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Orm
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by Orm »

ORIGINAL: warspite1

ORIGINAL: brian brian

It is good to hold Bordeaux but it would be better to rotate in MIL units to do it. It is a very good thing to empty the MIL pool (for all major powers), send the weak ones off to garrison duty and keep cycling the good ones back to the apex of the land action. It can be a nice use of 4 BP in some games to have the London & Manchester MIL hold Rouen while the Germans wish to do other things. (Future reference). Pull MOT, HQ, or Guns from the Continent however.

I noticed the Soviets re-based a plane to Bessarabia - note that Rumania doesn't count as 'common border' for Pact garrison values while Rumania is neutral. Keep an eye on the Balkans situation in that regard.
warspite1

No, but the Germans have aligned Bulgaria and so they do count for garrison purposes as the nearest Bulgarian territory is 3 hexes away.

The two most southern hexes of Bessarabia should be counted as common border with German aligned Bulgaria. And I just checked and MWIF counts those units.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Orm
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by Orm »

It is good to hold Bordeaux but it would be better to rotate in MIL units to do it. It is a very good thing to empty the MIL pool (for all major powers), send the weak ones off to garrison duty and keep cycling the good ones back to the apex of the land action. It can be a nice use of 4 BP in some games to have the London & Manchester MIL hold Rouen while the Germans wish to do other things. (Future reference). Pull MOT, HQ, or Guns from the Continent however.
If I can pull that off then I would be a happy camper. [:)]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by warspite1 »

ORIGINAL: Orm

ORIGINAL: warspite1

ORIGINAL: brian brian

It is good to hold Bordeaux but it would be better to rotate in MIL units to do it. It is a very good thing to empty the MIL pool (for all major powers), send the weak ones off to garrison duty and keep cycling the good ones back to the apex of the land action. It can be a nice use of 4 BP in some games to have the London & Manchester MIL hold Rouen while the Germans wish to do other things. (Future reference). Pull MOT, HQ, or Guns from the Continent however.

I noticed the Soviets re-based a plane to Bessarabia - note that Rumania doesn't count as 'common border' for Pact garrison values while Rumania is neutral. Keep an eye on the Balkans situation in that regard.
warspite1

No, but the Germans have aligned Bulgaria and so they do count for garrison purposes as the nearest Bulgarian territory is 3 hexes away.

The two most southern hexes of Bessarabia should be counted as common border with German aligned Bulgaria. And I just checked and MWIF counts those units.
warspite1

Isn't that what I said? [;)]
Now Maitland, now's your time!

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Orm
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by Orm »

ORIGINAL: warspite1


Isn't that what I said? [;)]
Indeed. [:)]

I just wanted to confirm that MWIF was programmed to count it that way.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by brian brian »

Good news on Bulgaria then. Fear of the Bulgaria gambit gave up several BPs.
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Orm
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by Orm »

ORIGINAL: brian brian

Good news on Bulgaria then. Fear of the Bulgaria gambit gave up several BPs.
Indeed. Especially since it was highly unlikely. USSR has no TRS in the Black Sea. This means that a war with Bulgaria, in Bulgaria, has to be fought without a HQ present. And that the only land units that can be used are infantry divisions, and units that can be air lifted (MTN,PARA). And currently, on map, that is one (1) division.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by Klydon »

I am rather surprised that the Allies would put 66% of their available transport fleet at risk in the one area the Germans can really get at them. In addition, they are loaded to make it even more juicy.

Of course who knows what the search rolls will turn out to be, but in general my opinion is the risk wasn't worth it for what you were picking up in terms of units, etc.
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warspite1
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by warspite1 »

Orm can I make a polite suggestion please? Next time we play this game on the same side can you NOT pee into the Cornflakes of the God of Naval Search throws? [X(]

Thank-you [:D]
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Orm
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by Orm »

But I didn't do that. I just politely informed the die deities to go and hide somewhere warm since their services wouldn't be needed. With Warspite1 on my side there is no need for deities or even luck. [:)]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by Orm »

ORIGINAL: Klydon

I am rather surprised that the Allies would put 66% of their available transport fleet at risk in the one area the Germans can really get at them. In addition, they are loaded to make it even more juicy.

