Linux/SteamOS support

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

Moderator: MOD_Command

Post Reply
solca
Posts: 7
Joined: Mon Sep 05, 2016 7:04 pm

Linux/SteamOS support

Post by solca »

Hi!

Any plans on developing Command into something more platform agnostic so we Linux/SteamOS/MacOS/others users will enjoy too?

Thank you!
thewood1
Posts: 10294
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

RE: Linux/SteamOS support

Post by thewood1 »

ViNiL
Posts: 8
Joined: Thu Jun 30, 2016 10:53 am

RE: Linux/SteamOS support

Post by ViNiL »

+1 [:)]
solca
Posts: 7
Joined: Mon Sep 05, 2016 7:04 pm

RE: Linux/SteamOS support

Post by solca »

Thanks, before posting I already read those threads.

My question is if there are plans on developing for Linux natively.
thewood1
Posts: 10294
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

RE: Linux/SteamOS support

Post by thewood1 »

The answer is in there by not being in there. The devs did one response and then ignored it. Doesn't that tell you? I they would have jumped all over those threads if there were even a hint of a plan. I suspect that the Linux wargamer market is so small, that without a sugardaddy (government), it most likely won't happen.
User avatar
kevinkins
Posts: 2465
Joined: Wed Mar 08, 2006 11:54 am

RE: Linux/SteamOS support

Post by kevinkins »

Consider buying a low end/ low cost Windows 10 laptop dedicated to Command. It's fine on my 2 year old Dell w/o a video card. Hook it up to a nice monitor - bingo - a simulated war room. Fridge with adult beverages: optional [:D].
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
solca
Posts: 7
Joined: Mon Sep 05, 2016 7:04 pm

RE: Linux/SteamOS support

Post by solca »

Not giving up on running this pearl in Linux I think I'm very close to fully succeed, it runs with latest CrossOver (comercial Wine) after manually installing lots of libraries.
solca
Posts: 7
Joined: Mon Sep 05, 2016 7:04 pm

RE: Linux/SteamOS support

Post by solca »

Sadly some parts like the world sphere are not rendering, it seems I'm missing some drawing libraries, if somebody knows please help.

(I have screenshots but I can't post links yet)
solca
Posts: 7
Joined: Mon Sep 05, 2016 7:04 pm

RE: Linux/SteamOS support

Post by solca »

For the record the manually installed libraries are

* MS ADO Entity Framework 4_1
* MS MDAC 2_8 SP1
* MS JET 4_9 SP 8
* MS Framework 2
* MS Framework 4
* MS Framework 4 Extended
* MS Rich Edit 2
* MS Rich Edit 4_1
* MS Visual C++ 2012 Redistributable Runtime
* MSLS31
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: Linux/SteamOS support

Post by mikmykWS »

Direct X?

Mike
solca
Posts: 7
Joined: Mon Sep 05, 2016 7:04 pm

RE: Linux/SteamOS support

Post by solca »

It seems to be installed but not showing up in the list, will check...
solca
Posts: 7
Joined: Mon Sep 05, 2016 7:04 pm

RE: Linux/SteamOS support

Post by solca »

Yes, Direct X it is installed. I'm emulating Windows XP under CrossOver (wine).

The game runs fine except for some lines that are not drawing like the outer circle of world sphere and some other lines.

I'm pretty sure I'm missing some lines drawing library apart from Direct X.

Could you please check your runtime requirements? maybe in the Steam store or somewhere else...

Thanks!
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: Linux/SteamOS support

Post by mikmykWS »

We actually don't really support Command on Linux if you want to get down to it. Anything we do is out of a desire to help.

Try both the x64 and x86 MS Visual C++ 2012 Redistributable Runtime

https://www.microsoft.com/en-us/downloa ... x?id=30679

Mike
Post Reply

Return to “Command: Modern Operations series”