Turnaround? Lowpe (J) vs Tiemanj (A) Stock

Post descriptions of your brilliant victories and unfortunate defeats here.

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Lowpe
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RE: Disaster!

Post by Lowpe »

ORIGINAL: Barb

Lowpe, Your spirited defense is a big morale booster for me (playing Japan, March, 1943, starting to get attacked on all sides)!
There are always a small nuggets for the Japanese - like when a squadron of Nicks on strafing kills a dozen of P-40Ks, or when Ki-43-Ic (last Ki-43-Ic Sentai in Burma kills off a dozen of Beaufighters trying to strafe their home field) :D

Thanks Barb!

You definitely can have lots of fun during the endgame as Japan. Especially if you watch the victory points.

There is something invigorating about fighting with your backs to the wall!

Also, it is great using obsolete equipement to dish out the damage on the Allies. Very satisfying.[:)]
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Lowpe
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RE: Disaster!

Post by Lowpe »

VP ratio 2.621 to 1

EDIT: OOOPs: should read 2.261. Dyslexia strikes again![:D]
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Lowpe
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RE: Disaster!

Post by Lowpe »

September 26, 1944

Kanoya falls, Oita holds...four or five naval bombardments followed up by heavy aerial bombardment at Oita and Kanoya primarily.

Sending some motor launches to tangle with Allied PT boats, and provide cover for an escaping E from Tokyo.

I got my first flame throwing tanks...I might need to swap out the commander though.

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Lowpe
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RE: Disaster!

Post by Lowpe »

Sept 28, 1942

The Fuso is making a run for the SRA....so far so good.

If I can get her there, I think an AR can fix a lot of the system damage and perhaps she can ride to glory once again.

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Lowpe
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RE: Disaster!

Post by Lowpe »

Page 2 shame. Oh, the horror.

I have a turn, just need to find time for the update. Highlight of the turn was Lilly divebombers attacking British Carriers...oh my![;)]
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ny59giants
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RE: Disaster!

Post by ny59giants »

But can the bombs from a Lily penetrate those armored decks? Those from a Val cannot.

I see that map of the Home Islands and I have mixed feelings. [:D] From an Allied player point of view , I can see great strides being made. From a Japanese point of view is your ability to still offer resistance.
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Lowpe
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RE: Disaster!

Post by Lowpe »

August 29th, 1944

Honshu....Oita finally falls to combined naval, aerial, and ground attacks.

9,000 IJA AV from Kobe to Osaka to Maizuru. Forts 3, 3, & 4 respectively.



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Lowpe
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RE: Disaster!

Post by Lowpe »

I misled about the Divebomber strike...what happened was I ran the turn twice. The first time, I used the latest Beta and it gave me some different results, then I went and reinstalled the proper Beta and no strike against the British CV's shown here.

I have no idea if a 100 kg SAP can penetrate the armored flightdecks...my guess is no. But it might knock out radars and such.

Are they coming for Luzon?

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Forgot to mention there is heavy SigInt about 8 hexes due west from the BBs & CVs.
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Lowpe
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RE: Disaster!

Post by Lowpe »

Lang Son will fall in the next day or two.

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BBfanboy
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RE: Disaster!

Post by BBfanboy »

ORIGINAL: Lowpe

I misled about the Divebomber strike...what happened was I ran the turn twice. The first time, I used the latest Beta and it gave me some different results, then I went and reinstalled the proper Beta and no strike against the British CV's shown here.

I have no idea if a 100 kg SAP can penetrate the armored flightdecks...my guess is no. But it might knock out radars and such.

I had Indomitable too close to Japan and strikes from Vals with 250kg bombs got something like 17 hits. None penetrated, but system and fire damage were up in the sixties and there was also moderate float and engineering damage. Effects of spalling and near misses I guess.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Lowpe
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RE: Disaster!

Post by Lowpe »

Part of the game I have done bad with is managing my repair ships, and now I really need them.

I have referenced Alfred's Ship Repair 101 hundreds of times, and I still learn new things with each reading. Doesn't say much for my reading comprehension skills.

Here I have a damaged Iboat being worked on by a slightly damaged Tender. I have set up these repair facilities at ports which aren't likely to be searched by the Allies here and there.

I really could use some floating docks, ARD's.



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Lowpe
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RE: Disaster!

Post by Lowpe »

ORIGINAL: BBfanboy

ORIGINAL: Lowpe

I misled about the Divebomber strike...what happened was I ran the turn twice. The first time, I used the latest Beta and it gave me some different results, then I went and reinstalled the proper Beta and no strike against the British CV's shown here.

I have no idea if a 100 kg SAP can penetrate the armored flightdecks...my guess is no. But it might knock out radars and such.

