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Welcome to the new war raging across hundreds of light years at once, with mechanized Titans as the main fighting force.

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Tribble Lord
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Joined: Wed Jun 04, 2003 8:02 am

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Post by Tribble Lord »

Hello I'm new here and i am a Tos and BT fan. please dont kill da helpless newbie (even though i knoe how to play TOS I'm still a newbie)

This is currently my best titan design the DREADNOUGHT:


Titan Name: <Dreadnought> (Assault Close Combat Titan)
Chassis: Mark MK-A4
----------------------------------------------------------------------
Weight: 200.0t (200t maximum) Height : 19 [meter]
Bmt : 34 (35 kph) Reduce Heat: -5.2C/sec.
Jmt : 12 (100 kph) for 37 secs Cost : 451768 ($)


Equipment:
----------------------------------------------------------------------
Component/Type/Location

Engine :Durania [Engine 7] [CT ]
Heatreg.:Mark MH-II [Heat A]
LifeSup.:B.M.I. [Life 3] [Head]
Scanner :Mark X-S [Scan 6] [CBT ]
Computer:Mark BC-X [Comp. 6] [Head]
E.C.M :Mark EXL [E.C.M. 6] [CT ]
JumpPort:Mark MJ-I [Jump 6]


Weapons:
----------------------------------------------------------------------
Location/Weapon/Ammunition/SL

[LA ] GAUSS CANNON (045) [3]
[RT ] G.M. 6 RACK (016) [2]
[LT ] G.M. 6 RACK (016) [2]
[RT ] PULSE LASER
[RA ] PULSE LASER
[LT ] PULSE LASER
[LA ] PULSE LASER
[CT ] MEDIUM LASER
[LowT] MEDIUM LASER
[LowT] MEDIUM LASER
[RA ] PLASMA GUN
[RA ] PLASMA GUN


Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Points/mm

[Head] (15) Millenia 015 [039mm]
[RT ] (29) Millenia 024 [062mm]
[CT ] (29) Millenia 011 [029mm]
[CBT ] (19) Millenia 024 [062mm]
[LT ] (29) Millenia 024 [062mm]
[RA ] (29) Millenia 024 [062mm]
[LA ] (29) Millenia 014 [035mm]
[LowT] (19) Millenia 024 [061mm]
[RL ] (25) Millenia 024 [061mm]
[LL ] (25) Millenia 024 [061mm]

Armorindex: 2.28 [Total APts/T]
Internal: 248 [APts]
External: 208 [APts] Max:[107mm]
Total Armor: 456 [APts]


JOCK requirements:
----------------------------------------------------------------------
Piloting: skill on Assault Titan incl. Jump
Weapons : G.M. Energy Cannon
Warfare : Scanner Warfare(ECM)
Skills : Ind.Fire

hope you guys like it


<ignore my signature... I have no invurnerable Tribble titans>

FREE TRIBBLES FOR EVERYONE!!!
HAHAHAHAHAH NOONE CAN STOP MY INVUNERABLE TRIBBLE TITANS!!!
Silvermane
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Post by Silvermane »

Well, from one newbie to the other...

I'm not really a long-time player like most guys around here, but I'd say the Titan is overarmed and underarmored. Your engine doesn't provide enough juice to keep the massive array of energy guns powered, so you're likely to wait forever and a day until recharge. Also, there's no heavy hitter; any titan with a decent shield will give you a hard time.

Heat dissipation is another problem, though you lose heat fast you'll build up just way too much of it when performing an alpha strike. A few cannons might be an improvement, and also perform much better versus shields. The GM's are nice, but they won't take out anything quickly and are easily avoided with ECM and Flares.

The armor is waaaay to thin for an assault class with short-range weaponry. Most assault designs use about 50-70 points of armor per location.


