DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
- KenchiSulla
- Posts: 2958
- Joined: Wed Oct 22, 2008 3:19 pm
- Location: the Netherlands
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
Sangeli, he'll have a lot of battleships in the yards for a while... It is almost april 1945.. It is an OK result, not to mention that I have traded the troops at Truk for around 300 vehicles and 1.5 of divisions worth of troops (intel indicates around 1800 squads and vehicles destroyed)... And he hasn't dropped the forts yet (and is massively overstacked) so it might get a bit worse before it gets better for him....
This might concern him a bit... Mundy has the two carrier groups covering the operation but his cover is not perfect and I managed to sneak in a fast battleship detachment... (bit risky but with a bit of luck I managed to avoid being detected entirely....)
This turn they catch up with the retreating allies lacking any kind of decent surface support (expending all ammo on the island). Over 200 fighters are on CAP duty from the operational airfield...
Night Time Surface Combat, near Truk at 113,110, Range 14,000 Yards
Allied aircraft
no flights
Allied aircraft losses
SOC-1 Seagull: 2 destroyed
Japanese Ships
BB Kirishima
BB Yamato
CA Takao
CA Maya
CA Chokai, Shell hits 1
CA Nachi
DD Shimakaze
DD Akizuki
DD Hatsuzuki
DD Wakazuki
DD Fuyuzuki
DD Hanazuki
DD Yoizuki
DD Haruzuki
DD Natsuzuki
Allied Ships
CL Honolulu, Shell hits 16, and is sunk
APA George F. Elliot, Shell hits 4, and is sunk
APA Chilton, Shell hits 13, and is sunk
APA Henrico, Shell hits 8, Torpedo hits 1, and is sunk
APA Lanier, Shell hits 8, and is sunk
APA Fond du Lac, Shell hits 7, Torpedo hits 1, and is sunk
AKA Aurelia, Shell hits 3, Torpedo hits 1, and is sunk
APA Crittenden, Shell hits 9, and is sunk
LSI(L) Empire Battleaxe, Shell hits 8, Torpedo hits 1, and is sunk
Improved night sighting under 85% moonlight
Maximum visibility in Clear Conditions and 85% moonlight: 12,000 yards
Range closes to 28,000 yards...
CONTACT: Japanese radar detects Allied task force at 28,000 yards
Range closes to 26,000 yards...
CONTACT: Allies radar detects Japanese task force at 26,000 yards
--------------------------------------------------------------------------------
Night Time Surface Combat, near Ponape at 117,112, Range 14,000 Yards
Japanese Ships
BB Kirishima
BB Yamato, Shell hits 1
CA Takao, Shell hits 1
CA Maya
CA Chokai
CA Nachi
DD Shimakaze
DD Akizuki
DD Hatsuzuki
DD Wakazuki
DD Fuyuzuki
DD Hanazuki
DD Yoizuki
DD Haruzuki
DD Natsuzuki
Allied Ships
DE Edwin A. Howard, Shell hits 3, heavy fires, heavy damage
DE Kenneth M. Willet, Shell hits 4, and is sunk
APA Oxford, Shell hits 1
APA Pondera
APA Rutland, Shell hits 1
APA Lubbock, Shell hits 4, on fire
APA Marathon, Shell hits 26, heavy fires, heavy damage
APA Menard, Shell hits 11, and is sunk
APA Meriwether, Shell hits 17, and is sunk
APA Burleson
APA Butte, Shell hits 2
APA Carlisle, Shell hits 2
APA Carteret, Shell hits 1
APA Catron
APA Dawson, Shell hits 3, heavy fires, heavy damage
APA Elkheart, Shell hits 7, and is sunk
APA Garrard, Shell hits 3, on fire, heavy damage
LSD Catamount
LST-83
LST-703
LST-715
LST-738
LST-741
LST-742, Shell hits 1
LST-746
LST-748, Shell hits 1
LST-749
LST-766
LST-770
LST-772
LST-775
LST-779
LST-796
LST-797
LST-798
LSM(R)-188
LSM(R)-189
LSM(R)-190
LSM(R)-191
LSM(R)-192
LSM(R)-193
LSM(R)-194
LSM(R)-195
LSM(R)-196
LSM(R)-197
LSM-351, Shell hits 1, on fire
LSM(R)-199, Shell hits 1
LSM-354, Shell hits 1
Improved night sighting under 85% moonlight
Maximum visibility in Clear Conditions and 85% moonlight: 12,000 yards
Range closes to 28,000 yards...
CONTACT: Allies radar detects Japanese task force at 28,000 yards
CONTACT: Japanese radar detects Allied task force at 28,000 yards
--------------------------------------------------------------------------------
Day Time Surface Combat, near Truk at 113,109, Range 30,000 Yards
Japanese Ships
BB Kirishima
BB Yamato
CA Takao
CA Maya
CA Chokai
CA Nachi
DD Shimakaze
DD Akizuki
DD Hatsuzuki
DD Wakazuki
DD Fuyuzuki
DD Hanazuki
DD Yoizuki
DD Haruzuki
DD Natsuzuki
Allied Ships
LST-771, Shell hits 13, heavy fires, heavy damage
LST-799, Shell hits 6, heavy fires, heavy damage
LST-804, Shell hits 12, heavy fires, heavy damage
LST-806, Shell hits 11, heavy fires, heavy damage
LST-810, Shell hits 14, heavy fires, heavy damage
LST-912, Shell hits 12, and is sunk
LST-915, Shell hits 2, heavy fires
LST-916, Shell hits 11, heavy fires, heavy damage
LST-917, Shell hits 7, heavy fires, heavy damage
LST-918, Shell hits 11, and is sunk
LST-919, Shell hits 4, and is sunk
PF Sandusky, Shell hits 5, heavy fires
PF Brownsville, Shell hits 4, heavy fires, heavy damage
PF Poughkeepsie, Shell hits 1
PF Glendale, Shell hits 6, and is sunk
--------------------------------------------------------------------------------
Morning Air attack on 4th Marine Division, at 112,108 (Truk)
Weather in hex: Light rain
Raid spotted at 17 NM, estimated altitude 8,000 feet.
