4 player E-mail: AAR

Post descriptions of your brilliant successes and unfortunate demises.

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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

ORIGINAL: warspite1

ORIGINAL: Orm
Don't worry
Do you know me at all? [;)][:D]
warspite1

I told you we should have done Assault in France. Why don't you listen?
I listen but it would help if you used a language I understood. [;)]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

*sigh* The turn that never ends. [8|]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

I was absolutely certain the impulse would end last time [X(]

Right, we need to make a plan. Lets do as before and circle back tomorrow once we've had a chance to think about it?
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

So, is that stumps for the day?
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: AllenK

So, is that stumps for the day?
warspite1

I think so matey. Let's see what Ormster says.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Lets break for the evening. I need a plan for this, unexpected, impulse.

Edit: Scrub that. Impulse is on for tonight.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

I told AllenK dice is out of 1's and 2's and it safe to make high risk attacks. Well, now dice is out of 3's too.
If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

With the turn not even over yet, that is some charnel house this game is turning into...especially for .... well everyone really!


The butchers bill so far.....
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Now Maitland, now's your time!

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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Anyone know if MWIF handles Iceland correct, during the conquest step, if there are convoy points based there?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

ORIGINAL: warspite1

With the turn not even over yet, that is some charnel house this game is turning into...especially for .... well everyone really!


The butchers bill so far.....
Image
Add some naval units suffering from damage and bottomed results. And lots of convoy points.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

The Soviet forces consolidate their hold on Tehran......


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Now Maitland, now's your time!

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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Sep/Oct '39
Allied #12

Land: China, France
Combined: USSR, USA
Naval: CW

CW send out some convoy escorts and some additional convoys. A Fleet begins patrolling East Med. The Dutch TRS sail for the Red Sea and embark a corps from Aden.

CW also reinforce the North Sea.

A CVL was dispatched to escort the convoy in East Med but somehow the cruisers that was ordered to join the CVL got hijacked on the way for another convoy escort mission. [&:]

CW also return a couple of convoy points to base.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

Sep/Oct 1939
Impulse: 12


The Soviets move a couple of units - a division into the Persian capital and an Engineer Division to Baku. The Mongolian Cavalry heads north where it has heard there is a big iron horse thing.

The last of the ChiComms that can move heads into the mountains.

The French placement is a difficult one. I am not sure about this - but then none of the options are particularly appealing.

The Soviets fly a fighter unit into Tehran.

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Now Maitland, now's your time!

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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

Gents

For %^&* Sake. I have just sent through a dice roller headed up weather - which is obviously the turn end and not the weather - which comes second only if the turn continues [8|]

Please put it down to tiredness.

I am now going to send through the weather roll.
Now Maitland, now's your time!

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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

...and the weather roll is a 2 which means its Fine everywhere.

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Now Maitland, now's your time!

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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

For a short while I took comfort that at least the weather roll was a 9... [:(]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: warspite1
ORIGINAL: Orm

ORIGINAL: warspite1


warspite1

I agree except the 3:1 - I am tempted for Blitz on that one.......
I like that to but not when I consider the possibility that Germany get one more clear weather impulse. Then I want assault. [:D]
warspite1

If a) the Germans get another impulse we can moan our arses off and b) if they do and the weather is clear we can..... moan our arses off even more!
warspite1


As per the above...[;)]
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Now Maitland, now's your time!

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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

Evening Gents

Purely for the purposes of planning out my evening, is there likely to be any action this evening?

Merci Beacoup

Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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RE: 4 player E-mail: AAR

Post by AllenK »

Mayhemizer will be kicking off proceedings a little later.
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

S/O 39 Axis 13

No DoW

Germany naval, Italy and Japan land.

German ships to North Sea box 2, Baltic Sea boxes 1 and 4. Submarines to North Atlantic and Bay of Biscay box 1.

Baltic Sea is declined, other three areas Axis are willing to try.

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If your attack is going really well, it's an ambush.

-Murphy's war law
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