I had Indomitable too close to Japan and strikes from Vals with 250kg bombs got something like 17 hits. None penetrated, but system and fire damage were up in the sixties and there was also moderate float and engineering damage. Effects of spalling and near misses I guess.

Val drops a GP bomb doesn't it?
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Lowpe
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RE: Disaster!

Post by Lowpe »

This port is dangerous, but at least has fighters helping to protect it.

Two CL's are in pierside mode getting worked on. The AR adds a lot of repair points per turn, while the AD's and AG's make is a wonderful PB, DD, E repair facility. Quite fast.

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ny59giants
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RE: Disaster!

Post by ny59giants »

Your AR would help along with Naval Support in repairing your I-boat. Don't need the ARDs unless you have major damage.
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mind_messing
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RE: Disaster!

Post by mind_messing »

ORIGINAL: Lowpe

ORIGINAL: BBfanboy

ORIGINAL: Lowpe

I misled about the Divebomber strike...what happened was I ran the turn twice. The first time, I used the latest Beta and it gave me some different results, then I went and reinstalled the proper Beta and no strike against the British CV's shown here.

I have no idea if a 100 kg SAP can penetrate the armored flightdecks...my guess is no. But it might knock out radars and such.

I had Indomitable too close to Japan and strikes from Vals with 250kg bombs got something like 17 hits. None penetrated, but system and fire damage were up in the sixties and there was also moderate float and engineering damage. Effects of spalling and near misses I guess.

Val drops a GP bomb doesn't it?


IIRC aircraft ordinance depends on a wide variety of factors. It was one of the betas that introduced loadouts specific to targets I think, depending on things like detection and experience.
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Lokasenna
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RE: Disaster!

Post by Lokasenna »

ORIGINAL: Lowpe

ORIGINAL: BBfanboy

ORIGINAL: Lowpe

I misled about the Divebomber strike...what happened was I ran the turn twice. The first time, I used the latest Beta and it gave me some different results, then I went and reinstalled the proper Beta and no strike against the British CV's shown here.

I have no idea if a 100 kg SAP can penetrate the armored flightdecks...my guess is no. But it might knock out radars and such.

I had Indomitable too close to Japan and strikes from Vals with 250kg bombs got something like 17 hits. None penetrated, but system and fire damage were up in the sixties and there was also moderate float and engineering damage. Effects of spalling and near misses I guess.

Val drops a GP bomb doesn't it?

When on naval attack missions, they should switch to AP like all planes do.
mind_messing
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RE: Disaster!

Post by mind_messing »

ORIGINAL: Lokasenna

ORIGINAL: Lowpe

ORIGINAL: BBfanboy




I had Indomitable too close to Japan and strikes from Vals with 250kg bombs got something like 17 hits. None penetrated, but system and fire damage were up in the sixties and there was also moderate float and engineering damage. Effects of spalling and near misses I guess.

Val drops a GP bomb doesn't it?

When on naval attack missions, they should switch to AP like all planes do.

I do distinctly remember seeing my Val's using SAP or GP bombs on soft targets. I think its same process by which the Nettys use the big 800kg bombs.
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Lokasenna
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RE: Disaster!

Post by Lokasenna »

ORIGINAL: mind_messing

ORIGINAL: Lokasenna

ORIGINAL: Lowpe




Val drops a GP bomb doesn't it?

When on naval attack missions, they should switch to AP like all planes do.

I do distinctly remember seeing my Val's using SAP or GP bombs on soft targets. I think its same process by which the Nettys use the big 800kg bombs.

Not exactly. Torpedo bombers have a chance to use 800kg bombs if they have an average pilot XP of 70 or higher, and only when on port strike.
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BBfanboy
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RE: Disaster!

Post by BBfanboy »

ORIGINAL: Lowpe

ORIGINAL: BBfanboy

ORIGINAL: Lowpe

I misled about the Divebomber strike...what happened was I ran the turn twice. The first time, I used the latest Beta and it gave me some different results, then I went and reinstalled the proper Beta and no strike against the British CV's shown here.

I have no idea if a 100 kg SAP can penetrate the armored flightdecks...my guess is no. But it might knock out radars and such.

I had Indomitable too close to Japan and strikes from Vals with 250kg bombs got something like 17 hits. None penetrated, but system and fire damage were up in the sixties and there was also moderate float and engineering damage. Effects of spalling and near misses I guess.

Val drops a GP bomb doesn't it?
I am playing stock, last official release, so IIRC the bombs were GP.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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BBfanboy
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RE: Disaster!

Post by BBfanboy »

ORIGINAL: Lowpe

This port is dangerous, but at least has fighters helping to protect it.

Two CL's are in pierside mode getting worked on. The AR adds a lot of repair points per turn, while the AD's and AG's make is a wonderful PB, DD, E repair facility. Quite fast.

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Looks like you are running out of supply. Will the ADs and AG still do repairs without supply?
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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