Of course who knows what the search rolls will turn out to be, but in general my opinion is the risk wasn't worth it for what you were picking up in terms of units, etc.
I deemed the risk manageable. Especially since CW had lots of fighter escorts to provide.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by warspite1 »

ORIGINAL: Orm

But I didn't do that. I just politely informed the die deities to go and hide somewhere warm since their services wouldn't be needed. With Warspite1 on my side there is no need for deities or even luck. [:)]
warspite1

Ah...... er Ormster ol' buddy, you may have mis-calculated slightly there [:D]
Now Maitland, now's your time!

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warspite1
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by warspite1 »

ORIGINAL: Orm

ORIGINAL: Klydon

I am rather surprised that the Allies would put 66% of their available transport fleet at risk in the one area the Germans can really get at them. In addition, they are loaded to make it even more juicy.

Of course who knows what the search rolls will turn out to be, but in general my opinion is the risk wasn't worth it for what you were picking up in terms of units, etc.
I deemed the risk manageable. Especially since CW had lots of fighter escorts to provide.
warspite1

Agreed - whilst not seeking to take undue risks, it is impossible to play without some degree of risk on occasion and we cannot keep expecting the Axis to throw so many 1's at sea.....

....or maybe we should [X(]
Now Maitland, now's your time!

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Orm
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by Orm »

ORIGINAL: warspite1

ORIGINAL: Orm

But I didn't do that. I just politely informed the die deities to go and hide somewhere warm since their services wouldn't be needed. With Warspite1 on my side there is no need for deities or even luck. [:)]
warspite1

Ah...... er Ormster ol' buddy, you may have mis-calculated slightly there [:D]
We will see. We will see. [:)] Time will tell and it will show that I was right. [:D]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by Orm »

I will be away for most of the evening. You keep our fort safe, warspite1. [:)]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by warspite1 »

ORIGINAL: Orm

I will be away for most of the evening. You keep our fort safe, warspite1. [:)]
warspite1

Aye aye Captain but no sign of the enemy yet.

You could almost say its quiet.....too quiet......[:)]
Now Maitland, now's your time!

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warspite1
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by warspite1 »

Warsaw falls without even disorganisation which is something of a shame. More interestingly I think the evacuation from Antwerp was the right thing.

The Germans are committing a heavy presence west to take care of the British which will give the Soviets additional time I think. Still not 100% certain of course that they are committing to a Soviet strategy and they may change their mind. I think we have to assume (with Vichy declared that this remains the plan) but keep a wary eye on the possibility that they will go for Spain. My money - and common sense - must lead to the USSR mustn't it?
Now Maitland, now's your time!

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warspite1
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by warspite1 »

Ormster I am not going to be around much of today (if at all) and so here are is my massive orders list:

No declarations of War

Rail
4-2 ART from Ufa to Vilna

Land Moves
1. 3-3 to Tehran
2. 6-6 to one hex west
3. Lan-Chow to one hex east
4. 2-3 AT to Chisinau
5. 1-4 Div to one hex east of Cernauti

Re-base
Pe-8 to Sevastopol
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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Orm
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by Orm »

My money - and common sense - must lead to the USSR mustn't it?
Axis railing armour to Poland is a sign that USSR is next.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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warspite1
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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by warspite1 »

ORIGINAL: Orm
My money - and common sense - must lead to the USSR mustn't it?
Axis railing armour to Poland is a sign that USSR is next.
warspite1

Yes my money is still on that, but I wonder what they would do if they have a ton of units in France anyway (to remove the CW).....
Now Maitland, now's your time!

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RE: (No Axis) Warspite + Ormster Allied War Plans

Post by peskpesk »

Ponder over this: The Germans are slowly advanceing deeper into France, that could indicate that Spain is still on. The best time to demand the Finnish Borderlands are when Germany has focus some where else.
If they deny the USSR's claim on the Borderlands, the war starts. That war could bleed both the USSR and the Finns. If the Finns are to survive they need German assistance in Finland itself. Can Germany affort to send units into Finland, keep up a garrison against the USSR and take Spain at the same time? A Finnish-USSR war could increases the number of USSR units not in zoc and within three hexes of the Finnish border, making it harder to break the pact until Finland is taken.
"'Malta - The Thorn in Rommel's Side"
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