Railways as Production centres

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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stefankollers
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Railways as Production centres

Post by stefankollers »

I know it's possible to bomb Railway yards which are in cities, what I was wondering does this slow down or stop the movement of troops if damaged ? And if it does, how long does it take to repair ? I was going to try a little "interdiction" to perhaps stop/slow down Factories heading east and the flow of troops heading west. Anyone any thoughts on this or tried it ? Thanks for reading.
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morvael
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RE: Railways as Production centres

Post by morvael »

No, it doesn't slow down in this way. It just reduces amount of rail capacity available globally.
Aditia
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RE: Railways as Production centres

Post by Aditia »

damaged railways should impact total usable railway points, so yes this will limit your opponent in rail movement.

I have no clue on the effectiveness of this though, it wont be great, but maybe not completely out of the realms of viability
stefankollers
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RE: Railways as Production centres

Post by stefankollers »

Ok thanks for the help and advice, now going away to see which cites they are located in. Maybe something to consider for a Patch or for the new edition perhaps ?
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Michael T
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RE: Railways as Production centres

Post by Michael T »

Bombing of Soviet rail yards in WITE is not a viable ploy. The effect is minimal.
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Peltonx
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RE: Railways as Production centres

Post by Peltonx »

ORIGINAL: Michael T

Bombing of Soviet rail yards in WITE is not a viable ploy. The effect is minimal.

WitW/WitE 2.0




So happy I am not testing 2.0



MT come on man ----- you really have no idea do you?

Red and GG are same as u



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Peltonx
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RE: Railways as Production centres

Post by Peltonx »

ORIGINAL: morvael

No, it doesn't slow down in this way. It just reduces amount of rail capacity available globally.

so wrong

MT wrong




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Peltonx
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RE: Railways as Production centres

Post by Peltonx »

Respect you both but really how can you miss something so simple?



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Michael T
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RE: Railways as Production centres

Post by Michael T »

you really have no idea do you?

Are you saying that bombing rail yards in WITE 1.0 is a good idea?

I don't know anything about WITE 2.0. I am not a tester.
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Icier
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RE: Railways as Production centres

Post by Icier »

I may be wrong, but I was always under the impression that the reducing of the rail capacity,
effect the supplies to front line troops & that its has an overall effect all along the front.
Those are my principles, and if you don't like them... well, I have others.
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