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- Jagdtiger14
- Posts: 1685
- Joined: Mon Jan 21, 2008 11:58 pm
- Location: Miami Beach
RE: 4 player E-mail: Axis Only AAR
I assume Vichy is not getting resources this turn from its colonies? What about the Syrian oil?
If you can get a head start on Spain by collapsing Vichy now, then do so...and if as Centuur wrote, you can benefit from it resource wise...assuming the answers to the above sentence are no.
I would contest Bay of Biscay and Western Med as strongly as makes sense (do not waste naval assets than can later be used to good effect from Gibraltar/Lisbon and/or Med).
Concerning your initial advance into Spain, have your MTN and PARA units ready. Assuming Spain has a forward defense, look for ways to put them OOS. You can probably keep the vast majority of your ARM/MECH in Poland...maybe have your ARM/MECH div's in case you have the off chance of being in a position for calling a blitz. Its going to be mountain and city fighting. I think the CW has a MIL and a GAR in Bayonne?...eliminate them only if you have to...if you do it right away (I know, it would be great to have two supply rail lines), it will give CW a chance to rebuild them and move them back into Spain somewhere else.
I agree with putting/keeping pressure on CW elsewhere so they cant focus everything on Spain. I don't mind giving up space in Libya up to near Tripoli, but I make the Allies fight for Tripoli and Tunis.
If you can get a head start on Spain by collapsing Vichy now, then do so...and if as Centuur wrote, you can benefit from it resource wise...assuming the answers to the above sentence are no.
I would contest Bay of Biscay and Western Med as strongly as makes sense (do not waste naval assets than can later be used to good effect from Gibraltar/Lisbon and/or Med).
Concerning your initial advance into Spain, have your MTN and PARA units ready. Assuming Spain has a forward defense, look for ways to put them OOS. You can probably keep the vast majority of your ARM/MECH in Poland...maybe have your ARM/MECH div's in case you have the off chance of being in a position for calling a blitz. Its going to be mountain and city fighting. I think the CW has a MIL and a GAR in Bayonne?...eliminate them only if you have to...if you do it right away (I know, it would be great to have two supply rail lines), it will give CW a chance to rebuild them and move them back into Spain somewhere else.
I agree with putting/keeping pressure on CW elsewhere so they cant focus everything on Spain. I don't mind giving up space in Libya up to near Tripoli, but I make the Allies fight for Tripoli and Tunis.
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: Axis Only AAR
Vichy does not get resources from colonies, it is producing just 1 BP.
We can collapse Vichy by railing units there, right? Italy should collapse Vichy by railing a unit to Toulouse. I don't want to see CW troops sitting there too... And then we see where French fleet goes. Italian units in Africa can advance to west.
I would say we can collapse Vichy now. Next turn there might be CW fleet in West Med trying to sink Italians.
We can collapse Vichy by railing units there, right? Italy should collapse Vichy by railing a unit to Toulouse. I don't want to see CW troops sitting there too... And then we see where French fleet goes. Italian units in Africa can advance to west.
I would say we can collapse Vichy now. Next turn there might be CW fleet in West Med trying to sink Italians.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Jagdtiger14
- Posts: 1685
- Joined: Mon Jan 21, 2008 11:58 pm
- Location: Miami Beach
RE: 4 player E-mail: Axis Only AAR
I assume you can overrun the Vichy fleet with a land unit?
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: Axis Only AAR
I think you only need to enter Vichy? Last game when I was doing it I just entered Vichy and fleet was overrun.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: Axis Only AAR
Just tested it, unit can be railed to Toulouse and fleet is overrun.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: Axis Only AAR
So, we go for Spain and collapse Vichy this impulse?
This impulse: Germany takes Combined and makes a long shot try to hit convoys in North Atlantic (2 submarines to North Atlantic box 1). All aborted submarines to Brest.
No air moves before land moves.
No rail moves
If Italian MIL is railed to Toulouse CW can't take it. It they get it, taking Spain is even harder...
This impulse: Germany takes Combined and makes a long shot try to hit convoys in North Atlantic (2 submarines to North Atlantic box 1). All aborted submarines to Brest.
No air moves before land moves.
No rail moves
If Italian MIL is railed to Toulouse CW can't take it. It they get it, taking Spain is even harder...
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player E-mail: Axis Only AAR
Just wondering whether the Italian Mtn might be a good choice to rail to Toulouse, given it's in the mountains?
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: Axis Only AAR
Is MTN in city or port? Is if it is, MTN is perfect. If not, send MIL or some other unit. And send MTN next turn or start moving it this impulse.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player E-mail: Axis Only AAR
Good point. It'll have to march somewhere like Marseilles. I'll rail the Mil across. The Mech in France can move towards Bordeaux.
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: Axis Only AAR
Use move land action to move TER in Africa, it can move 4 hexes to west.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player E-mail: Axis Only AAR
Yes, going for land action to move as many units as I can.
RE: 4 player E-mail: Axis Only AAR
My suggestion for the X result is put it on the damaged sub. That way, the other one only gets aborted. If not, you may end up with both a destroyed sub and a damaged one.
I would have gone for 2D, 3A.
I would have gone for 2D, 3A.
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: Axis Only AAR
Yes, X on damaged sub.
I go to bed, I leave instructions for few land moves and rebases.
I go to bed, I leave instructions for few land moves and rebases.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: Axis Only AAR
Land moves in picture. I move 4 moving units to ports and cities so that I can start railing them.


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- 17landmoves.jpg (1.03 MiB) Viewed 156 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: Axis Only AAR
Rebase
Ju88 to French port of La Rochelle (2 hexes north of Bordeaux)
Ju52 to Metz
Bf110 to Hanover
Do17 to Karlsruhe
Bf109 in 56,27 to 56,26
When turn ends: Both markers to defence
Ju88 to French port of La Rochelle (2 hexes north of Bordeaux)
Ju52 to Metz
Bf110 to Hanover
Do17 to Karlsruhe
Bf109 in 56,27 to 56,26
When turn ends: Both markers to defence
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Jagdtiger14
- Posts: 1685
- Joined: Mon Jan 21, 2008 11:58 pm
- Location: Miami Beach
RE: 4 player E-mail: Axis Only AAR
Very good concerning Madagascar!...and destroying that TRS! Now, good luck with that interception...
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
RE: 4 player E-mail: Axis Only AAR
Since this will essentially be a redeployment turn, I'm wondering whether it might be better to let Allies go first. I think that'll help keep the initiative track in Axis favour.
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: Axis Only AAR
What if they bring another unit to France with Mot?
Where is their Arm HQ from Bay of Biscay? I ask them to post a picture from Europe.
Where is their Arm HQ from Bay of Biscay? I ask them to post a picture from Europe.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: 4 player E-mail: Axis Only AAR
Note that Bordeaux is empty but CW can send units there as they control it. I would say we must go first and Italy takes Bordeaux.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: 4 player E-mail: Axis Only AAR
Yes, agree.