1+1=2 ====== more MP's when your 25+ hexes from RHs.
A VERY simple thing people over look when it comes to logistics.
If the sht don't move it does not use supplies - you don't need the LW until turn 7+ if that.
Just like in WitW WA's really don't need AF other then to drop supplies = German border in 6 turns landings which
is better then 1.0 start line to Leningrad in 6 turns.
Testers/ 2by3 and most players can't add 1+1=2 and try to figure out why I am still getting to Leningrad in 4 turns,
D-town in 4 and Stalino in 7 4 yrs after 7 nerfs.
good skill set but as good as you are your wasting fuel.
A+ taking what your given = like Hitler saving German manpower, you will easly be over 4.25 million men by June 42 -
unlike morveal 3.6 C-.
Great job newbie
















