Cyr (Allies) vs RobW (Germans) in Market Garden (scenario by M4 Jess)

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LordCucumber
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Location: Holland

Post by LordCucumber »

The armored column is still not at Eindhoven. The field commander taps his foot on the wooden floorboard and his fingers on his improvised desk in the back of the command truck. "Jeffrey.. radio our boys in Arnhem to withdraw when possible. Our artillery field there is now compromised and they are truly surrounded.." "Sir, yes sir, I will do so, sir".

Eindhoven is put under fire from the engaging armour and their infantry support. A halftrack is blow to tiny bits as it tries to move on the town.. the shaken infantry unit disembarks and takes cover behind a smokescreen. Looks like they still have AT guns up there!

Grave falls to the allies. Resistance in the form of one machinegun unit and a rifflemen section will be dealt with swiftly.

Groesbeek is liberated.. again.. this time blowing up a Stug and killing off remaining infantry. The exhausted stragglers hope this was the last of the German defenders here.

Nijmegen becomes messy as several allied units stumble inside, to find the town lightly but effeciently defended. Casualties are suffered, but the foothold is maintained. Several German infantry units get sprayed and run and a truck is blown skyhigh.

Arnhem is total chaos as the Brits try their best to take out armour, only to find them supported by infantry and some very couragious crewmen. Several Scotts units run toward a German unit instead of away from it, and are now sharing a building with them. No doubt the Germans will take them prisonner soon.

Meanwhile fighting at the church continues. para's manage to maintain their foothold there, but not their momentum. Some of them can't move left or right as armour comes pouring out of the treeline. Some men are determent to stop the German advance, others retreat.

In the west near Oosterbeek several combined arms units advance on the artillery field there. The men frantically move their guns to defend the position, one even fires at the lead tank, but to no avail...
RobW
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Joined: Fri Jun 21, 2002 3:13 pm
Location: Newcastle - UK

Post by RobW »

From the south up:

Eindhoven: Armour and infantry seen moving to the south. Germans brace themsleves for this new threat and the expected re-appearance of the 101st who were forced to licck their wounds.

Veghal: seems quiet at the moment

Grave: The town is lost. The last remnants of the German defence decide to call it a day. Which way will he go now?

Nijmegen: 1 US unit this turn is defeated. Infantry molve to new locations in order to repel the incusrions from all sides.

Arnhem: The end is in sight. Managed to take the surrender of 2 more British units. Combined arms work together to force more units to withdraw. Panthers near the church also destroy some of the British airborne units.

Grooesbeek: Things are not looking good here

Oosterbeek: Combined arms manage to take out 1 75mm and identify the location of 2 more. Unknown if there are British paratroopers in the vicinity but I guess we will soon find out

OK, Germans feel good this turn. The roadblock has fallen and so Eindhoven awaits the expected link up betwene the XXX Armoured and the 101st airborne. Lets hope the differences between Queens English and American English casue problems! Nijmegen is not a comfortable position but I am hoping that I can wrap up Arnhem into a containment problem and send much needed reinforcements south.
LordCucumber
Posts: 268
Joined: Sat May 17, 2003 4:38 am
Location: Holland

Post by LordCucumber »

OK, Germans feel good this turn.


Masochists?

The armored column, supported by infantry, makes it through to Eindhoven. Many of the defenders are sent running immediately, others are killed on sight. Eindhoven will be overrun soon.

Grave is now clear of Germans and a small contingent is kept there to keep it that way. An improvised recon section is sent out to scout the countryside for more German stragglers.

Groesbeek is secure once more, as the last of the Germans there run into the bushes messing their pants.

Nijmegen's defenses are crumbling as airborne troops waltz in, taking no prisonners! A pincer move is conducted very succesfully so far.

In Arnhem, several stuck units fight for their lives, as others make the Germans suffer for every inch of the town. The allied soldiers make very clear the fight is not over yet!
STIM
Posts: 16
Joined: Thu Jun 05, 2003 7:15 am

Post by STIM »

Hey good job guys, I've been injoying the read!!
It's very intense right now, but I think the Allies will have the victory. I could be wrong though, I don't know how many units are on each side, and if there are any backup units.
LordCucumber
Posts: 268
Joined: Sat May 17, 2003 4:38 am
Location: Holland

Post by LordCucumber »

Couldn't tell you. It's been utter chaos and I think both sides have many tired units that will run even when a cow passes wind loudly. But thank you for showing interest in our game :).
RobW
Posts: 296
Joined: Fri Jun 21, 2002 3:13 pm
Location: Newcastle - UK

Post by RobW »

From the south up:

Eindhoven: Armour and infantry push up and enter the town. Defending germans are cut off and fight for their lives

Veghal: seems quiet at the moment

Grave: The town is lost.