Estimated time to target is 4 minutes
Japanese aircraft
N1K2-J George x 71
P1Y2 Frances x 49
Ki-84r Frank x 79
No Japanese losses
Allied ground losses:
390 casualties reported
Squads: 1 destroyed, 15 disabled
Non Combat: 8 destroyed, 50 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 19 (3 destroyed, 16 disabled)
Vehicles lost 7 (1 destroyed, 6 disabled)
Aircraft Attacking:
18 x P1Y2 Frances bombing from 6000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
18 x P1Y2 Frances bombing from 6000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
4 x P1Y2 Frances bombing from 6000 feet
Ground Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
4 x P1Y2 Frances bombing from 6000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
5 x P1Y2 Frances bombing from 6000 feet
Ground Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
Also attacking 6th USMC Tank Battalion ...
Also attacking X US Corps ...
Also attacking 4th Marine Division ...
Also attacking X US Corps ...
Also attacking 4th Marine Division ...
--------------------------------------------------------------------------------
Morning Air attack on 4th Marine Division, at 112,108 (Truk)
Weather in hex: Light rain
Raid spotted at 20 NM, estimated altitude 10,000 feet.
Estimated time to target is 6 minutes
Japanese aircraft
P1Y2 Frances x 18
Ki-84r Frank x 38
No Japanese losses
Allied ground losses:
208 casualties reported
Squads: 0 destroyed, 16 disabled
Non Combat: 1 destroyed, 11 disabled
Engineers: 0 destroyed, 1 disabled
Aircraft Attacking:
18 x P1Y2 Frances bombing from 6000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Truk at 112,108
Weather in hex: Moderate rain
Raid detected at 80 NM, estimated altitude 15,000 feet.
Estimated time to target is 34 minutes
Japanese aircraft
N1K2-J George x 124
Ki-84r Frank x 62
Allied aircraft
F4U-1D Corsair x 81
F6F-5 Hellcat x 91
SB2C-1C Helldiver x 8
TBM-3 Avenger x 11
Japanese aircraft losses
N1K2-J George: 2 destroyed
Ki-84r Frank: 1 destroyed
Allied aircraft losses
F4U-1D Corsair: 12 destroyed
F6F-5 Hellcat: 33 destroyed
SB2C-1C Helldiver: 3 destroyed, 1 damaged
SB2C-1C Helldiver: 2 destroyed by flak
TBM-3 Avenger: 7 destroyed
Japanese Ships
BB Kirishima
DD Sugi
Aircraft Attacking:
3 x SB2C-1C Helldiver releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
3 x TBM-3 Avenger bombing from 5000 feet *
Naval Attack: 2 x 500 lb SAP Bomb
CAP engaged:
S-305 Hikotai with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 29 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 9 minutes
S-301 Hikotai with N1K2-J George (34 airborne, 0 on standby, 0 scrambling)
34 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Raid is overhead
S-304 Hikotai with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 31 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 9 minutes
S-315 Hikotai with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 30 out of immediate contact.
Group patrol altitude is 13000 , scrambling fighters between 0 and 13000.
Time for all group planes to reach interception is 27 minutes
20th Sentai with Ki-84r Frank (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 35 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 5 minutes
70th Sentai with Ki-84r Frank (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 27 out of immediate contact.
Group patrol altitude is 13000 , scrambling fighters between 0 and 13000.
Time for all group planes to reach interception is 37 minutes
------------------------------------------
Ground combat at Truk (112,108)
Allied Deliberate attack
Attacking force 77305 troops, 1280 guns, 1470 vehicles, Assault Value = 2178
Defending force 23824 troops, 312 guns, 46 vehicles, Assault Value = 221
Allied adjusted assault: 228
Japanese adjusted defense: 1063
Allied assault odds: 1 to 4 (fort level 8)
Combat modifiers
Defender: terrain(+), forts(+), leaders(+), experience(-)
Attacker: disruption(-)
Japanese ground losses:
1405 casualties reported
Squads: 57 destroyed, 36 disabled
Non Combat: 8 destroyed, 39 disabled
Engineers: 3 destroyed, 10 disabled
Guns lost 19 (5 destroyed, 14 disabled)
Vehicles lost 4 (4 destroyed, 0 disabled)
Allied ground losses:
3659 casualties reported
Squads: 70 destroyed, 26 disabled
Non Combat: 64 destroyed, 37 disabled
Engineers: 78 destroyed, 27 disabled
Guns lost 51 (33 destroyed, 18 disabled)
Vehicles lost 116 (91 destroyed, 25 disabled)
Assaulting units:
XI Corps Engr Grp
111th(Sep) Infantry Regiment
1st (Spec) Cavalry Division
6th Marine Division
2nd Arm Amphib Battalion
4th Marine Division
815th Towed Tank Destroyer Battalion
706th Tank Battalion
776th Amphib Tank Battalion
27th Infantry Division
XIV Corps Engr Grp
775th Tank Battalion
96th Infantry Division
4th USMC Tank Battalion
6th Ranger Battalion
3rd Arm Amphib Battalion
6th USMC Tank Battalion
147th(Sep) Infantry Regiment
38th Infantry Division
Provisionl Tank Brigade
517th Field Artillery Battalion
669th Field Artillery Battalion
249th Field Artillery Battalion
4th Field Artillery Battalion
2nd AmphTrac Engineer Battalion
X US Corps
531st Field Artillery Battalion
3rd USMC Field Artillery Battalion
668th Field Artillery Battalion
5th Pioneer Battalion
6th Pioneer Battalion
Defending units:
11th Ind.Mixed Regiment
24th Ind.Mixed Brigade
1st Ind.Tank Co
2nd Amphibious Brigade
49th Ind.Mixed Bde /1
35th Fld AA Gun Co
4th Fleet
7th Naval Construction Battalion
5th JAAF AF Bn
4th Base Force
Truk Naval Fortress
Southeast Area Fleet
36th JNAF AF Unit
2nd Provisional Base Force
This might concern him a bit... Mundy has the two carrier groups covering the operation but his cover is not perfect and I managed to sneak in a fast battleship detachment... (bit risky but with a bit of luck I managed to avoid being detected entirely....)
This turn they catch up with the retreating allies lacking any kind of decent surface support (expending all ammo on the island). Over 200 fighters are on CAP duty from the operational airfield...
