Tale of the Sheep! - JocMeister (A) vs. Lowpe (J)

Post descriptions of your brilliant victories and unfortunate defeats here.

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JocMeister
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RE: Invasion West Coast!

Post by JocMeister »

ORIGINAL: JeffK

Are the Divs landed those you had seen prepping for Victoria/Vancouver.

Make sure this is the real deal before committing "too much"

Not all but some. I still have 2 IDs + all RGTs and smaller units covering the North. I have the 104th ID in strat mode in SF. The ER troops are also moving aboard trains and could be diverted North if needed.

Got the turn from Jeff. Update coming shortly.
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Cap Mandrake
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RE: Invasion West Coast!

Post by Cap Mandrake »

You guys started a fire in the Santa Barbara hex and the air quality down here in Santa Ana/Camp Pendleton
is going to hell. Have some respect for the locals please.

By ra way, that reserve regiment from Corona...you are going to need a translator and gallons of Tapatio.
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JocMeister
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RE: Invasion West Coast!

Post by JocMeister »

ORIGINAL: Cap Mandrake

You guys started a fire in the Santa Barbara hex and the air quality down here in Santa Ana/Camp Pendleton
is going to hell. Have some respect for the locals please.

By ra way, that reserve regiment from Corona...you are going to need a translator and gallons of Tapatio.

Any chance you could translate that to English? [:D]
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Cap Mandrake
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RE: Invasion West Coast!

Post by Cap Mandrake »

ORIGINAL: JocMeister

ORIGINAL: Cap Mandrake

You guys started a fire in the Santa Barbara hex and the air quality down here in Santa Ana/Camp Pendleton
is going to hell. Have some respect for the locals please.

By ra way, that reserve regiment from Corona...you are going to need a translator and gallons of Tapatio.

Any chance you could translate that to English? [:D]

Here's how the mess hall would sound:

Hey, homie, ju expect us to eat these like powdered eggs, homie? Thees taste like cheet homie. Ju no got like Tapatio or something
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JocMeister
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RE: Invasion West Coast!

Post by JocMeister »

[font="Verdana"]WC invasion +1[/font]
_____________________________________________________________________________

I can´t possibly provide all the details without spending all day doing nothing but writing in the AAR. So you will have to live with the big picture.

My SCTF all failed to connect with something. And in true AE fashion a TF finds itself stranded in the middle of nowhere during the day. Amazingly everything is afloat although DD Hull is in bad shape after a small CV strike.

I think Jeff did a terrible mistake here today. Surprised he didn´t ask for a redo but I´m happy he didn´t. I spent 6 hours on the turn and I bet he did the same.
Amphibious Assault at 225,78

TF 64 troops unloading over beach at 225,78

Japanese ground losses:
1183 casualties reported
Squads: 2 destroyed, 163 disabled
Non Combat: 0 destroyed, 17 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 41 (0 destroyed, 41 disabled)
Vehicles lost 1 (0 destroyed, 1 disabled)


17 troops of a IJA Inf Squad lost from landing craft during unload of 21st Div /5
17 troops of a IJA Inf Squad lost overboard during unload of 21st Div /10

This is an island outside SD. Its not even a dot so I can´t imagine this was on purpose. Strike one division! [X(]

The turns was not without allied mistakes though. When going through everything railing to SD and LA i missed 4 AA units that were almost vaporized at Santa Ana.
Ground combat at Santa Ana (226,76)

Japanese Deliberate attack

Attacking force 22113 troops, 288 guns, 234 vehicles, Assault Value = 828

Defending force 2699 troops, 211 guns, 103 vehicles, Assault Value = 4

Japanese adjusted assault: 401

Allied adjusted defense: 26

Japanese assault odds: 15 to 1 (fort level 0)

Japanese forces CAPTURE Santa Ana !!!

