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Moderator: Shannon V. OKeets
RE: Warspite1 Keep Out!
Intercept now, I think. The more the merrier.
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Warspite1 Keep Out!
Do you want to start this impulse?
If we get air to air combat, we need to think carefully in what order German fighters fly. We should try to get maximum air to sir combat value, but not to risk 6 point fighter if not need. There might me a moment when it does not have to be a front fighter.
If we get air to air combat, we need to think carefully in what order German fighters fly. We should try to get maximum air to sir combat value, but not to risk 6 point fighter if not need. There might me a moment when it does not have to be a front fighter.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Warspite1 Keep Out!
Yep, I'll get it underway as the Italians are going for naval and have a couple of moves to do.
- Jagdtiger14
- Posts: 1685
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- Location: Miami Beach
RE: Warspite1 Keep Out!
Congrats on Si-an! Now chase the Commies down!...they'll be heading over some open ground...GS them with air in the open if anything is available. Keep the pressure on. They will probably defend Tianshui next. You can probably get Ningsia for free.
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
- Mayhemizer_slith
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- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Warspite1 Keep Out!
Taking Sian was awesome! I just realized USSR might not be able to attack Finland because they need land moves in China [:)]
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Warspite1 Keep Out!
Yep, if the Communists don't pull back, they'll be put OOS next impulse.
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Warspite1 Keep Out!
I'm on holiday and having some serious problems with internet connection. Email should be sent now, took only 30 minutes to get connection and send it [:@]
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Warspite1 Keep Out!
The Allied line in Spain looks pretty strong. Not sure whether we can make much impact this turn.
I think Italian sub and Nav efforts next turn need to be focused on West Med and Cape St. Vincent to try and put CW OOS.
I think Italian sub and Nav efforts next turn need to be focused on West Med and Cape St. Vincent to try and put CW OOS.
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Warspite1 Keep Out!
Yes, maybe Italian planes should move from West Med and Bay of Biscay to Cape St. Vincent. Can I ask sub or two to Bay of Biscay to initiate combats for German planes?
German plans for next impulse:
Germany does not aligns Finland until next year to get Mech. And maybe after DoW on USSR so that I can place them well.
Germany rails MIL from Munchen to Seville.
I'm planning to take combined and try 1:1 blitz on that ARM HQ stack in Spain (26:23 if neither side gets any bombers through). Germany can initiate combat in Bay of Biscay to hurt CW economy. Italians should move artillery to same hex with their HQ (and maybe MTN one hex west), otherwise no need to move units in France or Spain as Germany has only 6 land moves.
How does this plan sounds?
German plans for next impulse:
Germany does not aligns Finland until next year to get Mech. And maybe after DoW on USSR so that I can place them well.
Germany rails MIL from Munchen to Seville.
I'm planning to take combined and try 1:1 blitz on that ARM HQ stack in Spain (26:23 if neither side gets any bombers through). Germany can initiate combat in Bay of Biscay to hurt CW economy. Italians should move artillery to same hex with their HQ (and maybe MTN one hex west), otherwise no need to move units in France or Spain as Germany has only 6 land moves.
How does this plan sounds?
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Warspite1 Keep Out!
ORIGINAL: Mayhemizer
Yes, maybe Italian planes should move from West Med and Bay of Biscay to Cape St. Vincent. Can I ask sub or two to Bay of Biscay to initiate combats for German planes?
German plans for next impulse:
Germany does not aligns Finland until next year to get Mech. And maybe after DoW on USSR so that I can place them well.
Germany rails MIL from Munchen to Seville.
I'm planning to take combined and try 1:1 blitz on that ARM HQ stack in Spain (26:23 if neither side gets any bombers through). Germany can initiate combat in Bay of Biscay to hurt CW economy. Italians should move artillery to same hex with their HQ (and maybe MTN one hex west), otherwise no need to move units in France or Spain as Germany has only 6 land moves.
How does this plan sounds?
Tricky call, Biscay vs Cape St Vincent. My thoughts are, to take Gibraltar (and first the Axis need to clear the path), Cape St Vincent needs to be cleared of CP's. I think it's best to concentrate the Italian subs there, with Navs to the West Med. CP losses in the Cape would also hurt the CW economy (although perhaps not as much as Biscay).
Plans for the impulse look good.
RE: Warspite1 Keep Out!
If Germany is taking combined, would this be a good time to move the German fleet out to somewhere in the Atlantic to bring it round to Bordeaux?
Also, how about Me-110C into Cape St Vincent 2-box as a bomber?
Also, how about Me-110C into Cape St Vincent 2-box as a bomber?
- Mayhemizer_slith
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- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Warspite1 Keep Out!
Yes, send fastest German ships maybe to North Atlantic (not sure which box they reach) or some other sea area to sink at least one ship and later they rebase to Spain. I send one HQ there for them.
I was planning to use Ftr3 for ground support. Are there Allied fighters or CV's with BB's or is it how possible to hurt BB's (to reduce shore bombardment)?
I was planning to use Ftr3 for ground support. Are there Allied fighters or CV's with BB's or is it how possible to hurt BB's (to reduce shore bombardment)?
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Warspite1 Keep Out!
CV Glorious plus 4 BB and Ca in 3-box with 2-factor and 0-factor Swordfish.
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Warspite1 Keep Out!
OK, send Bf110 after those BB's, I need to reduce shore bombardment.
Where can those German ships go? Can they reach North Atlantic?
Where can those German ships go? Can they reach North Atlantic?
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Warspite1 Keep Out!
German ships can later go to Bordeaux as suggested, there are no Italian submarines there to cause -1 for movement.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
-
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RE: Warspite1 Keep Out!
Do you have a blitz loss taker in southern Spain?
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Warspite1 Keep Out!
We play with 1D10. I will choose blitz with 1,5 ARM. There is MOT div very close but I think I include ARM div and Jgpz AT gun.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Warspite1 Keep Out!
I logged in and checked the situation.
5 German ships (5 and 6 speed) sails to North Atlantic box 1. North Sea is empty, in Faroes Gap CW has only one CA in box 1. If any ships are aborted, abort to Bordeaux.
And Bf110 to Cape St. Vincent box 2 as you suggested.
5 German ships (5 and 6 speed) sails to North Atlantic box 1. North Sea is empty, in Faroes Gap CW has only one CA in box 1. If any ships are aborted, abort to Bordeaux.
And Bf110 to Cape St. Vincent box 2 as you suggested.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Warspite1 Keep Out!
German ships can only get to 0-box in North Atlantic. Can get to 1-box in Biscay, where they will be under air cover. Which would you rather do?
- Mayhemizer_slith
- Posts: 9371
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Warspite1 Keep Out!
Ah, those 5 movers... OK, go to Biscay.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law