Originally posted by Mist
Hello Ed! how are you?
Fine!
If I would not know you, I would think that you are talking this seriously.
Hey, even jokester's like me know that when you *sound* serious, people pay more attention.
Well, there are many things that can be done with ediwir. Everyone knows this.
Yes, but with only one person to work on it, don't expect much.
More than this. I would prefer to use MS Excel wir editor which helps to manage those units very easily.
That's great if you have Excel, but what about those of us who don't have that?
The problem is that units can not be disbanded ingame. Though, algorithm already exists: just "shatter" friendly units on player demand.
Why would you want to disband a division if its just temporary? That's the problem, the unit will come back, so if you want it to go away permanently you need a new routine in-game, or use editwir.
BTW: Is WIR still being developed?
Yes, Arnaud is still working on it part-time and Rick still heads the rest of the team, but note that I'm no longer an active member of the team.