Unit Morale

Moderators: Hubert Cater, BillRunacre

Post Reply
dhucul2011
Posts: 426
Joined: Wed Sep 12, 2007 7:32 pm

Unit Morale

Post by dhucul2011 »

Can my (non-AI) units have greater than 100% morale?

I think it's the first time I have noticed but one of my fighter groups has a morale of 109%.
User avatar
sPzAbt653
Posts: 10111
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: Unit Morale

Post by sPzAbt653 »

Yes, and over 100% readiness also. I think up to 150%.
User avatar
rjh1971
Posts: 5138
Joined: Tue Dec 13, 2005 3:33 pm
Location: Madrid, Spain

RE: Unit Morale

Post by rjh1971 »

And they're a blast when they do have it!
Image
GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI
dhucul2011
Posts: 426
Joined: Wed Sep 12, 2007 7:32 pm

RE: Unit Morale

Post by dhucul2011 »

Seems a little silly to me. How can you have more than 100%? Maybe a cap of 100% should be placed on them?
User avatar
xwormwood
Posts: 898
Joined: Mon Aug 28, 2000 8:00 am
Location: Bremen, Germany

RE: Unit Morale

Post by xwormwood »

ORIGINAL: dhucul

Seems a little silly to me. How can you have more than 100%? Maybe a cap of 100% should be placed on them?

I absolutely agree. Never liked it in the predecessor too.

100% should be the max.

If necessary, the AI (which probably always need these high values) should get more often a little refreshment for the percantage value, but never above 100%. Always feels and looks like a broken program code.
"You will be dead, so long as you refuse to die" (George MacDonald)
dhucul2011
Posts: 426
Joined: Wed Sep 12, 2007 7:32 pm

RE: Unit Morale

Post by dhucul2011 »

I vote to have morale and readiness capped at 100% for human players. For the AI on higher difficulty settings morale and readiness higher than 100% is OK.
User avatar
sPzAbt653
Posts: 10111
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: Unit Morale

Post by sPzAbt653 »

Well, as it is now 100% is Normal and 150% is High. If you cap it at 100, then the new Normal will be 66% and the new High will be 100%. I think that would be more unappealing. I like it the way it is.
User avatar
BillRunacre
Posts: 6828
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

RE: Unit Morale

Post by BillRunacre »

I think sPzAbt653 is right, as there should be times when unit morale is very high, the one criteria being how long the effect lasts and how decisive its impact is on the game.

In that vein, we have periodically reviewed the upper limits of this and brought them down.

As to a figure being above 100%, it's probably best to understand it as a level or rating.
Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
Post Reply

Return to “Strategic Command WWII War in Europe Public Beta”