Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.
The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).
This particular airfield bombing attack was against a pair of airbases with some 200 fighters. Nopbody flew for any of the three attacks? In general, an aggressive airfield bombing campaign is being ignored by the Luftwaffe. Same story for ground bombardment. My last turn was not very active so they should have had plenty of ammo and fuel. I cannot tell if these are night missions. If they are, is there anything the Luftwaffe can do to oppose them?
I set the percent required to intercept down to 25. But there are hundreds of fighters in the region. What is von Richthofen doing?
Let's wait for 1.08.09 and day/night mode for air groups. It wasn't fair that the active player could switch this setting multiple times during a turn, to fit his bombing schedule, while the other player was stuck with the settings specified during his own turn. It is especially hurting the Germans, because they have just a few 40-plane strong fighter air groups, and this binary choice for entire group wasn't helping much (it should be possible to set part of a group to night mode, but of course it's too difficult to implement at this stage, hence a day/night mode).