Combat modifiers
Defender: op mode(-), preparation(-), experience(-)
Attacker:

Japanese ground losses:
187 casualties reported
Squads: 0 destroyed, 29 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 3 disabled


Allied ground losses:
519 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 89 destroyed, 22 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 166 (154 destroyed, 12 disabled)
Vehicles lost 101 (94 destroyed, 7 disabled)
Units retreated 4


Defeated Allied Units Retreating!

Assaulting units:
14th Division
4th Division
1st Tank Division

4th Ind Engineer Regiment
12th Division
2nd Division

1st Art.Mortar Regiment
1st Fleet
18th Medium Field Artillery Regiment


Defending units:
204th Coast AA Regiment
603rd Coast AA Regiment
511th Coast AA Regiment
214th Coast AA Regiment


At least I got some intel for the losses...The forces he landed so far is not a threat to SD.

At Santa Barbara the 6th Guards secure the base. I couldnt get the units out in time and one was a Garrison unable to move.
Ground combat at Santa Barbara (223,76)

Japanese Deliberate attack

Attacking force 3571 troops, 29 guns, 0 vehicles, Assault Value = 140

Defending force 6972 troops, 30 guns, 89 vehicles, Assault Value = 4

Japanese adjusted assault: 123

Allied adjusted defense: 49

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Santa Barbara !!!

Combat modifiers
Defender: op mode(-), preparation(-), experience(-)
Attacker: leaders(+)

Japanese ground losses:
28 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
1454 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 150 destroyed, 25 disabled
Engineers: 85 destroyed, 1 disabled
Guns lost 17 (17 destroyed, 0 disabled)
Vehicles lost 64 (63 destroyed, 1 disabled)
Units retreated 4


Defeated Allied Units Retreating!

Assaulting units:
6th Guards Division

Defending units:
803rd Aviation Engineer Battalion
Clark Field AAF Base Force
Nichols Field AAF Base Force
Del Monte AAF Base Force


Unless he reinforces this landing heavily this is where our counterattack will happen. 6th Guards are weak division that can probably be handled by a small forces aided by some air support.



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Capt. Harlock
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RE: Invasion West Coast!

Post by Capt. Harlock »

At least I got some intel for the losses...The forces he landed so far is not a threat to SD.

And now you know where that tank division is!

What 4E bomber units do you have in the area?
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JocMeister
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RE: Invasion West Coast!

Post by JocMeister »

ORIGINAL: Capt. Harlock

And now you know where that tank division is!

What 4E bomber units do you have in the area?

Too little I´m afraid. About 80 4Es at SF repairing aircraft.

Still missing 2nd Tank division. Last SIGINT says they were aboard ships. They previously were at Adak.
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JocMeister
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RE: Invasion West Coast!

Post by JocMeister »

[font="Verdana"]NORPAC[/font]
_____________________________________________________________________________

Not sure what this is. Could be ships moving towards the invasion area or a feint invasion. No carriers spotted and with KB spotted down south its a very unlikely invasion.

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Cap Mandrake
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RE: Invasion West Coast!

Post by Cap Mandrake »

Never mind. Ignore this. [:)]
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JocMeister
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RE: Invasion West Coast!

Post by JocMeister »

Decided to hold off the turn until tomorrow. Too tired and had a few to drink. Want a clear head when I do the turn.

I´m going to unleash the air force tomorrow and I don´t want to mess anything up. Judging by the screen another TF is on its way to land at Santa Ana. Going to sweep heavily and let the Nav bombers loose while trying to close the airfield.

Jeff will probably fly in some fighters (assuming they have the range from CH?). I´ll set 50 fighters to LRCAP and the rest to sweep. My bases behind LA is not ready so it will have to fly from LA. If he bombards there tomorrow I´m smoked...

Thoughts?
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BBfanboy
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RE: Invasion West Coast!

Post by BBfanboy »

If John wants to fly in fighters he will have some extra units on the Carriers that he can fly off. That would explain the weak carrier response to your SCTF - his decks need to be cleared first.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
poodlebrain
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RE: Invasion West Coast!