Night Time Surface Combat, near Truk at 113,110, Range 14,000 Yards
Allied aircraft
no flights
Allied aircraft losses
SOC-1 Seagull: 2 destroyed
Japanese Ships
BB Kirishima
BB Yamato
CA Takao
CA Maya
CA Chokai, Shell hits 1
CA Nachi
DD Shimakaze
DD Akizuki
DD Hatsuzuki
DD Wakazuki
DD Fuyuzuki
DD Hanazuki
DD Yoizuki
DD Haruzuki
DD Natsuzuki
Allied Ships
CL Honolulu, Shell hits 16, and is sunk
APA George F. Elliot, Shell hits 4, and is sunk
APA Chilton, Shell hits 13, and is sunk
APA Henrico, Shell hits 8, Torpedo hits 1, and is sunk
APA Lanier, Shell hits 8, and is sunk
APA Fond du Lac, Shell hits 7, Torpedo hits 1, and is sunk
AKA Aurelia, Shell hits 3, Torpedo hits 1, and is sunk
APA Crittenden, Shell hits 9, and is sunk
LSI(L) Empire Battleaxe, Shell hits 8, Torpedo hits 1, and is sunk
Improved night sighting under 85% moonlight
Maximum visibility in Clear Conditions and 85% moonlight: 12,000 yards
Range closes to 28,000 yards...
CONTACT: Japanese radar detects Allied task force at 28,000 yards
Range closes to 26,000 yards...
CONTACT: Allies radar detects Japanese task force at 26,000 yards
--------------------------------------------------------------------------------
Night Time Surface Combat, near Ponape at 117,112, Range 14,000 Yards
Japanese Ships
BB Kirishima
BB Yamato, Shell hits 1
CA Takao, Shell hits 1
CA Maya
CA Chokai
CA Nachi
DD Shimakaze
DD Akizuki
DD Hatsuzuki
DD Wakazuki
DD Fuyuzuki
DD Hanazuki
DD Yoizuki
DD Haruzuki
DD Natsuzuki
Allied Ships
DE Edwin A. Howard, Shell hits 3, heavy fires, heavy damage
DE Kenneth M. Willet, Shell hits 4, and is sunk
APA Oxford, Shell hits 1
APA Pondera
APA Rutland, Shell hits 1
APA Lubbock, Shell hits 4, on fire
APA Marathon, Shell hits 26, heavy fires, heavy damage
APA Menard, Shell hits 11, and is sunk
APA Meriwether, Shell hits 17, and is sunk
APA Burleson
APA Butte, Shell hits 2
APA Carlisle, Shell hits 2
APA Carteret, Shell hits 1
APA Catron
APA Dawson, Shell hits 3, heavy fires, heavy damage
APA Elkheart, Shell hits 7, and is sunk
APA Garrard, Shell hits 3, on fire, heavy damage
LSD Catamount
LST-83
LST-703
LST-715
LST-738
LST-741
LST-742, Shell hits 1
LST-746
LST-748, Shell hits 1
LST-749
LST-766
LST-770
LST-772
LST-775
LST-779
LST-796
LST-797
LST-798
LSM(R)-188
LSM(R)-189
LSM(R)-190
LSM(R)-191
LSM(R)-192
LSM(R)-193
LSM(R)-194
LSM(R)-195
LSM(R)-196
LSM(R)-197
LSM-351, Shell hits 1, on fire
LSM(R)-199, Shell hits 1
LSM-354, Shell hits 1
Improved night sighting under 85% moonlight
Maximum visibility in Clear Conditions and 85% moonlight: 12,000 yards
Range closes to 28,000 yards...
CONTACT: Allies radar detects Japanese task force at 28,000 yards
CONTACT: Japanese radar detects Allied task force at 28,000 yards
--------------------------------------------------------------------------------
Day Time Surface Combat, near Truk at 113,109, Range 30,000 Yards
Japanese Ships
BB Kirishima
BB Yamato
CA Takao
CA Maya
CA Chokai
CA Nachi
DD Shimakaze
DD Akizuki
DD Hatsuzuki
DD Wakazuki
DD Fuyuzuki
DD Hanazuki
DD Yoizuki
DD Haruzuki
DD Natsuzuki
Allied Ships
LST-771, Shell hits 13, heavy fires, heavy damage
LST-799, Shell hits 6, heavy fires, heavy damage
LST-804, Shell hits 12, heavy fires, heavy damage
LST-806, Shell hits 11, heavy fires, heavy damage
LST-810, Shell hits 14, heavy fires, heavy damage
LST-912, Shell hits 12, and is sunk
LST-915, Shell hits 2, heavy fires
LST-916, Shell hits 11, heavy fires, heavy damage
LST-917, Shell hits 7, heavy fires, heavy damage
LST-918, Shell hits 11, and is sunk
LST-919, Shell hits 4, and is sunk
PF Sandusky, Shell hits 5, heavy fires
PF Brownsville, Shell hits 4, heavy fires, heavy damage
PF Poughkeepsie, Shell hits 1
PF Glendale, Shell hits 6, and is sunk
--------------------------------------------------------------------------------
Morning Air attack on 4th Marine Division, at 112,108 (Truk)
Weather in hex: Light rain
Raid spotted at 17 NM, estimated altitude 8,000 feet.
Estimated time to target is 4 minutes
Japanese aircraft
N1K2-J George x 71
P1Y2 Frances x 49
Ki-84r Frank x 79
No Japanese losses
Allied ground losses:
390 casualties reported
Squads: 1 destroyed, 15 disabled
Non Combat: 8 destroyed, 50 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 19 (3 destroyed, 16 disabled)
Vehicles lost 7 (1 destroyed, 6 disabled)
Aircraft Attacking:
18 x P1Y2 Frances bombing from 6000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
18 x P1Y2 Frances bombing from 6000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
4 x P1Y2 Frances bombing from 6000 feet
Ground Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
4 x P1Y2 Frances bombing from 6000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
5 x P1Y2 Frances bombing from 6000 feet
Ground Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
Also attacking 6th USMC Tank Battalion ...
Also attacking X US Corps ...
Also attacking 4th Marine Division ...
Also attacking X US Corps ...
Also attacking 4th Marine Division ...
--------------------------------------------------------------------------------
Morning Air attack on 4th Marine Division, at 112,108 (Truk)
Weather in hex: Light rain
Raid spotted at 20 NM, estimated altitude 10,000 feet.
Estimated time to target is 6 minutes
Japanese aircraft
P1Y2 Frances x 18
Ki-84r Frank x 38
No Japanese losses
Allied ground losses:
208 casualties reported
Squads: 0 destroyed, 16 disabled
Non Combat: 1 destroyed, 11 disabled
Engineers: 0 destroyed, 1 disabled
Aircraft Attacking:
18 x P1Y2 Frances bombing from 6000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Truk at 112,108
Weather in hex: Moderate rain
Raid detected at 80 NM, estimated altitude 15,000 feet.