But while we're at discussing designs, I'd love to hear the opinion on this Titan:

Titan Name: <Succubus> (Heavy Close Combat Titan)
Chassis: Durania H3
----------------------------------------------------------------------
Weight: 140.0t (140t maximum) Height : 16 [meter]
Bmt : 30 (40 kph) Reduce Heat: -3.8C/sec.
Jmt : 13 (92 kph) for 48 secs Cost : 333039 ($)


Equipment:
----------------------------------------------------------------------
Component/Type/Location

Engine :Durania [Engine 7] [CT ]
Heatreg.:Triton H8 [Heat 8]
Flare :FL Large [Flare2] [LT ]
Shield :Surko Defend [Shld3] [CBT ]
LifeSup.:Phillippi [Life 2] [Head]
Scanner :Mark M-S [Scan 5] [Head]
Computer:Mark BC-X [Comp. 6] [LT ]
JumpPort:Triton TJ [Jump 5]


Weapons:
----------------------------------------------------------------------
Location/Weapon/Ammunition/SL

[RA ] PLASMA GUN
[LA ] PLASMA GUN
[RT ] TESLA BOLT
[RT ] S.R.M. 4 RACK (024) [1]
[LT ] S.R.M. 4 RACK (024) [1]


Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Points/mm

[Head] (13) Dullaroy 023 [034mm]
[RT ] (25) Vicenium 039 [065mm]
[CT ] (25) Vicenium 040 [067mm]
[CBT ] (15) Vicenium 025 [043mm]
[LT ] (25) Vicenium 039 [065mm]
[RA ] (25) Vicenium 036 [060mm]
[LA ] (25) Vicenium 036 [060mm]
[LowT] (15) Vicenium 036 [060mm]
[RL ] (21) Vicenium 037 [062mm]
[LL ] (21) Vicenium 037 [062mm]

Armorindex: 3.99 [Total APts/T]
Internal: 210 [APts]
External: 348 [APts] Max:[092mm]
Total Armor: 558 [APts]


JOCK requirements:
----------------------------------------------------------------------
Piloting: skill on Heavy Titan incl. Jump
Weapons : N.G.M Energy
Warfare : Defensives Scanner
Skills : Medical Ind.Fire


-Silvermane
I must not fear.
Fear is the mind-killer.
Fear is the little-death that brings total obliteration.
I will face my fear.
I will permit it to pass over me and through me.
And when it has gone past I will turn the inner eye to see its path.
Where
Thorgrim
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Post by Thorgrim »

Silvermane is correct about the Dreadnought. With that kind of armor, an assault is dead meat. Millenia will get much better in WS, slightly lower heat mod but providing thicker armor.

As for the Succubus, heh, did you get that from Guardians?
Looks ok on a first glance. Twin plasmas are always good :) Slightly different in WS, but still good.
Iceman
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Coyote27
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Post by Coyote27 »

Just go with two or three gauss cannons for long range and either a set of mg's or two pulse lasers for close fighting, and don't try using both at once unless you feel suicidal. :)

It's usually pointless to carry more weapons than your heat regulator and engine can handle at once. Of course, you aren't going to be using, ie, twin plasma guns and flamethrowers+CC weapons at the same time (I hope) so you won't need to add their demands together.
-Coyote
rosary
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Post by rosary »

I usually put armor in first so I get the max. Then I start worrying about other things. I do remove armor to make space but then you start thinking about how important a device is if you're removing the armor. You see a penalty right away and have to justify it. Here is a sample of what your armor should be close to in an assault. I should mention this is the armor from a Long range titan so there is low CBT armor.
Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Status/Points/mm

[Head] (13) Dullaroy HMAX 025 [036mm]
[RT ] (29) Dullaroy MAX 071 [102mm]
[CT ] (29) Dullaroy MAX 071 [102mm]
[CBT ] (17) Dullaroy (S) 020 [029mm]
[LT ] (29) Dullaroy MAX 071 [102mm]
[RA ] (27) Dullaroy MAX 071 [102mm]
[LA ] (27) Dullaroy MAX 071 [102mm]
[LowT] (17) Dullaroy MAX 071 [102mm]
[RL ] (23) Dullaroy MAX 071 [102mm]
[LL ] (23) Dullaroy MAX 071 [102mm]

Armor Index: 4.97 [Total APts/T]
Internal: 234 [APts]
External: 613 [APts] Max:[102mm]
Total Armor: 847 [APts]
Thorgrim
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Post by Thorgrim »

Originally posted by Coyote27
Just go with two or three gauss cannons for long range and either a set of mg's or two pulse lasers for close fighting, and don't try using both at once unless you feel suicidal. :)

It's usually pointless to carry more weapons than your heat regulator and engine can handle at once. Of course, you aren't going to be using, ie, twin plasma guns and flamethrowers+CC weapons at the same time (I hope) so you won't need to add their demands together.