Nijmegen: Not a lot this turn. Manage to take out the jeep parked on the western hill and rally som e of my units. 1 US unit takes casualties and runs when I fire at another unit nearby

Arnhem: This is painful. I am managing to force his Brits to withdraw west. My panthers are still lurking and manage to get the British headquarters to surrender. Hope the end is nearly in sight.

Grooesbeek: The town is lost

Oosterbeek: Destroy 1 75mm, force 1 to decrew and attack a third. No sign of infantry at the moment as my units enter the city. Lose 1 halftrack to 75mm op-fire.

OK, Germans feel not so good this turn. Towns are falling up and down the map. Only Vehgel remains intact in the southern half but with Americans and British armour north and south I can't expect this situation to remain so. Hopefully the north will soon be firmly in German hands again and I can start to release much needed men along the road south.

P.S. so thats the Allies secret weapon - cows dropped by glider full of wind - **** their secret chemical weapons!
AC
Posts: 148
Joined: Sun Mar 04, 2001 10:00 am
Location: Italy

Post by AC »

Hi all!

It's amazing how one and the same scenario can come out completely different. I'm actually playing Market Garden with a friend, me Germans and he Allies. We're now on turn 15 or so, and while he had a very easy way up from the south, I managed to throw the Red Devils out of Arnhem in the first 5-6 turns, without loosing a single tank in city fighting. He's now preparing for his attack on Grave, while I am almost finished in mopping up the paratroopers in the southeast of Nimwegen.
As far as I am concerned, I'd say that the Allies at the moment have a slight advantage having room to maneuver and a still heavy number of tanksWill see if I can stop them ;)

AC
"Tridentina, avanti!" General L. Reverberi leading his Alpini troops in the decisive assault on Soviet-held Nikolajewka, 26th January 1943
Hawk
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Joined: Wed Dec 18, 2002 10:08 pm
Location: Staten Island,New York
Contact:

Great Reading Guys!!!!!!

Post by Hawk »

I love this PBEM Mission..........Kudos to Jess!!!!!!!
It's my greatest Battle!!!!:D :D
=A82A=Hawk[Maj]|LP|<PR>
"All we knew was.....We were in this TOGETHER" ......Band of Brothers
LordCucumber
Posts: 268
Joined: Sat May 17, 2003 4:38 am
Location: Holland

Post by LordCucumber »

Allies turn 12..

The armored column liberates Arnhem and prepares to move to Grave as infantry sweep the town for German stragglers. The ruined artilleryfield outside of town is discovered, alongside a few very tired 101st defenders.

Grave is cleared of all enemy activity, at least for now. Units try to get some rest while they can and wait for the tanks. The recon patrol reports no German activity, but a probe of remaining German forces is soon expected.

The battle for Nijmegen gets darker as house to house fighting continues, with no real advantage for either side. A selfpropelled gun, one that took out a certain jeep a short while back, is blow up with grenades and the crew runs for it's life.

In Groesbeek men scurry to take cover for incoming fire. Nonetheless, it's new occupants are expected to last a while. Quite worryingly, German reinforcements are spotted heading downriver nearby..

Near Arnhem the newly baptised 'Angry Scottsmen' try their best to maintain their foothold. One panzer is taken out, another two assaulted to no avail and casualties are mounting. A halftrack is taken out of commission. The men are desperate but hold on to their positions as much they can!

The assaulted artillery field gets some help from a nearby jeep that races to the scene, fires at a machinegunnest, takes out a few men from an infantry squad and races out again. Hopefully this will buy the commander at the field some time. He is grimly ordered to defend to the last man.
RobW
Posts: 296
Joined: Fri Jun 21, 2002 3:13 pm
Location: Newcastle - UK

Post by RobW »

From the south up:

Eindhoven: XXX Armour push through the town, resistance crumbled much too easily for my liking.

Veghal: seems quiet at the moment but I guess XXX will be here soon guys.

Grave: The town is lost.

Nijmegen: 1 Us force withdrew and another was spotted in the eastern suburbs. Waiting for the US forces to make a dash for the bridge - offensive operations by the Germans cannot happen as I am seriously weakened.

Arnhem: I thik (for the 3rd time in 5 truns) that the city is 99% secure. British infantry are surrendering all over the place as I finally get infantry support for my Panzers. Lost 1 brand new Tiger as it wandered down the street but its brother came over and took out the offensive Brits. The churchyard sees more fighting as the Scots make a bid to stem my push to link with Oosterbeek

Grooesbeek: The town is lost

Oosterbeek: Move into town for the loss of one more halftrack. Still no sign of infantry so trying to consolidate before they show up. 75mm ares still at large in the corner but as they are trapped by the river and my forces I will be able to isolate them and take them out.

I guess the Germans feel a little better. The front they need to defend is being compressed which can only lead a greater concentration of fire power to stop the invaders. Let us see how long the Brits will last as I turn the might of my infantry on their rear.