Estimated time to target is 34 minutes
Japanese aircraft
N1K2-J George x 124
Ki-84r Frank x 62
Allied aircraft
F4U-1D Corsair x 81
F6F-5 Hellcat x 91
SB2C-1C Helldiver x 8
TBM-3 Avenger x 11
Japanese aircraft losses
N1K2-J George: 2 destroyed
Ki-84r Frank: 1 destroyed
Allied aircraft losses
F4U-1D Corsair: 12 destroyed
F6F-5 Hellcat: 33 destroyed
SB2C-1C Helldiver: 3 destroyed, 1 damaged
SB2C-1C Helldiver: 2 destroyed by flak
TBM-3 Avenger: 7 destroyed
Japanese Ships
BB Kirishima
DD Sugi
Aircraft Attacking:
3 x SB2C-1C Helldiver releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb, 2 x 250 lb SAP Bomb
3 x TBM-3 Avenger bombing from 5000 feet *
Naval Attack: 2 x 500 lb SAP Bomb
CAP engaged:
S-305 Hikotai with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 29 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 9 minutes
S-301 Hikotai with N1K2-J George (34 airborne, 0 on standby, 0 scrambling)
34 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Raid is overhead
S-304 Hikotai with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 31 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 9 minutes
S-315 Hikotai with N1K2-J George (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 30 out of immediate contact.
Group patrol altitude is 13000 , scrambling fighters between 0 and 13000.
Time for all group planes to reach interception is 27 minutes
20th Sentai with Ki-84r Frank (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 35 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 0 and 15000.
Time for all group planes to reach interception is 5 minutes
70th Sentai with Ki-84r Frank (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 27 out of immediate contact.
Group patrol altitude is 13000 , scrambling fighters between 0 and 13000.
Time for all group planes to reach interception is 37 minutes
------------------------------------------
Ground combat at Truk (112,108)
Allied Deliberate attack
Attacking force 77305 troops, 1280 guns, 1470 vehicles, Assault Value = 2178
Defending force 23824 troops, 312 guns, 46 vehicles, Assault Value = 221
Allied adjusted assault: 228
Japanese adjusted defense: 1063
Allied assault odds: 1 to 4 (fort level 8)
Combat modifiers
Defender: terrain(+), forts(+), leaders(+), experience(-)
Attacker: disruption(-)
Japanese ground losses:
1405 casualties reported
Squads: 57 destroyed, 36 disabled
Non Combat: 8 destroyed, 39 disabled
Engineers: 3 destroyed, 10 disabled
Guns lost 19 (5 destroyed, 14 disabled)
Vehicles lost 4 (4 destroyed, 0 disabled)
Allied ground losses:
3659 casualties reported
Squads: 70 destroyed, 26 disabled
Non Combat: 64 destroyed, 37 disabled
Engineers: 78 destroyed, 27 disabled
Guns lost 51 (33 destroyed, 18 disabled)
Vehicles lost 116 (91 destroyed, 25 disabled)
Assaulting units:
XI Corps Engr Grp
111th(Sep) Infantry Regiment
1st (Spec) Cavalry Division
6th Marine Division
2nd Arm Amphib Battalion
4th Marine Division
815th Towed Tank Destroyer Battalion
706th Tank Battalion
776th Amphib Tank Battalion
27th Infantry Division
XIV Corps Engr Grp
775th Tank Battalion
96th Infantry Division
4th USMC Tank Battalion
6th Ranger Battalion
3rd Arm Amphib Battalion
6th USMC Tank Battalion
147th(Sep) Infantry Regiment
38th Infantry Division
Provisionl Tank Brigade
517th Field Artillery Battalion
669th Field Artillery Battalion
249th Field Artillery Battalion
4th Field Artillery Battalion
2nd AmphTrac Engineer Battalion
X US Corps
531st Field Artillery Battalion
3rd USMC Field Artillery Battalion
668th Field Artillery Battalion
5th Pioneer Battalion
6th Pioneer Battalion
Defending units:
11th Ind.Mixed Regiment
24th Ind.Mixed Brigade
1st Ind.Tank Co
2nd Amphibious Brigade
49th Ind.Mixed Bde /1
35th Fld AA Gun Co
4th Fleet
7th Naval Construction Battalion
5th JAAF AF Bn
4th Base Force
Truk Naval Fortress
Southeast Area Fleet
36th JNAF AF Unit
2nd Provisional Base Force
AKA Cannonfodder
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
He pulled his support TFs out of dodge too quickly and now he is losing troop ships he can't afford to lose. His odds went from 1-2 to 1-4 this turn and since he has been unable to lower the forts, still 8 he will have to wait until supplies are exhausted for the Japanese and rest his disrupted troops.
- KenchiSulla
- Posts: 2958
- Joined: Wed Oct 22, 2008 3:19 pm
- Location: the Netherlands
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
I've been able to reinforce with most of a brigade by air (taking pretty heavy losses in transports...). My AV is back up to 300... If he stays sloppy I might be able to move in a FT taskforce carrying more fresh infantry....
He is also heavily overstacked so burning through supply fast.. That might force him to run the CD gauntlett
He is also heavily overstacked so burning through supply fast.. That might force him to run the CD gauntlett
AKA Cannonfodder
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
- KenchiSulla
- Posts: 2958
- Joined: Wed Oct 22, 2008 3:19 pm
- Location: the Netherlands
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
The 49th Brigade is now defending Truk in strength... The original garrison is pretty beat up and trying to recover some losses. AV is around 330 (original 500) against 1900 allied (original 3100)... The allied losses are severe and they are still overstacked in a big way.
Both large carrier TFs are now circling Truk with at least one strike on the ground troops in the AM phase..
Both large carrier TFs are now circling Truk with at least one strike on the ground troops in the AM phase..
AKA Cannonfodder
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
- KenchiSulla
- Posts: 2958
- Joined: Wed Oct 22, 2008 3:19 pm
- Location: the Netherlands
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
The allies effectively bombard Truk using CAs, CBs and BBs... The airfield (I just flew in around 150 fighters, bad timing) takes a pounding and 50+ aircraft are destroyed and another 50 left behind in the retreat...
For some reason Mundy lands two baseforce groups (mistake?) and that only adds to the stacking limit... Another allied assault is beaten back. Around 2500 allied squads and vehicles are now destroyed.... Perfect defensive circumstances for the ground troops...
