Couriers

Forum dedicated to the Scourge of War Game set during the Napoleonic Wars. Scourge of War: Waterloo follows in the footsteps of its American Civil War predecessors and takes the action to one of the most famous battles in history. It is by far the most detailed game about the final battle of the War of the Seventh Coalition.

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turpid
Posts: 5
Joined: Sun Aug 07, 2016 10:49 am

Couriers

Post by turpid »

This may be a feature but when using Couriers and you select the destination by right click a courier is sent before you can subsequently issue an another order(s)(i.e. formation, double time) by right click from the context menu followed by selecting the execute button, when an additional courier is sent. Not an issue but a single courier for this would be nice.
Mr Digby
Posts: 79
Joined: Tue Nov 24, 2015 12:44 pm
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RE: Couriers

Post by Mr Digby »

This has been a feature of the SoW franchise since day 1 and wasn't changed from the Gettysburg mechanism. I agree just sending 1 courier would be more correct but the present system is still workable, it just looks odd. Likewise a brigade or battery commander when he issues orders sends a separate courier to each gun or battalion. In reality it would be quite likely that one courier would ride around the various battalions or guns issuing the commanders orders in sequence.

To change the code for this would require a fair bit of work I imagine and the rewards would be zero except in visuals so I doubt NSD will ever feel a need to implement it.
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