P.S. as I was so promptly reminded whilst reading in bed last night - "the 2nd rule of war is never reinforce defeat". Lets see if I can work that into stopping the allies!!!
LordCucumber
Posts: 268
Joined: Sat May 17, 2003 4:38 am
Location: Holland

Post by LordCucumber »

Allies turn 13..

"Sir, we've lost contact with all our boys in Arnhem, sir!" The commander looks up from his map.. "Then it has finally happened, Jeffrey.. the Jerries have reinforced the town.. we cannot possibly reach it in time.. let us hope general Urquheart takes as many with him as he can..!"

Then their voices are overcome by the sound of tanks rolling by the command truck. The column is in full motion now. In the distance, shots can be heard from Eindhoven and from as far as Veghel. The big assault has finally begun!

In Eindhoven, infantry units encounter desperate German stragglers, who consequently fight to the death, since they have nowhere left to go. Hopefully they will see surrender is their best option eventually..

Veghel comes under fire from the nearby bridge as tanks with infantry race forward. A German AT gun takes out a tank on the column's left flank and infantry disembarkes hastily, but it does not stop the rest of the column from coming closer..

In Grave, the allied position is consolidated and the improvised scouts report German activity north of Veghel.

The battle for Nijmegen rages on as house to house fighting takes a toll on both sides. The fieldcommander there has no hope of taking the bridges without tank support..

In Arnhem, Britisch troops gradually pull out of town, taking any German brave enough to follow under extensive coverfire. More armour is encountered and a Konigstiger is immobilized, at least for now!

Oosterbeek seems to have fallen to the German counterattack, despite my best efforts to prevent this. This may be the case, but somehow the artillery field remains contested as it's guns give the Germans a run for their money. A second jeep assault ends in no casualties as a halftrack appears and fires a potshot at the insane driver.. The jeep crew manages to fire at nearby infantry, but has to race out of the hot zone because of the armoured presence there.. This isn't looking good..
STIM
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Joined: Thu Jun 05, 2003 7:15 am

Post by STIM »

OOOOOOooooooooooooooooooooo
RobW
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Joined: Fri Jun 21, 2002 3:13 pm
Location: Newcastle - UK

Post by RobW »

From the south up:

Eindhoven: XXX Armour push through the town, resistance is stepped up as a fanatic airborne squad take out a churhcill. Panzershreck is destroyed whilst trying to sneak up on a tank in the south of the town. In the very south I still have an M4 Sherman held up by 3 gallant infantry units!

Veghal: The first rounds leave the city heading south. To the north of the town take out an American recon patrol.

Grave: The town is lost.

Nijmegen: The town is a confusing situation. American 82nd hold 75-80% of it. I manage to take out 1 machine gun with an assault gun. Meanwhile to the east I manage to bring some crew men back from Groosebeek.

Arnhem: I hold 95% of the city. A tiger manages to wipe out an airborne unit to the west and my infantry push towards the outskirts of the city. The British infantry in the churchyard are fighting and dying hard. I have them surrounded so they should surrender now if they know what is good for them

Grooesbeek: The town is regained. My loan Stug rides in, takes out a machine gun and then stops.

Oosterbeek: Take out 1 infantry unit to the east of the town and identify a jeep and infantry platoon moving back to the center. Setup infantry in the town ready to repel the relief. Identify 2 more 75mm but at the moment lack anything to attack them with! Reinforcements are arriving. An infantry didvision that had been off for a tramp in the woods finally gets close to the action.

I think Oosterbeek will fall soon. I then need to complete the destruction of the airborne units remaining and then flood the Island with SS and armour. nijmegen will NOT fall. Units have been told that the bridges must not be crossed.
LordCucumber
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Location: Holland

Post by LordCucumber »

How about my turn Rob? :) It's not in my mail!
RobW
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Location: Newcastle - UK

Post by RobW »

Cyr, many apologies. I have deleted the file - can you resend you turn and I will replay and attempt to make the same moves as before!
LordCucumber
Posts: 268
Joined: Sat May 17, 2003 4:38 am
Location: Holland

Post by LordCucumber »

No problem.. we'll go into alternate reality mode and replay the last round ;) :D
LordCucumber
Posts: 268
Joined: Sat May 17, 2003 4:38 am
Location: Holland

Post by LordCucumber »

Allies turn 14.

The armored column at Eindhoven receives some heavy fire from Veghel. An AT gun is taken out, but not before three more tanks are munched by AT fire. Nonetheless, progress is made, allbeit slow and painstaking.
Another artillery plot goes wrong and shells land on the front units. This seems to have happened before. I will keep a sharp eye on what I do with artillery from now on!

In Nijmegen the street fighting continues. It seems armor is present in the town and it becomes increasingly harder to get anywhere near the bridge. 82nd Airborne squads attack successfully, get thrown back and attack again.