Ground combat at Truk (112,108)
Allied Deliberate attack
Attacking force 70641 troops, 1173 guns, 1290 vehicles, Assault Value = 1701
Defending force 28471 troops, 350 guns, 46 vehicles, Assault Value = 351
Allied adjusted assault: 83
Japanese adjusted defense: 1009
Allied assault odds: 1 to 12 (fort level 8)
Combat modifiers
Defender: terrain(+), forts(+), disruption(-), experience(-)
Attacker:
Japanese ground losses:
1394 casualties reported
Squads: 18 destroyed, 38 disabled
Non Combat: 5 destroyed, 15 disabled
Engineers: 1 destroyed, 20 disabled
Guns lost 40 (10 destroyed, 30 disabled)
Vehicles lost 5 (1 destroyed, 4 disabled)
Allied ground losses:
3332 casualties reported
Squads: 136 destroyed, 28 disabled
Non Combat: 104 destroyed, 32 disabled
Engineers: 15 destroyed, 10 disabled
Guns lost 67 (64 destroyed, 3 disabled)
Vehicles lost 70 (59 destroyed, 11 disabled)
Assaulting units:
147th(Sep) Infantry Regiment
1st (Spec) Cavalry Division
27th Infantry Division
96th Infantry Division
775th Tank Battalion
706th Tank Battalion
38th Infantry Division
XI Corps Engr Grp
776th Amphib Tank Battalion
3rd Arm Amphib Battalion
6th Ranger Battalion
6th Marine Division
111th(Sep) Infantry Regiment
4th USMC Tank Battalion
4th Marine Division
6th USMC Tank Battalion
Provisionl Tank Brigade
XIV Corps Engr Grp
506th Base Group
517th Field Artillery Battalion
249th Field Artillery Battalion
2nd Arm Amphib Battalion
502nd Base Group
197th Coast AA Regiment
669th Field Artillery Battalion
531st Field Artillery Battalion
5th Pioneer Battalion
504th Base Group
55th Base Maint Engineer Battalion
6th Pioneer Battalion
4060th Port Construction Battalion
XXI US Bomber Cmnd
X US Corps
3rd USMC Field Artillery Battalion
2nd AmphTrac Engineer Battalion
4th Field Artillery Battalion
72nd Base Maint Engineer Battalion
668th Field Artillery Battalion
71st Coast AA Regiment
29th USN Naval Construction Regiment
Defending units:
49th Ind.Mixed Bde /1
2nd Amphibious Brigade
11th Ind.Mixed Regiment
1st Ind.Tank Co
24th Ind.Mixed Brigade
50th Ind.Mixed Bde /9
36th JNAF AF Unit
4th Fleet
35th Fld AA Gun Co
5th JAAF AF Bn
7th Naval Construction Battalion
Truk Naval Fortress
Southeast Area Fleet
4th Base Force
2nd Provisional Base Force
For some reason Mundy lands two baseforce groups (mistake?) and that only adds to the stacking limit... Another allied assault is beaten back. Around 2500 allied squads and vehicles are now destroyed.... Perfect defensive circumstances for the ground troops...
Ground combat at Truk (112,108)
Allied Deliberate attack
Attacking force 70641 troops, 1173 guns, 1290 vehicles, Assault Value = 1701
Defending force 28471 troops, 350 guns, 46 vehicles, Assault Value = 351
Allied adjusted assault: 83
Japanese adjusted defense: 1009
Allied assault odds: 1 to 12 (fort level 8)
Combat modifiers
Defender: terrain(+), forts(+), disruption(-), experience(-)
Attacker:
Japanese ground losses:
1394 casualties reported
Squads: 18 destroyed, 38 disabled
Non Combat: 5 destroyed, 15 disabled
Engineers: 1 destroyed, 20 disabled
Guns lost 40 (10 destroyed, 30 disabled)
Vehicles lost 5 (1 destroyed, 4 disabled)
Allied ground losses:
3332 casualties reported
Squads: 136 destroyed, 28 disabled
Non Combat: 104 destroyed, 32 disabled
Engineers: 15 destroyed, 10 disabled
Guns lost 67 (64 destroyed, 3 disabled)
Vehicles lost 70 (59 destroyed, 11 disabled)
Assaulting units:
147th(Sep) Infantry Regiment
1st (Spec) Cavalry Division
27th Infantry Division
96th Infantry Division
775th Tank Battalion
706th Tank Battalion
38th Infantry Division
XI Corps Engr Grp
776th Amphib Tank Battalion
3rd Arm Amphib Battalion
6th Ranger Battalion
6th Marine Division
111th(Sep) Infantry Regiment
4th USMC Tank Battalion
4th Marine Division
6th USMC Tank Battalion
Provisionl Tank Brigade
XIV Corps Engr Grp
506th Base Group
517th Field Artillery Battalion
249th Field Artillery Battalion
2nd Arm Amphib Battalion
502nd Base Group
197th Coast AA Regiment
669th Field Artillery Battalion
531st Field Artillery Battalion
5th Pioneer Battalion
504th Base Group
55th Base Maint Engineer Battalion
6th Pioneer Battalion
4060th Port Construction Battalion
XXI US Bomber Cmnd
X US Corps
3rd USMC Field Artillery Battalion
2nd AmphTrac Engineer Battalion
4th Field Artillery Battalion
72nd Base Maint Engineer Battalion
668th Field Artillery Battalion
71st Coast AA Regiment
29th USN Naval Construction Regiment
Defending units:
49th Ind.Mixed Bde /1
2nd Amphibious Brigade
11th Ind.Mixed Regiment
1st Ind.Tank Co
24th Ind.Mixed Brigade
50th Ind.Mixed Bde /9
36th JNAF AF Unit
4th Fleet
35th Fld AA Gun Co
5th JAAF AF Bn
7th Naval Construction Battalion
Truk Naval Fortress
Southeast Area Fleet
4th Base Force
2nd Provisional Base Force
AKA Cannonfodder
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
It's relatively low total casualties but lots of destroyed squads and vehicles. Has it been a measurable amount for your VPs? It's kind of crazy to be fighting like this over Truk in the spring of '45, what a luxury even if it's cost you some CVs. Do you have research allocated for the late war Wonderwaffe stuff?
- KenchiSulla
- Posts: 2958
- Joined: Wed Oct 22, 2008 3:19 pm
- Location: the Netherlands
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
The blue marked rows show the VP count from moment of troops landing (1201). At 1 VP per 3 squads destroyed for western allies my estimate is that I've destroyed around 2600 "devices"


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AKA Cannonfodder
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
How many VPs are you accounting for China?ORIGINAL: KenchiSulla
The blue marked rows show the VP count from moment of troops landing (1201). At 1 VP per 3 squads destroyed for western allies my estimate is that I've destroyed around 2600 "devices"
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
It's almost certainly the infantry regiments and battalions that are the cause of many destroyed squads. They get chewed up in heavy battles even worse than marine defense battalions. I have since stopped bringing units smaller than a brigade to such battles unless it doesn't put me over the stacking limit.ORIGINAL: savelius2
It's relatively low total casualties but lots of destroyed squads and vehicles. Has it been a measurable amount for your VPs? It's kind of crazy to be fighting like this over Truk in the spring of '45, what a luxury even if it's cost you some CVs. Do you have research allocated for the late war Wonderwaffe stuff?