Post by poodlebrain »

ORIGINAL: JocMeister

Decided to hold off the turn until tomorrow. Too tired and had a few to drink. Want a clear head when I do the turn.

I´m going to unleash the air force tomorrow and I don´t want to mess anything up. Judging by the screen another TF is on its way to land at Santa Ana. Going to sweep heavily and let the Nav bombers loose while trying to close the airfield.

Jeff will probably fly in some fighters (assuming they have the range from CH?). I´ll set 50 fighters to LRCAP and the rest to sweep. My bases behind LA is not ready so it will have to fly from LA. If he bombards there tomorrow I´m smoked...

Thoughts?
The Japanese need to keep adequate SCTF in hexes where they have merchant shipping unloading troops and/or supplies. The Japanese have to assume that you will be operating mainly from March Field and Mojave. I don't think they can afford to expend ammunition bombarding L.A. or S.D. until they have LCUs in the hexes.

If you are truly worried about surface bombardment, you might want to switch a squadron of fighters to night operations to interfere with any spotting aircraft the Japanese might try flying over L.A. Spotted fire is much more effective than unspotted fire.
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Lokasenna
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RE: Invasion West Coast!

Post by Lokasenna »

ORIGINAL: poodlebrain

ORIGINAL: JocMeister

Decided to hold off the turn until tomorrow. Too tired and had a few to drink. Want a clear head when I do the turn.

I´m going to unleash the air force tomorrow and I don´t want to mess anything up. Judging by the screen another TF is on its way to land at Santa Ana. Going to sweep heavily and let the Nav bombers loose while trying to close the airfield.

Jeff will probably fly in some fighters (assuming they have the range from CH?). I´ll set 50 fighters to LRCAP and the rest to sweep. My bases behind LA is not ready so it will have to fly from LA. If he bombards there tomorrow I´m smoked...

Thoughts?
The Japanese need to keep adequate SCTF in hexes where they have merchant shipping unloading troops and/or supplies. The Japanese have to assume that you will be operating mainly from March Field and Mojave. I don't think they can afford to expend ammunition bombarding L.A. or S.D. until they have LCUs in the hexes.

If you are truly worried about surface bombardment, you might want to switch a squadron of fighters to night operations to interfere with any spotting aircraft the Japanese might try flying over L.A. Spotted fire is much more effective than unspotted fire.

I don't think that does anything to affect the spotting planes.
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RE: Invasion West Coast!

Post by poodlebrain »

ORIGINAL: Lokasenna

ORIGINAL: poodlebrain

ORIGINAL: JocMeister

Decided to hold off the turn until tomorrow. Too tired and had a few to drink. Want a clear head when I do the turn.

I´m going to unleash the air force tomorrow and I don´t want to mess anything up. Judging by the screen another TF is on its way to land at Santa Ana. Going to sweep heavily and let the Nav bombers loose while trying to close the airfield.

Jeff will probably fly in some fighters (assuming they have the range from CH?). I´ll set 50 fighters to LRCAP and the rest to sweep. My bases behind LA is not ready so it will have to fly from LA. If he bombards there tomorrow I´m smoked...

Thoughts?
The Japanese need to keep adequate SCTF in hexes where they have merchant shipping unloading troops and/or supplies. The Japanese have to assume that you will be operating mainly from March Field and Mojave. I don't think they can afford to expend ammunition bombarding L.A. or S.D. until they have LCUs in the hexes.

If you are truly worried about surface bombardment, you might want to switch a squadron of fighters to night operations to interfere with any spotting aircraft the Japanese might try flying over L.A. Spotted fire is much more effective than unspotted fire.

I don't think that does anything to affect the spotting planes.
Don't the spotters have to fly a recon mission over the bombardment target in order to spot effectively? I feel that I get better results when I specify the target hex for my bombardments. I doubt the night fighter mission will have much success shooting down spotters, but their presence may have a distracting effect and prevent them from loitering over airfields and/or ports.
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witpqs
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RE: Invasion West Coast!

