Another 25 percent reduction results from a lack of air HQ in the Hex (and it is a while before SWPAC gets one)
This is the 1st Scenario, Coral Sea. So I can't transfer some HQ to help out?
Hi, First you suffer a 25 percent reduction in air ops because your base is overloaded. Size 4 can handle 200 ac and you have over that.
Ugh! Ok... will pull out a couple of squads. Where do you find the info on number of AC with base size?
Bombers will not fly without escort if target has CAP (they might but they have to pass a check and early on they rarely pass)
Rgr that. Ok.. will set more to escort. Will the escort have to be able to reach the target also?
Morale below 70 is bad. (I never send groups into combat before they have rested to 0 fatigue and 99 morale. Then when they drop to below 70 morale I withdraw them.
Holy cow! Below 70 is bad? Most are below 70? How do I get their morale up??? If they are tired a couple days of rest and the fatgue goes down quite fast. Will morale change as fast?
Only in that the more naval search, the better the target info on ships at sea. I would tend to give the nav search a bit of a boost by setting the level bombers on Naval Attack to have 10% Naval Search. If you still aren't getting any action, at least you'll know it's not for lack of target info.
Rgr. I will change that. We/they seem to be spotting task groups, but nav search was set to zero for most of them.
Thanks for the help gents!
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