And I think everyone is really curious what KS can do late war. But slowing down the Soviets enough may be too much even for him...
- KenchiSulla
- Posts: 2958
- Joined: Wed Oct 22, 2008 3:19 pm
- Location: the Netherlands
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
It is not just the small units although those are the most vulnerable (so high casualties from those units in the first two attacks).. Mundy kept attacking trying to defeat my tiring troops.. He probably did so with divisions with a high ratio of disabled squads.. That in combination with high fort levels translates into extra ordinary attacker casualties
I am sure of this since fresh brigades I moved in took disablements but almost no destroyed squads.. The units I had at Truk took heavy casualties in destroyed squads since they already had high disablement..
If you simplify it, it might work like this: Unit selection -> Fire on devices (prioritise healthy squads).
I am sure of this since fresh brigades I moved in took disablements but almost no destroyed squads.. The units I had at Truk took heavy casualties in destroyed squads since they already had high disablement..
If you simplify it, it might work like this: Unit selection -> Fire on devices (prioritise healthy squads).
AKA Cannonfodder
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
- KenchiSulla
- Posts: 2958
- Joined: Wed Oct 22, 2008 3:19 pm
- Location: the Netherlands
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
Japanese surface ships manage to intercept one of the large carrier taskforces that is stationed near Truk... The results are not good, radar ensures early detection and a range of 4000 yards (torpedo's all miss) but I'm hoping it scares him a bit.. The tasforce escapes but is detected just outside range of Mundy.. Mundy might try to intercept but I'll be able to move A: out of range or B: Under an air umbrella that should put a very big dent in anything that is sent in to strike back...
Night Time Surface Combat, near Truk at 111,107, Range 4,000 Yards
Japanese Ships
BB Kirishima, Shell hits 3
CA Takao
CA Maya
CA Chokai
CA Nachi, Shell hits 4
DD Shimakaze
DD Akizuki
DD Hatsuzuki
DD Wakazuki
DD Fuyuzuki, Shell hits 2, on fire
DD Hanazuki, Shell hits 1
DD Yoizuki
DD Haruzuki
DD Yukikaze
DD Amatsukaze
Allied Ships
CV Essex
CV Bunker Hill, Shell hits 1, on fire
CV Intrepid, Shell hits 4, on fire
CV Franklin, Shell hits 1
CV Hancock, Shell hits 2
CVL Langley
CVL Bataan
CVL San Jacinto
CV Wasp
CV Lexington, Shell hits 1, on fire
BB Wisconsin
CA London
CA Suffolk
CLAA Oakland, Shell hits 1
CLAA Reno, Shell hits 2
DD Haynsworth, Shell hits 1
DD Ingraham
DD Wallace Lind
DD Lowry
DD Lyman K. Swenson
DD John W. Weeks, Shell hits 1
DD Anthony
DD Aulick, Shell hits 1
Reduced visibility due to Thunderstorms with 50% moonlight
Maximum visibility in Thunderstorms and 50% moonlight: 1,000 yards
Range closes to 25,000 yards...
CONTACT: Allies radar detects Japanese task force at 25,000 yards
CONTACT: Japanese radar detects Allied task force at 25,000 yards
Range closes to 20,000 yards...
CONTACT: Allies radar detects Japanese task force at 20,000 yards
CONTACT: Japanese radar detects Allied task force at 20,000 yards
Range closes to 15,000 yards...
CONTACT: Allies radar detects Japanese task force at 15,000 yards
CONTACT: Japanese radar detects Allied task force at 15,000 yards
Range closes to 10,000 yards...
CONTACT: Allies radar detects Japanese task force at 10,000 yards
CONTACT: Japanese radar detects Allied task force at 10,000 yards
Range closes to 8,000 yards...
CONTACT: Allies radar detects Japanese task force at 8,000 yards
Range closes to 6,000 yards...
CONTACT: Allies radar detects Japanese task force at 6,000 yards
CONTACT: Japanese radar detects Allied task force at 6,000 yards
Range closes to 4,000 yards...
CONTACT: Allies radar detects Japanese task force at 4,000 yards
CONTACT: Japanese radar detects Allied task force at 4,000 yards
BB Kirishima engages CV Hancock at 4,000 yards
Night Time Surface Combat, near Truk at 111,107, Range 4,000 Yards
Japanese Ships
BB Kirishima, Shell hits 3
CA Takao
CA Maya
CA Chokai
CA Nachi, Shell hits 4
DD Shimakaze
DD Akizuki
DD Hatsuzuki
DD Wakazuki
DD Fuyuzuki, Shell hits 2, on fire
DD Hanazuki, Shell hits 1
DD Yoizuki
DD Haruzuki
DD Yukikaze
DD Amatsukaze
Allied Ships
CV Essex
CV Bunker Hill, Shell hits 1, on fire
CV Intrepid, Shell hits 4, on fire
CV Franklin, Shell hits 1
CV Hancock, Shell hits 2
CVL Langley
CVL Bataan
CVL San Jacinto
CV Wasp
CV Lexington, Shell hits 1, on fire
BB Wisconsin
CA London
CA Suffolk
CLAA Oakland, Shell hits 1
CLAA Reno, Shell hits 2
DD Haynsworth, Shell hits 1
DD Ingraham
DD Wallace Lind
DD Lowry
DD Lyman K. Swenson
DD John W. Weeks, Shell hits 1
DD Anthony
DD Aulick, Shell hits 1
Reduced visibility due to Thunderstorms with 50% moonlight
Maximum visibility in Thunderstorms and 50% moonlight: 1,000 yards
Range closes to 25,000 yards...
CONTACT: Allies radar detects Japanese task force at 25,000 yards
CONTACT: Japanese radar detects Allied task force at 25,000 yards
Range closes to 20,000 yards...
CONTACT: Allies radar detects Japanese task force at 20,000 yards
CONTACT: Japanese radar detects Allied task force at 20,000 yards
Range closes to 15,000 yards...
