Beaten, Battered, But Unbowed/ No Steve

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Rising-Sun
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by Rising-Sun »

ORIGINAL: geofflambert

Torps are terrible at this point? The US aerial torpedoes had none of the problems of the submarine torpedoes. What are you referring to?

To finish off the wounded, if you get lucky.

Those dud rate have been fixed by mid 1942.
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AW1Steve
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by AW1Steve »

Thanks a lot! I'm not even playing you and I'm banned! [:D]
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mussey
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by mussey »

ORIGINAL: Anachro

In my current PBEM, I lost Lexington, Enterprise, and Yorktown in Jan 1942. Admittedly, I also caused the Japanese player to lose Hiryu, Soryu, Shokaku, Ryujo, and Taiyo, but painful nonetheless.

I've come to the conclusion that such losses for the Japanese player are, in the short-term, strategical minimal (if he doesn't lose the more than 2-3 carriers), as the Japanese player can simply speed up his production of Junyo, Hiyo, and the CVLs and maintain CV superiority throughout 1942. After Wasp, an American player does not get new CV until Essex in mid 1943. This is partially offset by the fact that American carriers can general carry more plaes and have room for additional fighter protection. However, come the introduction of the Essexes in number in mid-1943, along with the prevention of further carrier losses, the Japanese player will really begin to miss his lost carriers. Thus, its probably worth it if you can trade carrier for carrier in '42.

Even if you lose your carriers and he loses none, you should still be back to parity by the end of 1943 if not sooner. Given you've only lost two, it should be sooner for you. My ambush of the KB happened in January 1942 with 3 CVs versus his 6 and the initial encounter saw me lose 1 carrier for 2 of his outright with the additional losses happening later. What I am trying to say is that, given the right opportunity, planning, and luck, you can still inflict good damage and use your carriers strategically versus the KB until the introduction of the Essex class.

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Anachro, I luv your map. Excellent visual synopsis! A small suggestion. Others mention the importance of night patrols that raise detection levels sooner and higher.
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oaltinyay
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by oaltinyay »

ORIGINAL: BBfanboy

I know how to take a screen shot and save it as a picture, but I have no idea what you mean by saving as a scenario file.
You can upload a saved game turn for others to examine (but they need to have the same game version as you do and know the password for any PBEM save.
is it possible turn a''snapshot of the game state on that moment/turn into a scenario ?''
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by oaltinyay »

ORIGINAL: rustysi
3. If Soviets are active that means you have the best AFs in the game to bomb Japan even now , just channel all your heavies there and let him grind his way into siberia.

I haven't played as the Allies yet, but I don't think Allied forces can operate from Soviet territory, active or not. I'd check on this first. At any rate having the Soviets active has to complicate the Japanese position no matter what.
I did bomb japan using them... Gamey It seems but then this is a simulation.
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by oaltinyay »

ORIGINAL: geofflambert

I suppose it is easy to get confused on this. The torpedoes used on US submarines had a 50% dud rate. This was not the case with US aerial torpedoes or the torpedoes used by destroyers. I'm not sure about the PT boat torps but doubt that they had the flaw either.


Didnt the DDs used a derivative of the same Torp with same mag. exploder and firing pin ? I believe so.
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Sardaukar
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by Sardaukar »

Well, in game Mk 14 dud rate is 80% until Jan 43, when it drops to 60% and then in Sept 43 to 10%. It is pretty historical, since Duds and running too deep problems were somewhat fixed after tests in late 42. Faulty magnetic exploder and deep running problems were not fully addressed until September 43.

USN DDs used Mk 15 torpedoes derived from Mk 14, which were longer and bigger, but basically had same design flaws.
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by Leandros »

ORIGINAL: Sardaukar

Well, in game Mk 14 dud rate is 80% until Jan 43, when it drops to 60% and then in Sept 43 to 10%. It is pretty historical, since Duds and running too deep problems were somewhat fixed after tests in late 42. Faulty magnetic exploder and deep running problems were not fully addressed until September 43.

USN DDs used Mk 15 torpedoes derived from Mk 14, which were longer and bigger, but basically had same design flaws.

I'm not sure if the game differentiates this but the S-class submarines, if I remember correctly, did not have torps
with magnetic fuzes, just impact. Also I believe instructions were issued early to all subs not to use magnetic
fuzes.

Fred

River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D3 ... rw_dp_labf
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by KenchiSulla »

The S-Class use different torpedo's with a lower dud rate.. Below snapshot is from a DBB:C game... the mark 10 (torpedo the S type uses) has a dud rate of 15%.. The mark 15 has a dud rate of 60%

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RE: Beaten, Battered, But Unbowed/ No Steve

Post by BBfanboy »

ORIGINAL: oaltinyay

ORIGINAL: BBfanboy

I know how to take a screen shot and save it as a picture, but I have no idea what you mean by saving as a scenario file.
You can upload a saved game turn for others to examine (but they need to have the same game version as you do and know the password for any PBEM save.
is it possible turn a''snapshot of the game state on that moment/turn into a scenario ?''
To make a new scenario you would have to open the editor, load one of the existing scenarios, save it to an open slot (one that does not already have a scenario with that number) and then start modifying it. You can do things like change starting locations for ships and TFs, change arrival dates for reinforcements, change dud rates for torpedoes, etc. Open and look at some of the short scenarios like Coral Sea and Guadalcanal to see how they differ from the Grand Campaign Scenario 1.

