defence is in Gibraltar?
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: 4 player E-mail: Axis Only AAR

Post by AllenK »

Could do but it would mean foregoing the surprise invasion of empty Algiers, which I think would be an automatic.
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Mayhemizer_slith
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RE: 4 player E-mail: Axis Only AAR

Post by Mayhemizer_slith »

And what kind defence is in North Africa? Can you invade some nasty hex if Gibraltar is impossible?
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: 4 player E-mail: Axis Only AAR

Post by Mayhemizer_slith »

ORIGINAL: AllenK

Could do but it would mean foregoing the surprise invasion of empty Algiers, which I think would be an automatic.

Can you post a picture here. Algiers is nice too, is there some ships? And is it automatic? Invasion rules is my weak spot...
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: 4 player E-mail: Axis Only AAR

Post by AllenK »

5-4 Inf in Gib, so probably a bit too optimistic to try that one!

Africa wise, Algiers is probably best option. Port Said is in ZOC, so no invasion there. Cyprus could be taken.
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AllenK
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RE: 4 player E-mail: Axis Only AAR

Post by AllenK »

ORIGINAL: Mayhemizer

ORIGINAL: AllenK

Could do but it would mean foregoing the surprise invasion of empty Algiers, which I think would be an automatic.

Can you post a picture here. Algiers is nice too, is there some ships? And is it automatic? Invasion rules is my weak spot...


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AllenK
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RE: 4 player E-mail: Axis Only AAR

Post by AllenK »

East Med

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Mayhemizer_slith
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RE: 4 player E-mail: Axis Only AAR

Post by Mayhemizer_slith »

Are there any units in Gibraltar? If there is, I would invade Algiers (or if Algiers gets notional, 1-2 hexes west of Algiers to block rail line).

Fleet in West Med makes Wavell's way to France dangerous...
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: 4 player E-mail: Axis Only AAR

Post by AllenK »

ORIGINAL: Mayhemizer

Are there any units in Gibraltar? If there is, I would invade Algiers (or if Algiers gets notional, 1-2 hexes west of Algiers to block rail line).

Fleet in West Med makes Wavell's way to France dangerous...

5-4 Inf in Gibraltar.

I've just looked, Algiers can't be invaded. I'll wait to see whether I've managed to sink the French CP in West Med before deciding on which beach to hit. If it is sunk, then west as you suggest. If not and that 5-3 Inf is still in supply, then mountain hex NE. Inf won't be able to reach Algiers before I do. Allies would have to bring some unit in. They would have to be either Wavell or units in North Sea. Italian fleet waiting ready ...

So, that's the choice. Sub to North Sea or The Algerian Op.
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RE: 4 player E-mail: Axis Only AAR

Post by Mayhemizer_slith »

Sub is not needed, go for Algiers. But if he can rail INF, NE is not good. Better take attack in west with defensive shore bombardment.
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: 4 player E-mail: Axis Only AAR

Post by AllenK »

ORIGINAL: Mayhemizer

Sub is not needed, go for Algiers. But if he can rail INF, NE is not good. Better take attack in west with defensive shore bombardment.

True. Looks like it depends on nailing the CP. Beachhead is the clear hex with the railway line 2 hexes west of Algiers. Anywhere else won't block it.

If CP's are not sunk, basic odds with me including shore-bombardment are 5:2 and the French could have some to add as well. I'll call the assault table as, although the Div will almost certainly perish, it has the best chance of taking out the French Inf. That'll clear the ground for those following on.

I think I'll need to run this from the West Med 2-box so I can put all the ships under air cover (Ftr and Nav). I expect the CW will sortie the RN in strength next impulse. I'm hoping the French will be a bit too preoccupied with the disturbance you will be creating to be able to use their navy.
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Mayhemizer_slith
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RE: 4 player E-mail: Axis Only AAR

Post by Mayhemizer_slith »

Invasion from box 2 gives extra notional.

Ftr box 2, nav+4 ships as high as possible (few ships for interception and shore bomnardment).

On impulse 5 send sub to North Sea if there is transporters.
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: 4 player E-mail: Axis Only AAR

Post by AllenK »

Ah yes.
Invasion rules is my weak spot...

Not exactly one of my strong points either!

El Duce Supremo will head over to the main thread to make an historic announcement to the waiting world.
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AllenK
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RE: 4 player E-mail: Axis Only AAR

Post by AllenK »

Herr Chancellor,

Condolences on the last attack in Poland. I guess that counter-balances the somewhat good run of luck we have enjoyed so far.

The Divine Emperor.

It'a sucks'a.

El Duce.
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Mayhemizer_slith
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RE: 4 player E-mail: Axis Only AAR

Post by Mayhemizer_slith »

Dice give, dice take.

Next impulse Belgium.

If Italian sub initiates combat in North Sea we can try to sink those transporters there. Most likely they land all units to Rotterdam, but transporter is always a juicy target.

France have 6 corps in southern France, let's hope they all stay there.
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: 4 player E-mail: Axis Only AAR

Post by AllenK »

Italian sub will be heading to North Sea, to facilitate that little plan.

If they thin the line, El Duce will see about an attack.
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AllenK
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RE: 4 player E-mail: Axis Only AAR

Post by AllenK »

To move more than 1 corps, they will need to take a land option, which will suit El Duce nicely.

If the French and CW navies pile into the West Med to gang up on the Italians, 1 round and they are back to La Spezia.
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RE: 4 player E-mail: Axis Only AAR

Post by Mayhemizer_slith »

France chose land, I wonder if they start forming solid line in north. I was little worried about naval/combined and sending ships to West Med to take all losses.

Let's see if CW troops (Inf div and 2x Mot) land in Rotterdam or is Wavell trying his luck and sail to France.
If your attack is going really well, it's an ambush.

-Murphy's war law
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