Strategic bombing problem

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

Moderators: MOD_Strategic_Command_3, Fury Software

User avatar
BillRunacre
Posts: 6929
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

RE: Strategic bombing problem

Post by BillRunacre »

ORIGINAL: Cohen

I am quite worried of the "quick turns" too. Especially if the Fall of France is so behind on regular schedule, probably it also means Barbarossa will always be in '42.

Hi Cohen

Barbarossa seems to vary from spring to the autumn of 1941, i.e. well within the historical timing.

One thing to bear in mind when watching the videos is that to a large degree you are watching people learn the game or scenario as they go, so it's likely that if they were to play it again a second or third time then the results could be somewhat different.

And obviously the fact in 1940 there is strategic bombing which already "works". Before 1942 the strategic bombing effect of the RAF was quite negligible - and certainly their planes did not had escort range to reach Germany.

I think it's still the case in this game that its effect will generally range from negligible to low until 1942. It requires research and especially the involvement of the USA to bring over their own bombers to Europe in order to get an effective bombing campaign going.
Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
User avatar
BillRunacre
Posts: 6929
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

RE: Strategic bombing problem

Post by BillRunacre »

ORIGINAL: apec

ORIGINAL: Hubert Cater

Forgot to mention one extra tidbit... the UK also only has 1 strike for its Tanks, i.e. the same as the Italians. This will only change once they achieve the Armored Warfare research level and then they'll match the Germans at 2 strikes.

Hubert, is the Armored Warfare tech a general prerequisite for Tanks having 2 strikes or it is just for UK? In addition, what about the mechanized corps, is Armoured Warfare needed for them as well?

Thank you in advance for any info you can share on this,

regards,



Hi apec

The requirement to have Armored Warfare in order to get 2 strikes for Tanks and Mechanised units applies to all the Majors, it's one of a number of research categories that represent improvements in doctrine and training, rather than just in weaponry systems.
Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
apec
Posts: 84
Joined: Fri May 01, 2015 10:55 am

RE: Strategic bombing problem

Post by apec »

ORIGINAL: Bill Runacre

ORIGINAL: apec

ORIGINAL: Hubert Cater

Forgot to mention one extra tidbit... the UK also only has 1 strike for its Tanks, i.e. the same as the Italians. This will only change once they achieve the Armored Warfare research level and then they'll match the Germans at 2 strikes.

Hubert, is the Armored Warfare tech a general prerequisite for Tanks having 2 strikes or it is just for UK? In addition, what about the mechanized corps, is Armoured Warfare needed for them as well?

Thank you in advance for any info you can share on this,

regards,



Hi apec

The requirement to have Armored Warfare in order to get 2 strikes for Tanks and Mechanised units applies to all the Majors, it's one of a number of research categories that represent improvements in doctrine and training, rather than just in weaponry systems.

Thank you Bill,

I see how this new feature can represent the initial edge of the german armored force, an advantage that can be later removed when the allies will "learn the lesson".

May I dare to ask what is the effect of the other Warfare techs? :-)

Thank you,



CAHouston
Posts: 41
Joined: Fri Oct 14, 2016 3:31 pm

RE: Strategic bombing problem

Post by CAHouston »

in the game I was wondering if you could declare war on the Dutch early? what about a reaction from Belgium? and early attack on Denmark before the action question?
User avatar
BillRunacre
Posts: 6929
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

RE: Strategic bombing problem

Post by BillRunacre »

ORIGINAL: apec

Thank you Bill,

I see how this new feature can represent the initial edge of the german armored force, an advantage that can be later removed when the allies will "learn the lesson".

May I dare to ask what is the effect of the other Warfare techs? :-)

Thank you,

They provide bonuses in a similar way, e.g. improving HQ ratings, allowing Fighters to escort/intercept twice, Strategic Bombers to strike twice, improving unit's morale etc.
Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
User avatar
BillRunacre
Posts: 6929
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

RE: Strategic bombing problem

Post by BillRunacre »

ORIGINAL: CAHouston

in the game I was wondering if you could declare war on the Dutch early? what about a reaction from Belgium? and early attack on Denmark before the action question?

Sure, any Major that is at 100% Mobilization can declare war on any neutral, apart from a friendly Major that is also neutral.

Declaring war on the Netherlands without attacking Belgium will alert the Belgians that they will also be attacked, bringing them into the war on the Allied turn. So the Axis should plan their declarations carefully as it is best for them that Belgium remains neutral until they attack it.
Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
Post Reply

Return to “Strategic Command WWII War in Europe”