Putot en Bessin 2

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blackcloud6
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Joined: Tue Aug 13, 2002 4:46 am

Putot en Bessin 2

Post by blackcloud6 »

I played this one this morning against myself. I noticed that the Germans did not have any Panzerfausts and thus the only way to deal with the Sherman tank was in Close Combat.

Usually in ASL and ASLSK German multi-man counters get inherent Panzerfausts from late 1943 and they have to pass a die roll to see if they have one ready. Also, the scenario card for this scenario has a SR that limits them to five PF shots in the game.

I'm wondering if scenario designers are remembering to add PFs to the German squads even though the card will not show any in the OB.

Was there a reason why the PFs were left out of the TotH version of this scenario?
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genesismwt
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RE: Putot en Bessin 2

Post by genesismwt »

I have included panzerfausts in the scenarios that I have adapted. I have tried to follow a 1:2 PF to squad ratio in 1943, 1:1 ratio in 1944 and 2:1 ratio in 1945. However, it generally just works out to one PF per empty handed squad, since units can only carry 1 weapon. I dare not break squads into half squads just to get the PF ratio correct.

Not to be a smart alack, but for those scenarios that you feel should have more PF's , you can always add them in the editor.

The game is afoot!

Mike
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rico21
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RE: Putot en Bessin 2

Post by rico21 »

Thanks Mike
[:D]
In fact this scenario was from an other game than ASL


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blackcloud6
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RE: Putot en Bessin 2

Post by blackcloud6 »

ORIGINAL: rico21

Thanks Mike
[:D]
In fact this scenario was from an other game than ASL


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Interesting. Both of the Putot en Bessin scenarios are also for ASL SK here: http://lm.polar.free.fr/aslsk.htm

From what game other than ASL did you get it from?
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blackcloud6
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RE: Putot en Bessin 2

Post by blackcloud6 »

ORIGINAL: genesismwt

I have included panzerfausts in the scenarios that I have adapted. I have tried to follow a 1:2 PF to squad ratio in 1943, 1:1 ratio in 1944 and 2:1 ratio in 1945. However, it generally just works out to one PF per empty handed squad, since units can only carry 1 weapon. I dare not break squads into half squads just to get the PF ratio correct.

Not to be a smart alack, but for those scenarios that you feel should have more PF's , you can always add them in the editor.


I figured one could do that.

I was bringing this in part that in case some folks that may convert ASL scenarios may forget to include PFs
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rico21
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RE: Putot en Bessin 2

Post by rico21 »

Forgotten,...added!!!


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Paullus
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RE: Putot en Bessin 2

Post by Paullus »

Good one rico21 [:)]
For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus
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