4 player E-mail: AAR

Post descriptions of your brilliant successes and unfortunate demises.

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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

[:D]

You meanie. [;)]
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

The French sub captain launches a full spread at the unsuspecting Abruzzi.

Most miss but one strikes the cruiser on the bows. The water-tight bulkheads hold, limiting the flooding. Miraculously, a second torpedo strikes the same spot, further mangling the wrecked bow but not imperilling the ship. While escorting destroyers hunt for the French sub, the cruiser limps back to port.

The French sub, like the silent killer it was designed to be, slinks quietly away into the depths of the sea.

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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

All surprise points were used to increase damage as Allied losses were NE.

Both sides elect to fight (I assume this was correct choice) but, with no suitable targets, the Allied subs stay on the bottom. Combat ends.

Italians decline naval combat in Italian Coast as they don't anticipate the Allied subs would commit, even if they could be found by the Italian ATR in the 0-box.

I decline the Italian Coast on behalf of the Allies as there is nothing for the subs to attack.

Does the French cruiser squadron in the Baltic wish to engage?



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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Does the French cruiser squadron in the Baltic wish to engage?
Yes.

Once again the CW gives orders to speed things up. [:D]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: AllenK

All surprise points were used to increase damage as Allied losses were NE.

Both sides elect to fight (I assume this was correct choice) but, with no suitable targets, the Allied subs stay on the bottom. Combat ends.

Italians decline naval combat in Italian Coast as they don't anticipate the Allied subs would commit, even if they could be found by the Italian ATR in the 0-box.

I decline the Italian Coast on behalf of the Allies as there is nothing for the subs to attack.

Does the French cruiser squadron in the Baltic wish to engage?

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warspite1

Yes please. From the bridge of the Tourville the order goes out to hunt down Axis shipping.
Now Maitland, now's your time!

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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

The cruiser squadron chases down several suspected plumes of smoke on the horizon but each time draws a blank (searches Allies 6, Axis 9).

German 105mm's open a barrage on Antwerp. They achieve par.

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RE: 4 player E-mail: AAR

Post by AllenK »

The Italian Libya Mech crosses the border into France, while Ethiopian territorials take the city of Djibouti.

Japanese artillery enters Yenan. The US papers mention it in passing (5 rolled). An Inf captures Nanyang, which also gets no more than a mention (5 rolled).

China post movement.

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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

I don't seem to have the throw for Yenan?
Now Maitland, now's your time!

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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

ORIGINAL: warspite1

I don't seem to have the throw for Yenan?
I got it and it says that you got a copy.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: Orm

ORIGINAL: warspite1

I don't seem to have the throw for Yenan?
I got it and it says that you got a copy.
warspite1

Strange - I got Antwerp at 18:24 then Nanyang at 18:45
Now Maitland, now's your time!

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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

ORIGINAL: warspite1

ORIGINAL: Orm

ORIGINAL: warspite1

I don't seem to have the throw for Yenan?
I got it and it says that you got a copy.
warspite1

Strange - I got Antwerp at 18:24 then Nanyang at 18:45
I got (adjusted 1 hour for time difference):
Antwerp at 18:26
Nanyang at 18:45
Yenan at 18:48
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: Orm

ORIGINAL: warspite1

ORIGINAL: Orm



I got it and it says that you got a copy.
warspite1

Strange - I got Antwerp at 18:24 then Nanyang at 18:45
I got (adjusted 1 hour for time difference):
Antwerp at 18:26
Nanyang at 18:45
Yenan at 18:48
warspite1

Just come through. Timed, like yours 3 minutes before Nanyang but arrived 15 mins later.....
Now Maitland, now's your time!

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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Guess it takes longer to relay by semaphore to the bridge of HMS Warspite.
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Semaphore?!

I want you to know that we use signal flags!

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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Well I suppose single flags will also take quite a time.
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

Flags! How very topical as I am reading about Jutland at the moment....
Now Maitland, now's your time!

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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Okay, I hope I've interpreted the instructions from Herr Chancellor correctly.

A German LXXI Inf moves adjacent to Lodz. In the West, XII Inf, LXXXVI Garr and supporting PzJg1's occupy Strasbourg. The Alpine Corps occupies the positions east of Antwerp vacated by XII Inf.

The Germans declare 3 land combats and the Japanese 1. Me-109's, flying as fighter-bombers contribute ground-support to an attack on the French XVII Inf.

Final odds

Which tables would the Allies care to select?

Edit: Scratch that. Combat doesn't look right.
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Final odds. Which table do the Allies wish to select?

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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: AllenK

Final odds. Which table do the Allies wish to select?

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I assume the Germans have the choice for the 3:1 in France?
Now Maitland, now's your time!

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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

I think not, there is only INF and AT gun attacking.
If your attack is going really well, it's an ambush.

-Murphy's war law
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