Why is rain so hard to see in the Mediterranean & Black Seas?

Moderators: Hubert Cater, BillRunacre

Post Reply
jpinard
Posts: 500
Joined: Mon Apr 19, 2004 5:30 am

Why is rain so hard to see in the Mediterranean & Black Seas?

Post by jpinard »

I am having a really hard time seeing rain/storms in the Black Sea and the Mediterranean Sea. By contrast, rain/storm looks perfect in the Northern areas around Iceland and the Scandinavian countries. I hope the pictures I upload can do what I'm seeing justice, because the difference is very dramatic as I scan the map. Can any of you tell me why? The blue shade of the oceans is the same (I think). I had this issue with 1.09 (I think) so this isn't new.

Here is the Black and a bit of the Mediterranean Sea.

Image
Attachments
SC3 Med rain.jpg
SC3 Med rain.jpg (191.29 KiB) Viewed 248 times
jpinard
Posts: 500
Joined: Mon Apr 19, 2004 5:30 am

RE: Why is rain so hard to see in the Mediterranean & Black Sea's?

Post by jpinard »

And here is the Sea between Finland and Sweden.

Image
Attachments
SC3 Scand rain.jpg
SC3 Scand rain.jpg (191.42 KiB) Viewed 248 times
User avatar
Hubert Cater
Posts: 6063
Joined: Mon Jul 22, 2013 11:42 am
Contact:

RE: Why is rain so hard to see in the Mediterranean & Black Sea's?

Post by Hubert Cater »

Originally I had tried a more pronounced storm/rain at sea effect but since there were some rather large areas of the map that a storm at sea could cover it was a bit of an overwhelming/distracting of an effect.

Over land it needed to be more pronounced so that it is more visible, and those islands qualify as areas where the game engine applies the "land" rain effect.

I do see how there seems to be a bit of a disconnect in the effect presentation so perhaps having the storm at sea a little more pronounced and the one on land a little less pronounced might do the trick to have the presentation a bit more balanced.
jpinard
Posts: 500
Joined: Mon Apr 19, 2004 5:30 am

RE: Why is rain so hard to see in the Mediterranean & Black Sea's?

Post by jpinard »

ORIGINAL: Hubert Cater

Originally I had tried a more pronounced storm/rain at sea effect but since there were some rather large areas of the map that a storm at sea could cover it was a bit of an overwhelming/distracting of an effect.

Over land it needed to be more pronounced so that it is more visible, and those islands qualify as areas where the game engine applies the "land" rain effect.

I do see how there seems to be a bit of a disconnect in the effect presentation so perhaps having the storm at sea a little more pronounced and the one on land a little less pronounced might do the trick to have the presentation a bit more balanced.

I was one of those people who suggested the muted rain effect so I feel bad. The original version back in July was definitely too hard to see through. I really like your idea of bringing them closer together. It is confusing and I even wondered if the "Baltic rain" was some presentation of ice that just thawed or was about to form. Further compounding things is the fact when you select those Baltic hexes with rains the tooltip says it's "clear" instead of "rain".
Post Reply

Return to “Strategic Command WWII War in Europe Public Beta”