Post by witpqs »

ORIGINAL: poodlebrain

ORIGINAL: Lokasenna

ORIGINAL: poodlebrain


The Japanese need to keep adequate SCTF in hexes where they have merchant shipping unloading troops and/or supplies. The Japanese have to assume that you will be operating mainly from March Field and Mojave. I don't think they can afford to expend ammunition bombarding L.A. or S.D. until they have LCUs in the hexes.

If you are truly worried about surface bombardment, you might want to switch a squadron of fighters to night operations to interfere with any spotting aircraft the Japanese might try flying over L.A. Spotted fire is much more effective than unspotted fire.

I don't think that does anything to affect the spotting planes.
Don't the spotters have to fly a recon mission over the bombardment target in order to spot effectively? I feel that I get better results when I specify the target hex for my bombardments. I doubt the night fighter mission will have much success shooting down spotters, but their presence may have a distracting effect and prevent them from loitering over airfields and/or ports.
Recon, yes, but they do not have to be set for the target or even have target set. AFAIK they do have to be set for the proper of day/night.
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ny59giants
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RE: Invasion West Coast!

Post by ny59giants »

Static LCUs - Don't forget to turn the Stockpile option to "Y" for the "Garrison" devices. If not, then any of your static units that retreat and gain their mobility will end up being potted plants in some non-base hex as soon as they take in one of those garrison devices as replacements. Been there, done that! [:D]
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paradigmblue
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RE: Invasion West Coast!

Post by paradigmblue »

ORIGINAL: ny59giants

Static LCUs - Don't forget to turn the Stockpile option to "Y" for the "Garrison" devices. If not, then any of your static units that retreat and gain their mobility will end up being potted plants in some non-base hex as soon as they take in one of those garrison devices as replacements. Been there, done that! [:D]
That's smart, I never thought of that.
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Lokasenna
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RE: Invasion West Coast!

Post by Lokasenna »

Yes, they have to be set for day/night depending on which phase you are bombarding. Also, quite often the "first ship" to bombard is either the first ship listed in the TF screen, or the last ship of its type. Example TF info screen:
BB Nevada
BB Tennessee
BB Colorado
DD Hull
etc.

Either Nevada or Colorado will bombard first. Often, it is Colorado (or whatever other ship you have there). Those are then the 2 ships that I pay close attention to for float plane orders. I will do them for the phase I expect the bombard to occur. Ships in between them, such as in this case Tennessee, I will set to the other phase. If so this means Tennessee's planes are set to Day Recon, while Nevada/Colorado are set to Night Recon.

It isn't the same as an air phase recon mission. It occurs during the bombardment itself, and there is no CAP interdiction.
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BillBrown
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RE: Invasion West Coast!

Post by BillBrown »

I thought that only one FP unit had to be set for the entire TF. It would aid all bombarding ships.
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witpqs
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RE: Invasion West Coast!

Post by witpqs »

ORIGINAL: BillBrown

I thought that only one FP unit had to be set for the entire TF. It would aid all bombarding ships.
I thought that at first, but I had a ton of naval bombardments in the recent past in my game (see AAR [:D]) and consequently I got to see a ton of naval bombardment battle reports. The spotter planes are shown as spotting per firing ship, and only ships that have their own planes ever get the spotting message. If you have several firing ships that have planes, you sometimes get messages for several of the ships.

I have not cataloged the messages to analyze them formally, but I think I have seen enough to pretty confident that:
a) a ship must have it's own plane(s)
b) the plane(s) must have Recon mission orders
c) the planes must be ordered for day/nig0ht as correct when the bombardment occurs
d) the various checks (die rolls) must be passed for a plane to successfully spot for its ship.

Not guaranteed, but I feel confident in it.
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