In Groesbeek a Stug is making life hard for the remaining airborne units.

In Arnhem an allied troopsquad successfully ambushes and destroys a German troopcarrier and it's occupants are killed off quickly. The Red Devils pull out of town and lose visual contact with the immobilized King Tiger. The retreat is now almost complete. Units still left here will not hold out long without reinforcements!

The artilleryfield seems to keep itself safe rather effectively. Apart from a lone crewman, who is probably spying on the position, there is no more sign of the armored units that assaulted it earlier. The men at the guns expect them to return quickly however. If no relief comes soon, this position may be lost as well.
RobW
Posts: 296
Joined: Fri Jun 21, 2002 3:13 pm
Location: Newcastle - UK

Post by RobW »

From the south up:

Eindhoven: XXX Armour push through the town but become stalled at the north edge of town. Take out a Sherman Firefly and bounce shells off a crusader. To the south of the town I manage to force a British infantry unit to retreat before being hit by lurking armour.

Veghal: Something is happening north of the town. I have units withdrawing but I don't know why.

Grave: The town is lost.

Nijmegen: Manage to stengthen the west side of town. Force American units to withdraw and take out a 6lber gun. To the east special ops unit engages an airborne force.

Arnhem: The city must be mine. I know of only 1 unit on the north side of the river being tracked by 2 SS units. In the church there is some resistance but manage to force 1 british sapper unit to disperse.

Grooesbeek: The Sutg sits there and waits

Oosterbeek: Manage to take out another 75mm gun. There must be more but unable to spot them even when I walk past them. The armour does indeed return to the fray, wreaking revenge for its burning colleague. MOre british infantry are spotted and forced to withdraw back towards Arnhem

Oosterbeck is nearly mine. I can then move my infantry and armour towards Arnhem to crush the pathetic remains of the British ariborne (those who havn't escaped across the river). Vehgel is managing to stop the British armour for now, hopefully long enough for me to reinforce Nijmegen ready for an almighty clash.
LordCucumber
Posts: 268
Joined: Sat May 17, 2003 4:38 am
Location: Holland

Post by LordCucumber »

Allies turn 15...

Eindhoven is cleansed of the last German defenders... hopefully. The armored column moves on the bridge to Veghel and gets it's b*tt kicked by the AT guns present. No matter, the infantry has a good sight on the guns now and assistance is called in.

From the North US the 'airborne scouting unit' swoops in to find more German infantry just waiting to be dispersed. Soon Veghel will be overrun. Hopefully the Brits can then make the big push north..

Groesbeek remains a contested area.

In Nijmegen streetfighting continues. It seems that armor is rolling in from the north. That armor ahs to come from somewhere, and the field commander suspects the enemy is moving reinforcements from Arnhem down to Nijmegen.

In Arnhem the remnants of resisting Scottsmen do their best to cover their retreat. Low on ammo, exhausted and thinned out, their only hope will be to retreat to a defensible position and wait things out... but... there seems to be very little to retreat to! Germans, though also thinly spread, are everywhere!

The artilleryfield in Oosterbeek is lost. As a bren carrier tries to roll in some support, it is taken under fire from German infantry! The crew bravely defend themselves and take out one of the German infantrymen, but it seems but a small dent in the obviously fresh infantry unit...

Ok.. I'm starting to lose now I think :rolleyes:
RobW
Posts: 296
Joined: Fri Jun 21, 2002 3:13 pm
Location: Newcastle - UK

Post by RobW »

From the south up:

Eindhoven: XXX armour now have the town secure.

Veghal: North of the town I encounter some American units coming south from Grave. To the south the remnants of XXX Armour are advancing. Infantry force some of the British infantry to wthdraw but unable to do anything about the armour. Out of nowhere some 75mm shells land on one of the buldings.

Grave: The town is lost.

Nijmegen: I think I hav ethe west secure. To the east american unist from Grosebeek infiltrate further into town. Reinforcements cannot get here quick enough.

Arnhem: Find some of the valiant Scots on the very western edge of town. Manage to force one of them to withdraw and take another under fire. Hoping to snap up the remaining units soon.

Grooesbeek: The Sutg sits there and waits

Oosterbeek: British infantry try to get into the town but are stalled by a half track, a tiger and some infantry. The Bren carrier finally dies after it is assaulted by a PzIII, a half track and numerous infantry units.

I am pushing east from Oosterbeek trying to finish off the British. A lone Polish paratrooper gives himself away by opening fire on an emptt Krupp Truck. Infantry and armour are called in to try and identify if they are going to attempt to sneak across the river to get a foothold into Arnhem. I believe the Germans have the advantage at the moment but I guess it depends how long I can continue to hold XXX armour up. Need to make sure Nijmegen is secure.
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