GCs are not LR weapons, they're MR. PGs have longer range than GCs. Both have a min range however, so the SR weapons are not completely lost in the design. Having overheat capability is not a bad thing usually, on the contrary - as long as you can restrain yourself when firing. They can be really useful when fighting in a Polar environment for example. And for a decisive alphastrike. So those weapons won't recharge quicly - so what? You've done your thing already hopefully. As long as you have free weight and slots, excessive weapons are not lost - they might actually "protect" your other equipment from critical damage (mesons for example). My assault designs always have all slots filled, usually with MLs or SLs. More useful than a couple of APs.

Also keep in mind that good jocks can fire inside min range with good to hits.
Iceman
Tribble Lord
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Joined: Wed Jun 04, 2003 8:02 am

Post by Tribble Lord »

Thanks everyone for the advice i Just like groosly overpowered titans :\

I revamped the Dreadnought design and got this:


Titan Name: <Dreadnought MK2> (Assault Close Combat Titan)
Chassis: Mark MK-A4
----------------------------------------------------------------------
Weight: 199.9t (200t maximum) Height : 19 [meter]
Bmt : 34 (35 kph) Reduce Heat: -3.4C/sec.
Jmt : 14 (85 kph) for 30 secs Cost : 455723 ($)


Equipment:
----------------------------------------------------------------------
Component/Type/Location

Engine :Durania [Engine 7] [CT ]
Heatreg.:Triton H8 [Heat 8]
D.C.S. :Surko [D.C.S.3] [LowT]
LifeSup.:B.M.I. [Life 3] [Head]
Scanner :Mark X-S [Scan 6] [Head]
E.C.M :TraCop [E.C.M. 5] [CBT ]
JumpPort:Morola MJ [Jump 4]


Weapons:
----------------------------------------------------------------------
Location/Weapon/Ammunition/SL

[RA ] PLASMA GUN
[RA ] PLASMA GUN
[LA ] GAUSS CANNON (030) [2]
[RT ] AUTO CANNON 7 (020) [1]
[RT ] AUTO CANNON 4 (025) [1]
[LT ] G.M. 6 RACK (016) [2]


Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Points/mm

[Head] (15) Dullaroy 027 [039mm]
[RT ] (29) Dullaroy 066 [095mm]
[CT ] (29) Dullaroy 055 [079mm]
[CBT ] (19) Dullaroy 074 [107mm]
[LT ] (29) Dullaroy 066 [095mm]
[RA ] (29) Dullaroy 066 [095mm]
[LA ] (29) Dullaroy 066 [095mm]
[LowT] (19) Dullaroy 074 [107mm]
[RL ] (25) Dullaroy 069 [099mm]
[LL ] (25) Dullaroy 069 [099mm]

Armorindex: 4.40 [Total APts/T]
Internal: 248 [APts]
External: 632 [APts] Max:[107mm]
Total Armor: 880 [APts]


JOCK requirements:
----------------------------------------------------------------------
Piloting: skill on Assault Titan incl. Jump
Weapons : G.M. Energy Cannon
Warfare : Scanner Warfare(ECM)
Skills : D.C.S Ind.Fire

Also what do you people think of the idea of industrial titans and modified versions for combat?
HAHAHAHAHAH NOONE CAN STOP MY INVUNERABLE TRIBBLE TITANS!!!
Tribble Lord
Posts: 4
Joined: Wed Jun 04, 2003 8:02 am

Post by Tribble Lord »

Btw MY INVINCIBLE TRIBBLE TITANS!!!