CONTACT: Allies radar detects Japanese task force at 15,000 yards
CONTACT: Japanese radar detects Allied task force at 15,000 yards
Range closes to 10,000 yards...
CONTACT: Allies radar detects Japanese task force at 10,000 yards
CONTACT: Japanese radar detects Allied task force at 10,000 yards
Range closes to 8,000 yards...
CONTACT: Allies radar detects Japanese task force at 8,000 yards
Range closes to 6,000 yards...
CONTACT: Allies radar detects Japanese task force at 6,000 yards
CONTACT: Japanese radar detects Allied task force at 6,000 yards
Range closes to 4,000 yards...
CONTACT: Allies radar detects Japanese task force at 4,000 yards
CONTACT: Japanese radar detects Allied task force at 4,000 yards
BB Kirishima engages CV Hancock at 4,000 yards
AKA Cannonfodder
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
I would characterize it differently. What I've seen is that attacking units get thrown into the fray and enemy units fire at it and do damage regardless of the size of the unit. Disabled squads act as a buffer of some sort. A unit with lots of squads can take a lot of damage and only generate disablement. But a small unit will quickly burn through disablements and then disabled squads start being turned into destroyed. Though I think overstacking also changes this as well. I have seen units that are not fully disabled take significant destroyed squads with overstacking.ORIGINAL: KenchiSulla
If you simplify it, it might work like this: Unit selection -> Fire on devices (prioritise healthy squads).
ORIGINAL: KenchiSulla
Night Time Surface Combat, near Truk at 111,107, Range 4,000 Yards
Japanese Ships
BB Kirishima, Shell hits 3
CA Takao
CA Maya
CA Chokai
CA Nachi, Shell hits 4
DD Shimakaze
DD Akizuki
DD Hatsuzuki
DD Wakazuki
DD Fuyuzuki, Shell hits 2, on fire
DD Hanazuki, Shell hits 1
DD Yoizuki
DD Haruzuki
DD Yukikaze
DD Amatsukaze
Can't say I'm a big fan of your TF composition here. I think if you removed the BB Kirishima it would make it easier for those Long Lances from CAs to find their mark. Also, I think sending BBs in like this is just too risky...these sorts of dangerous jobs are best down by cruisers or even just destroyers.
- KenchiSulla
- Posts: 2958
- Joined: Wed Oct 22, 2008 3:19 pm
- Location: the Netherlands
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
As far as I know the presence of a battleship among those cruisers does not affect the long lance operation. I checked and around 60% of the torpedoes in the taskforce got fired (range 4k).. Hitting a warship from 4k requires a lot of luck.. Hits start to become more common from around 2k...
With regards to risk, that is fair enough however I watched the movement patterns used by Mundy over a turn or 7 and I've never been more certain about getting away with something
...
Mundy has pulled back all his shipping from Truk to Ponape and beyond.. Let's see what comes next. Navy bombers will pay the Truk besiegers a visit next turn...
With regards to risk, that is fair enough however I watched the movement patterns used by Mundy over a turn or 7 and I've never been more certain about getting away with something

Mundy has pulled back all his shipping from Truk to Ponape and beyond.. Let's see what comes next. Navy bombers will pay the Truk besiegers a visit next turn...
AKA Cannonfodder
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
- Capt. Harlock
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- Location: Los Angeles
- Contact:
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
As far as I know the presence of a battleship among those cruisers does not affect the long lance operation.
Well, it's a problem when the battleship is capable of 33+ knots. [;)]
Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?
--Victor Hugo
--Victor Hugo
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
I confess not to be an expert on such matters but people on the forums have often said to keep BBs separate from cruisers. Maybe that isn't the case....I don't know.ORIGINAL: KenchiSulla
As far as I know the presence of a battleship among those cruisers does not affect the long lance operation. I checked and around 60% of the torpedoes in the taskforce got fired (range 4k).. Hitting a warship from 4k requires a lot of luck.. Hits start to become more common from around 2k...
Ya, I guess you have gotten rather good about predicting what Mundy will do.ORIGINAL: KenchiSulla
With regards to risk, that is fair enough however I watched the movement patterns used by Mundy over a turn or 7 and I've never been more certain about getting away with something...
- KenchiSulla
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- Joined: Wed Oct 22, 2008 3:19 pm
- Location: the Netherlands
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
I confess... He kept his TF in the same place for 4 days straight and I had a destroyer TF at 8 hexes to test out of he spotted me.... It is not rocket science.
He is getting a bit desperate (?) at Truk... Another assault and he manages to drop fort level by 1 but the odds are terrible and the losses even more so.... He also is now showing a - on supply... He'll have to act or his stack is in trouble....
Ground combat at Truk (112,108)
Allied Deliberate attack
Attacking force 66928 troops, 1091 guns, 1247 vehicles, Assault Value = 1409
Defending force 34202 troops, 380 guns, 64 vehicles, Assault Value = 520
Allied engineers reduce fortifications to 7
Allied adjusted assault: 81
Japanese adjusted defense: 2725
Allied assault odds: 1 to 33 (fort level 7)
Combat modifiers
Defender: terrain(+), forts(+), leaders(+)
Attacker: supply(-)
Japanese ground losses:
736 casualties reported
Squads: 25 destroyed, 50 disabled
Non Combat: 26 destroyed, 11 disabled
Engineers: 5 destroyed, 7 disabled
Guns lost 31 (23 destroyed, 8 disabled)
Vehicles lost 30 (29 destroyed, 1 disabled)
Units destroyed 1
Allied ground losses:
3121 casualties reported
Squads: 146 destroyed, 25 disabled
Non Combat: 96 destroyed, 9 disabled
Engineers: 18 destroyed, 3 disabled
Guns lost 62 (47 destroyed, 15 disabled)
Vehicles lost 100 (91 destroyed, 9 disabled)
Units destroyed 1
Assaulting units:
6th Marine Division
6th USMC Tank Battalion
38th Infantry Division
776th Amphib Tank Battalion
3rd Arm Amphib Battalion
706th Tank Battalion
1st (Spec) Cavalry Division
111th(Sep) Infantry Regiment
XIV Corps Engr Grp
4th USMC Tank Battalion
775th Tank Battalion
27th Infantry Division
XI Corps Engr Grp
96th Infantry Division
4th Marine Division
Provisionl Tank Brigade
147th(Sep) Infantry Regiment
249th Field Artillery Battalion
X US Corps
506th Base Group
XXI US Bomber Cmnd
6th Pioneer Battalion
5th Pioneer Battalion
2nd Arm Amphib Battalion
2nd AmphTrac Engineer Battalion
502nd Base Group
669th Field Artillery Battalion
531st Field Artillery Battalion
504th Base Group
668th Field Artillery Battalion
71st Coast AA Regiment
72nd Base Maint Engineer Battalion
4th Field Artillery Battalion
4060th Port Construction Battalion
517th Field Artillery Battalion
55th Base Maint Engineer Battalion
6th Ranger Battalion
197th Coast AA Regiment
3rd USMC Field Artillery Battalion
29th USN Naval Construction Regiment
Defending units:
1st Ind.Tank Co
49th Ind.Mixed Brigade
2nd Amphibious Brigade
50th Ind.Mixed Brigade
24th Ind.Mixed Brigade
11th Ind.Mixed Regiment
5th JAAF AF Bn
Southeast Area Fleet
4th Base Force
4th Fleet
7th Naval Construction Battalion
36th JNAF AF Unit
35th Fld AA Gun Co
Truk Naval Fortress
2nd Provisional Base Force
He is getting a bit desperate (?) at Truk... Another assault and he manages to drop fort level by 1 but the odds are terrible and the losses even more so.... He also is now showing a - on supply... He'll have to act or his stack is in trouble....
