Hot Patch version 02 02 07 00

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Shannon V. OKeets
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Hot Patch version 02 02 07 00

Post by Shannon V. OKeets »

Attached is a zipped file that contains Release Notes and the new MWIF.exe: version 02.02.07.00.

The primary reason for making this available as a hot patch is #2 below.

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Release Notes for Version 02.02.07.00


Air Operations
1. Fixed a couple of problems with Undoing the air rebase of a carrier air unit to a land hex in general, and specifically to a port where they land on a carrier in the port.

2. Fixed a newly created bug with air-to-air combat where all combat results were being treated as night combats and therefore reduced by one level.

Conquest
3. Added code so the Faeroes Islands become controlled by the Commonwealth once Denmark has been completely conquered - unless the Axis has a land unit in the Faeroes. This fix applies to both Solitaire and NetPlay.

NetPlay
4. Fixed a problem with air-to-air combat where the combat did not end correctly once there were no more units capable of fighting.

5. Fixed a minor problem with the HQ Reorganization phase where the End of Phase button was disabled at the start of the phase.

6. Fixed a problem in the non-phasing side’s Choose Naval Combat phase, disabling the player from selecting a naval combat that had already been selected by the phasing side during the phasing side’s Choose Naval Combat phase.

7. Fixed a problem with processing Surface Naval Combat Results on the computer for the side not choosing the target of the attack.
Attachments
MWIF 02 02 07 00.zip
(8.89 MiB) Downloaded 114 times
Steve

Perfection is an elusive goal.
CanInf
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RE: Hot Patch version 02 02 07 00

Post by CanInf »

Thanks!!!
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