Titan Name: <Tribble> (Assault Close Combat Titan)
Chassis: Mark MK-A4
----------------------------------------------------------------------
Weight: 899.4t (200t maximum) Height : 30 [meter]
Bmt : 34 (35 kph) Reduce Heat: -50.9C/sec.
Jmt : 14 (100 kph) for 6 secs Cost : 457223000 ($)


Equipment:
----------------------------------------------------------------------
Component/Type/Location

Engine :Mark MK-I [Engine 8] [CT ]
Heatreg.:Triton H8 [Heat 8]
D.C.S. :Surko [D.C.S.3] [LowT]
LifeSup.:B.M.I. [Life 3] [Head]
Scanner :Mark X-S [Scan 6] [Head]
JumpPort:Morola MJ [Jump 4]


Weapons:
----------------------------------------------------------------------
Location/Weapon/Ammunition/SL

[RA ] PLASMA GUN
[RA ] PLASMA GUN
[RA ] PLASMA GUN
[RA ] PLASMA GUN
[LA ] PLASMA GUN
[LA ] PLASMA GUN
[LA ] PLASMA GUN
[LA ] PLASMA GUN
[LA ] GAUSS CANNON (045) [3]
[LA ] GAUSS CANNON (045) [3]
[RA ] GAUSS CANNON (045) [3]
[RA ] GAUSS CANNON (045) [3]
[RT ] AUTO CANNON 7 (020) [1]
[RT ] AUTO CANNON 4 (025) [1]
[RT ] AUTO CANNON 7 (020) [1]
[RT ] AUTO CANNON 4 (025) [1]
[LT ] AUTO CANNON 7 (020) [1]
[LT ] AUTO CANNON 4 (025) [1]
[LT ] AUTO CANNON 7 (020) [1]
[LT ] AUTO CANNON 4 (025) [1]
[LT ] G.M. 6 RACK (016) [2]
[LT ] G.M. 6 RACK (016) [2]
[LT ] G.M. 6 RACK (016) [2]
[RT ] G.M. 6 RACK (016) [2]
[RT ] G.M. 6 RACK (016) [2]
[RT ] G.M. 6 RACK (016) [2]


Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Points/mm

[Head] (15) Dullaroy 0270 [0390mm]
[RT ] (29) Dullaroy 0660 [0950mm]
[CT ] (29) Dullaroy 0550 [0790mm]
[CBT ] (19) Dullaroy 0740 [1070mm]
[LT ] (29) Dullaroy 0660 [0950mm]
[RA ] (29) Dullaroy 0660 [0950mm]
[LA ] (29) Dullaroy 0660 [0950mm]
[LowT] (19) Dullaroy 0740 [1070mm]
[RL ] (25) Dullaroy 0690 [0990mm]
[LL ] (25) Dullaroy 0690 [0990mm]

Armorindex: 4.41 [Total APts/T]
Internal: 2480 [APts]
External: 6320 [APts]
Total Armor: 8800 [APts]


JOCK requirements:
----------------------------------------------------------------------
Piloting: skill on Assault Titan incl. Jump
Weapons : G.M. Energy Cannon
Warfare : Scanner
Skills : D.C.S Ind.Fire
HAHAHAHAHAH NOONE CAN STOP MY INVUNERABLE TRIBBLE TITANS!!!
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tarendelcymir
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Post by tarendelcymir »

Um...okay.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
rosary
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Post by rosary »

It looks pretty invincible to me.
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Coyote27
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Post by Coyote27 »

Looks like it can blow itself up from overheating on the first salvo. :eek: All that armor and no shield? Besides, for that price you can buy a black market nuke anyway. :D
-Coyote
Silvermane
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Post by Silvermane »

Back to that Dreadnought Mk2...

Engine Durania [Engine 7] [CT ]
Heatreg.:Triton H8 [Heat 8]
D.C.S. :Surko [D.C.S.3] [LowT]
LifeSup.:B.M.I. [Life 3] [Head]
Scanner :Mark X-S [Scan 6] [Head]
E.C.M :TraCop [E.C.M. 5] [CBT ]
JumpPort:Morola MJ [Jump 4]



Anybody Notice that this walking hunk of junk has no battle comp? IIRC, that's -25 to all shots...