Ground combat at Truk (112,108)
Allied Deliberate attack
Attacking force 66928 troops, 1091 guns, 1247 vehicles, Assault Value = 1409
Defending force 34202 troops, 380 guns, 64 vehicles, Assault Value = 520
Allied engineers reduce fortifications to 7
Allied adjusted assault: 81
Japanese adjusted defense: 2725
Allied assault odds: 1 to 33 (fort level 7)
Combat modifiers
Defender: terrain(+), forts(+), leaders(+)
Attacker: supply(-)
Japanese ground losses:
736 casualties reported
Squads: 25 destroyed, 50 disabled
Non Combat: 26 destroyed, 11 disabled
Engineers: 5 destroyed, 7 disabled
Guns lost 31 (23 destroyed, 8 disabled)
Vehicles lost 30 (29 destroyed, 1 disabled)
Units destroyed 1
Allied ground losses:
3121 casualties reported
Squads: 146 destroyed, 25 disabled
Non Combat: 96 destroyed, 9 disabled
Engineers: 18 destroyed, 3 disabled
Guns lost 62 (47 destroyed, 15 disabled)
Vehicles lost 100 (91 destroyed, 9 disabled)
Units destroyed 1
Assaulting units:
6th Marine Division
6th USMC Tank Battalion
38th Infantry Division
776th Amphib Tank Battalion
3rd Arm Amphib Battalion
706th Tank Battalion
1st (Spec) Cavalry Division
111th(Sep) Infantry Regiment
XIV Corps Engr Grp
4th USMC Tank Battalion
775th Tank Battalion
27th Infantry Division
XI Corps Engr Grp
96th Infantry Division
4th Marine Division
Provisionl Tank Brigade
147th(Sep) Infantry Regiment
249th Field Artillery Battalion
X US Corps
506th Base Group
XXI US Bomber Cmnd
6th Pioneer Battalion
5th Pioneer Battalion
2nd Arm Amphib Battalion
2nd AmphTrac Engineer Battalion
502nd Base Group
669th Field Artillery Battalion
531st Field Artillery Battalion
504th Base Group
668th Field Artillery Battalion
71st Coast AA Regiment
72nd Base Maint Engineer Battalion
4th Field Artillery Battalion
4060th Port Construction Battalion
517th Field Artillery Battalion
55th Base Maint Engineer Battalion
6th Ranger Battalion
197th Coast AA Regiment
3rd USMC Field Artillery Battalion
29th USN Naval Construction Regiment
Defending units:
1st Ind.Tank Co
49th Ind.Mixed Brigade
2nd Amphibious Brigade
50th Ind.Mixed Brigade
24th Ind.Mixed Brigade
11th Ind.Mixed Regiment
5th JAAF AF Bn
Southeast Area Fleet
4th Base Force
4th Fleet
7th Naval Construction Battalion
36th JNAF AF Unit
35th Fld AA Gun Co
Truk Naval Fortress
2nd Provisional Base Force
AKA Cannonfodder
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
Maybe he's just trying to reduce his stacking penalty by sending his soldiers to the grave? In any case, he reduced the fort level and took fewer disabled squads than you. It's actually pretty good progress if you look at it in the right light. Though the supply malus is definitely very concerning...those guns will take a heavy toll on any resupply mission.ORIGINAL: KenchiSulla
He is getting a bit desperate (?) at Truk... Another assault and he manages to drop fort level by 1 but the odds are terrible and the losses even more so.... He also is now showing a - on supply... He'll have to act or his stack is in trouble....
- KenchiSulla
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RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
ORIGINAL: Sangeli
In any case, he reduced the fort level and took fewer disabled squads than you. It's actually pretty good progress if you look at it in the right light.
That is a very positive attitude but this is the battle for Truk... Dropping the fort level with one at a cost of around 2800 squads and vehicles is not good progress.. The disablements for now are not a problem, I've moved in two reserve brigades and AV is back up.... He needs escort carriers or I'll be able to reinforce again... Supply at Truk is at 130k
AKA Cannonfodder
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
- KenchiSulla
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- Joined: Wed Oct 22, 2008 3:19 pm
- Location: the Netherlands
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
Here a picture from my point of view... His best division now shows less then 200 AV. All of his supporting units are at 0 due to fatigue, disruption and losses... He can't hope to recover this mess while being so massively overstacked..
He probably expected to take the base quickly so he brought base troops... At the least he should extract those and some of the most heavily damaged units...

He probably expected to take the base quickly so he brought base troops... At the least he should extract those and some of the most heavily damaged units...

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AKA Cannonfodder
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
- KenchiSulla
- Posts: 2958
- Joined: Wed Oct 22, 2008 3:19 pm
- Location: the Netherlands
RE: DBB:C -Stacking to the limits / Cannonfodder (Japan) vs Mundy (Allies)
Due to the rest we are having at Truk I've recovered nicely on spend units... AV is up to 500... Mundy stands at 1200 (coming from over 3k)..
I am playing the allies myself in another game and if I would try to take Truk I think I would go in not higher then double the stacking limit and prepare to extract and replace tired units.... But that Fortress is a major pain in the ass....

I am playing the allies myself in another game and if I would try to take Truk I think I would go in not higher then double the stacking limit and prepare to extract and replace tired units.... But that Fortress is a major pain in the ass....

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AKA Cannonfodder
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor