4 player E-mail: AAR

Post descriptions of your brilliant successes and unfortunate demises.

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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

The Divine Emperor of Japan extends the hand of friendship to the people of Persia.

There is mention of an army. Perhaps some aide can be sent for to explain its composition to me? What are the latest dispositions of our Comrade Jo's forces?
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: AllenK

The Divine Emperor of Japan extends the hand of friendship to the people of Persia.

There is mention of an army. Perhaps some aide can be sent for to explain its composition to me?
warspite1

There you go - the Soviets have Zhukov and a 5-3 in the southern most hex on the Caspian eastern shore. A 3-3 north of them and a 1-5 Cav to the east. On the west bank there is 2-5 Cav, a 1-3 ENG and a bomber. Three more bomber are further north and in range of the capital.
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Before committing myself to something daft, what are the conquest requirements for Persia? Is it just the capital?
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Courtenay
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RE: 4 player E-mail: AAR

Post by Courtenay »

ORIGINAL: AllenK

Before committing myself to something daft, what are the conquest requirements for Persia? Is it just the capital?
Yes.
I thought I knew how to play this game....
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: AllenK

Before committing myself to something daft, what are the conquest requirements for Persia? Is it just the capital?
warspite1

I believe its just the capital - there are no factories so its just downtown Tehran that needs occupation.
Now Maitland, now's your time!

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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Ah, it would seem the Persian forces face a classical pincer movement.

The Cav will have to go in Tehran, thanks.

What a place to locate a capital. Open terrain when there's those lovely defensible mountains all around.
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

Sep/Oct 1939
Impulse: 4


The actions chosen are as follows:

Land: China, France
Combined: Commonwealth, USA, USSR
Naval: N/a

The game is on hold there as Ormster wants to do the naval moves for the CW. I understand he will be around later this afternoon.

In the meantime here is a little musical interlude for your delectation and delight. A most apt piece of music while wargaming:

Born to be wasted

https://www.youtube.com/watch?v=tn5YZ2umScM
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Sep/Oct 1939
Impulse: 4

CW sends force H out to hunt for the Italian fleet in the West Med.

CW also send one squadron of submarines to the Italian Coast and another squadron to the Western Mediterranean.

Edit: I forgot to write that USSR send out one convoy point to the Caspian Sea.

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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Sep/Oct 1939
Impulse: 4

CW initiate combat in the Italian Coast. Will Italy send out their bomber? If so, to what box?

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Italian Coast 0-box, thanks.
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Sep/Oct 1939
Impulse: 4

Allies rolls a two and with an Axis roll of 9 the Italian convoy is history.

(4 surprise points was spent on making it a submarine combat and the rest were not actually needed)

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

The Allied submarines stay in the Italian Coast. I assume that the Italian bomber stay as well?

Either way the submarines does not commit to combat.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Yes, thanks.
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

CW search in the West Med. The sub initiates.

Will Italy reinforce with their fighter?

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

No thanks.
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Sep/Oct 1939
Impulse: 4

The Italian fleet in the 4 box finds the Allied fleet.

Allies roll 7 and Italy rolls 5.

Italy gains 3 surprise points and a naval air combat will soon begin. How will Italy spend their surprise points?

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Not on the air combat, thanks.
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

A short, but bloody, air combat takes place.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Sep/Oct 1939
Impulse: 4

Will Italy spend their surprise points on increasing the AA fire?

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

No thanks, use it to reduce the damage column.
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