-Silvermane
I must not fear.
Fear is the mind-killer.
Fear is the little-death that brings total obliteration.
I will face my fear.
I will permit it to pass over me and through me.
And when it has gone past I will turn the inner eye to see its path.
Where
whitefirefox
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Joined: Sat Aug 17, 2002 12:23 am
Location: none of your business

Post by whitefirefox »

question: if your new why are you designing assualts?
wouldn't it be technically better to use recons or lights so you can use them more effectively?

or did you just use the cheat thing to make some uber jocks and give your self loads of cash? (which if you did your gonna be harder pressed to beat the other guys in a random net btl)
"Jumpjets out of fuel? ........Oh crap...." (last words of my whitefirefox jock :p)
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tarendelcymir
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Post by tarendelcymir »

Originally posted by Silvermane
Back to that Dreadnought Mk2...

Engine Durania [Engine 7] [CT ]
Heatreg.:Triton H8 [Heat 8]
D.C.S. :Surko [D.C.S.3] [LowT]
LifeSup.:B.M.I. [Life 3] [Head]
Scanner :Mark X-S [Scan 6] [Head]
E.C.M :TraCop [E.C.M. 5] [CBT ]
JumpPort:Morola MJ [Jump 4]



Anybody Notice that this walking hunk of junk has no battle comp? IIRC, that's -25 to all shots...


Yes, having no battle computer in a titan with primarily long- and medium-range weapons is a serious no-no. Unless your jock has 100s in his weapon skills, don't expect to hit much without one.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
rosary
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Joined: Mon Oct 08, 2001 8:00 am
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Post by rosary »

Yes, but it does have amazing armor.
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tarendelcymir
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Post by tarendelcymir »

Originally posted by rosary
Yes, but it does have amazing armor.


Sure, but armor's not going to help much if he can't hit the opponent. All they have to do is stand back and blast at it. The armor won't last forever, and without a battle computer, they won't have much to worry about in the way of return fire.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
Thorgrim
Posts: 1732
Joined: Thu Oct 11, 2001 8:00 am
Location: Portugal
Contact:

Post by Thorgrim »

BTW, there's a max limit of 15 for weapons a titan can carry.
And a good old Ancient Mariner will put this guy to rest in no time - internal structure is standard (IS total pts are wrong).
Iceman
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tarendelcymir
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Post by tarendelcymir »

I'm slightly lost. Are we talking about the freakish invincible tribble titan, or the dreadnought Mk2? Because I was talking about the real one, the dreadnought. I don't have any comments to make on impossible titans.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
Silvermane
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Joined: Wed Jun 04, 2003 1:25 pm
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Post by Silvermane »

Well, I was referring to the Mk2 about the lack of a battle comp. I considered the Tribble Titan to be a joke.


And for the assault thing:

I think it is much harder to construct a properly working recon or light titan; an assault is big enough to pack almost any type of system, while in a smaller chassis you usually have to weigh the components against each other. It's either this or that, not both.

Also, assault combat tends to degrade into slugging matches IMHO...fire until someone drops and pray that it's not you.

-Silvermane

Of course, an assault titan DOES have it's uses. But if I was to spectate a titan match, I'd prolly go for some medium weight combat.
I must not fear.
Fear is the mind-killer.
Fear is the little-death that brings total obliteration.
I will face my fear.
I will permit it to pass over me and through me.
And when it has gone past I will turn the inner eye to see its path.
Where
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tarendelcymir
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Post by tarendelcymir »

I tend to agree with you about the difficulty of designing an effective lighter titan over an assault class one. It is harder to have to pick and choose so carefully with regards to weight and size.

On the other hand, I like assaults better than the others, for the simple fact that you can survive a hit or two. Personally, it kind of bugs me when the first shot that hits my titan knocks that area into the yellow or even the red. I like to know that my titan is durable enough to withstand some punishment before going down. I would also argue that an assault match doesn't have to degenerate into a slugfest - some of the duels Hetzer and I have had were all about feinting, using terrain and trying to outthink your opponent. The temptation to stand your ground and blast away is there, but it's more fun trying to get the drop on your foe.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
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