If you just want to try something different in your game against the AI, just open the last turn before the action you want to change, make your changes and save the game in a new slot before running the turn to see what happens.
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geofflambert
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by geofflambert »

To Leandros, the Japanese did have a problem with the Long Lance, which was the oxygen fuel which made them so hazardous to carry the IJN discontinued their use.

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RE: Beaten, Battered, But Unbowed/ No Steve

Post by oaltinyay »

ORIGINAL: BBfanboy

ORIGINAL: oaltinyay

ORIGINAL: BBfanboy

I know how to take a screen shot and save it as a picture, but I have no idea what you mean by saving as a scenario file.
You can upload a saved game turn for others to examine (but they need to have the same game version as you do and know the password for any PBEM save.
is it possible turn a''snapshot of the game state on that moment/turn into a scenario ?''
To make a new scenario you would have to open the editor, load one of the existing scenarios, save it to an open slot (one that does not already have a scenario with that number) and then start modifying it. You can do things like change starting locations for ships and TFs, change arrival dates for reinforcements, change dud rates for torpedoes, etc. Open and look at some of the short scenarios like Coral Sea and Guadalcanal to see how they differ from the Grand Campaign Scenario 1.

If you just want to try something different in your game against the AI, just open the last turn before the action you want to change, make your changes and save the game in a new slot before running the turn to see what happens.


So I gather it's not possible to make a scenario from a save game state...
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by rustysi »

the oxygen fuel which made them so hazardous to carry the IJN discontinued their use.

Really, I didn't know this. Since when?
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by geofflambert »

Good that you asked. I had thought they'd discontinued their use by sometime in early '43 but there is a story of the loss of Chokai in which LLs figure. I believe they did decide to stop using them but now I'm not sure when. In any case, almost anything will burn in the presence of pure oxygen, including for instance, aluminum. The German use of hydrazine and concentrated wasserstoff (hydrogen peroxide) was worse still.

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RE: Beaten, Battered, But Unbowed/ No Steve

Post by Rising-Sun »

ORIGINAL: geofflambert

Good that you asked. I had thought they'd discontinued their use by sometime in early '43 but there is a story of the loss of Chokai in which LLs figure. I believe they did decide to stop using them but now I'm not sure when. In any case, almost anything will burn in the presence of pure oxygen, including for instance, aluminum. The German use of hydrazine and concentrated wasserstoff (hydrogen peroxide) was worse still.

Yeah I remember reading something on that heavy cruiser IJN Chokai, that was having problems and too dangerous. Infact if that tubes get hit by enemy fires, even small 50cal MGs could set it off.
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by Buckrock »

The Type 93 torpedo was still being carried by IJN warships in 1945. Same as in the AE database.
This was the only sig line I could think of.
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by BBfanboy »

ORIGINAL: Buckrock

The Type 93 torpedo was still being carried by IJN warships in 1945. Same as in the AE database.
Maybe they just offloaded the usual reloads so they would not have to carry spare oxygen tanks.
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by Leandros »

ORIGINAL: geofflambert

To Leandros, the Japanese did have a problem with the Long Lance, which was the oxygen fuel which made them so hazardous to carry the IJN discontinued their use.

That may be but I have never registered that they actually stopped using it. I know they had great problems during
its development and they were aware of its weak points but found that the advantages outweighed the drawbacks.

Fred
River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D3 ... rw_dp_labf
Alpha77
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by Alpha77 »

Leandros, some small corrections, a) no British ship was hit by a torpedo from own planes and b) the torp hit on B. was not marginal but citical (without it she probably would have reached Luftwaffe protection range)

Btw: While we are at certain missconception I watched a docu on PH (did not want to since it is quite boring, but this was something with conspiracy theme so a bit less boring). However they said in there that PS was the first strike by CVs - but was it not Tarent (Tarento) ? Also they said, that some RDF station on the US coast had received some IJN radio signal from the KB sailing towards PH, but is this no way too far away ? I "love" the docus which have nice(dramatic) music and seemingly knowledgeable speakers but get basic things wrong. Just like the east front docus with the battle of moscow and the combat footage has Tiger and Panthers. THis is pretty lazy [:@]

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Leandros
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RE: Beaten, Battered, But Unbowed/ No Steve

Post by Leandros »

ORIGINAL: Alpha77

Leandros, some small corrections, a) no British ship was hit by a torpedo from own planes and...
That was exactly my point. They didn't hit.....but were intending to. Was it HMS Suffolk..?
b) the torp hit on B. was not marginal but critical (without it she probably would have reached Luftwaffe
protection range)
It was a marginal hit. I don't believe the Swordfish pilot aimed for the rudder area. Do you....[;)].....of
several launched, too, if I remember correctly. Or was it only one that came to shot?

No disrespect for the Swordfish guys, they did some incredible jobs. My posting was just to underline that all
nations had problems with air-launched torpedoes. Except the Japanese - seemingly. That said, I have never seen
an overview of British duds or missed launches. Could be interesting.

Fred

P.S.: At that time I believe "RDF" signals were LF - low frequency - nothing like modern VOR/VHF signals, so
technically it could have been possible. LF signals follows the earth's curvature or reflects from the atmosphere.
Actually, I don't believe RDF is used anymore. Please correct me if I am wrong.


River Wide, Ocean Deep - a book on Operation Sea Lion - www.fredleander.com
Saving MacArthur - a book series on how The Philippines were saved - in 1942! https://www.amazon.com/gp/product/B07D3 ... rw_dp_labf
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