Antwerpen harbour

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xavutrecht
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Antwerpen harbour

Post by xavutrecht »

Is there any way to control antwerpen harbor?
BEF kept escaping from here (frustrating). [:(]


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BillRunacre
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RE: Antwerpen harbour

Post by BillRunacre »

As Ypres is still in Allied hands, they can use any adjacent friendly port to evacuate from.

I'm afraid that I can't see a way of amending the map to change this.

It's a little bit risky, but if you're feeling bold place a U-Boat in hex 152,77 and the BEF might regret having tried to evacuate that way.

To stop them using the port, an alternative approach would be to bomb the port so that it is below strength 4. I'm not saying it's worth using your air attacks to do so though, that would depend on the circumstances.
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xavutrecht
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RE: Antwerpen harbour

Post by xavutrecht »

Thanks.
BEF escaped, I will try the U-Boat tactic next time (I am busy in the Middle-East right now).
No bugs!
[&o]
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xwormwood
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RE: Antwerpen harbour

Post by xwormwood »

You could bomb the port below strength 5 (4, 3, 2, 1, 0). If below 5, the unit won't be able to embark into a transport.
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xavutrecht
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RE: Antwerpen harbour

Post by xavutrecht »

Thanks
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sPzAbt653
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RE: Antwerpen harbour

Post by sPzAbt653 »

A little bit similar in that I think this is a port type issue - I'm playing as the Allies against the computer Axis, and the red marked hexes keep reverting to Axis control when I vacate them. [I move thru them to convert them to Allied ownership, then next turn they are Axis again, and no Axis unit moved thru them]. I suspect this is due to the port, but the port is actually in the blue marked hex, so it doesn't seem right.

I also noticed this in my last two games as the Axis playing against the Allied computer - when the Allies are landing in Normandy/Brittany, they can attack naval units that are in ports that are not Allied controlled. It seems like, in order to attack a ship in port, the attacker should have to occupy the port itself, not an adjacent hex.

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