Quick one

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Viking67
Posts: 608
Joined: Wed May 05, 2004 5:45 pm

Quick one

Post by Viking67 »

First turn grand campaign as allies... What do you do with carrier air groups? Do you draw pilots from reserve with 40 XP or something else?
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btd64
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RE: Quick one

Post by btd64 »

Welcome to AE.

The only CV you have in port is the Saratoga I believe. I fill out the pilots with whats available, along with the airframes. Then I set the Squadrons to 100% training in their required areas. Some will say 100% increases fat./stress on airframes and Pilots, there right but I find the training goes faster and I have yet to lose anyone or thing. Maybe one or two. But it's worth it....GP
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CyrusSpitama
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RE: Quick one

Post by CyrusSpitama »

Viking-You could scan some of your land based USN pilots to see if there are better ones to fill out the CV crews with... I can say I have never sat down and earnestly played as allies so unsure what assets might allow you to send to reserves and then add to your CV squadrons. The IJN has a handful of squadrons I can scavenge pilots from to fill out missing pilots.

GP- speaking as an IJN player, it is a rare sight indeed to lose any planes or pilots at 100% training for me. The only drawback I have found is the airframes do take a lot of fatigue build up. This is easily remedied with a periodic extra few days of rest. Not at all a big concern I think. After the crews have trained up a good bit and assuming its a squadron I need in action(and they still need more training like with ASW squadrons), I still retain around 30% training and this seems to keep the serious fatigue and morale issues from occurring due to heavy sortie actions.
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